Jump to content

se 1vs1 pios lete na nikisi me idia grade items?  

116 members have voted

  1. 1. se 1vs1 pios lete na nikisi me idia grade items?

    • Saggitarious
      48
    • Pheonix knight
      69


Recommended Posts

Posted

o paladin  ton rixni poli eukola  ton  archer kai den trwei kai poli dmg reflect arrow aegis stance majesty angelic icon  900 critical to max na tou skaei o archer pada gia  high rate milao paladin ftw se osous server pezo pada paladin kano kai rixno poli eukola tous archer

rolf rixnei eukola o paladin ton hawk?ama ton ftasei pote o paladin QQ me bow dn exei rage eno o hawk dash run hit run hit =P alla oso nane oi paladin gamane :@

Posted

Eiste sovaroi ?? Ti sto kalo ??

Exei akousei kaneis sas gia ena skill pou legete

root ke ena allo pou legete shield slam ? Ti ue kai speed lete ?

AN einai dinaton, tha bgalate oti to tank peftei apo archer.

RANDOM RANDOM RANDOM x5k players.

Egine ke derbi me 11-10 votes. An einai dinaton.

 

ps :Perimeno reply tou exte san trelos.

Posted

Phoenix Knight Ti Saggi Kai Mlkies...Epidi 3 Xronia Paizo Phoenix Knight Tous Saggi Tous Exw Gia Epidorpio...Kai File •̪̀●๖ۜNΩ ۜNaMε™ borei na Pe3ei Kai O Pala ME Bow Kai An Peksei To Critical T Saggi 8a Ine To Normal Hit T...

Posted

rolf rixnei eukola o paladin ton hawk?

Rolf? Ti thes na peis? Rolling on laughing floor? ;O ROFL einai -.- Gia pame mazi!

AR O EF EL

 

Anyway sto thema mas.

Diladi peite mou se ti server exete dei Paladin na peftei apo Archer? (Kalytera na lega archers, giati 4+ Archers xonoun paladin me idio epipedo gear)

 

Tora fysika tha mou peite OXI MAN EXTE OXI RE MAN (e ti ellines eimaste re MAN) AN O HAWKEYE KANEI DASH THA GINEI EKEINO RE MAN MAN MAN EXTE :(

 

Loipon, kanei Dash? Tou kanei o Paladin ena apo ta Shield Slam/Shackle/Shield Stun (Pou to stun tou paladin kai genika ton tanks exei to megalytero chance gia land) kai pes krataei 4-5 seconds ena apo auta, den exei xasei polu HP/CP o Hawkeye kai episis polla deuterolepta apo to Dash?

 

Kai tora tha mou pei kapoios eksypnos "META TO C5 TO DASH EXEI POLY KALO REUSE!"

Nai alla apo C5 mexri CT2.2 to Reuse paizei rolo me to weapon.

Ti ennow? An kaneis Dash me Risk Haste Dagger gia paradigma se 60% HP kai parakato tha 'xeis kalytero reuse apo ola ta alla weapons (Auto ginete me tous Destroyer gia na 'xoun mideniko reuse sto Frenzy).

Afou eiani archer, tha foraei Bow (Apithano e?). Ta bows exoun Very Slow kai Slow attack speed, ara to reuse tha einai sxetika megalo, eno to reuse ton Stun/Roots tou Paladin einai poly mikro, ara to na ksefygei o HE xlomo to vlepo.

 

Tora gia to UE.

An to pvp ginete se eleuthero pedio (diladi aperioristo meros) kai o Archer kanei kite to UE tha voithisei alla gia 30 secs.

Archer vs Paladin omos den krataei 30secs, krataei 5~ lepta an kanei kite o archer.

Eno p.x.: an to PVP ginei se Arena o Archer me to UE tha kerdizei 30 deuterolepta zohs, tipota parapano.

Posted

rolf rixnei eukola o paladin ton hawk?ama ton ftasei pote o paladin QQ me bow dn exei rage eno o hawk dash run hit run hit =P alla oso nane oi paladin gamane :@

 

ναι rage δεν έχει τι άλλο θα ακούσω πω πω

 

@Exte

 

συμφωνώ απολύτος

Posted

Δεν περιμενα να ακουσω τιποτα αλλο απο τα noobia εδω, ε οκ pvp servers παιζουν, οι τοξοτες ειναι παντα Top.

 

Μιλαμε για ενα pvp με απλα PP buffs, αντε και dances ή songs, και +0.

Αρχιζει το pvp απο μακρια λοιπον, αμεσως ο paladin σκαει το Hold- οπου γινετε απο μακρια και δεν ειναι σαν το arrest- και ερχετε κοντα, ε αμεσως stun, και θα πιασει σιγουρα λογο της χαμηλης CON των archers.

E απο κει και περα εκμεταλευεσε τα skills σου με τη νοημοσυνη που εχεις σε σχεσει με τα ζωα(ελπιζω δηλαδη), Touch Of Life , τις UD τα Heal , το Agelic  και γενικα.Ο τοξοτης θα ειναι παντα κοντην υψηλη α σορις του χα hold + οτι δεν νιωθεις με το deflect, την P.Def και Shield Defence + το Phisical Mirror που θα τρωει τα stun του o τοξοτης στη μαπα + το Shiled Slam ή πως αλλιως λεγετε που μπλοκερνει τα Phisical Skills του archer..

 

Ε ΕΛΕΟΣ ΘΕΛΕΤΕ ΚΙ' ΑΛΛΑ ?

Posted

PK

  Pou Kolaei To PK?? TeCpa..

 

OnTopic: An Ksereis Na Pezeis Saggiarius Rixneis Aneta ToN Phoenix Knight.. Egw Psifizo Saggi.. An Trexeis Kai VaraS.. Eisai tZaMi.. ;) Saggitarius 4 EveR

Posted

An Trexeis Kai VaraS

Αφου ειπαμε εχει Hold .. και μιλαμε για Real server οχι κανα noobo java που σκας 3κ και χαιρεσαι.

Posted

Poutsa

Katakefala

 

Pλάκα

Kάνεις

 

diafora 15sec....

panta pio grigoros ;)

 

και χωρίς διάρκεια ;P                                                        (j/k)

 

 

An Ksereis Na Pezeis Saggiarius Rixneis Aneta ToN Phoenix Knight.. Egw Psifizo Saggi.. An Trexeis Kai VaraS.. Eisai tZaMi..

 

Δεν μιλάμε για high rate serverars ... -> skill0403.jpg

 

 

 

 

14-14 το score δεν πάτε καλά ρε...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock