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Left_4_dead_2.jpg

 

Published by: Valve

Developed by: Valve

Release Date: November 17, 2009

Genre: Action

 

Like Left 4 Dead, the sequel will involve the aftermath of an apocalyptic pandemic that created a number of zombie-like human mutants, forcing the few survivors to fight their way through the hordes to extraction points, using safehouses along the way to rest and recover. Left 4 Dead 2 will be set in the Southern United States, starting in Savannah, Georgia and ending up in New Orleans, Louisiana. Four new survivors will be introduced, with their backstory provided in a similar way to the original through dialogue in the game. The survivors include Coach, a high-school football coach; Rochelle, a reporter for a local cable company; Ellis, a mechanic; and Nick, a gambler and conman

 

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Like its predecessor, Left 4 Dead 2 is primarily a first-person shooter, with some cutscenes presented in the third-person or using pre-rendered movies. The game presents five new campaigns, similar in size as in the first game which will be playable in Co-op, Versus, and Survival mode. There will also be a fourth game mode that has not yet been revealed.

 

In the main Campaign mode, up to four players can play cooperatively during a campaign, each with a number of chapters; the computer controls any survivors that are not being played. In each chapter, the goal is to reach a safehouse location after fighting through hordes of infected mutants, with the ultimate goal of surviving the encounter to be safely rescued. In this mode, the game is guided by the "AI Director", an artificial intelligence engine that monitors the players' performance and alters the scenario to provide more or less challenge for the players as they progress. In Left 4 Dead 2, the AI Director has been improved to encourage more participation by players, forcing players through difficult gauntlets to reach the extraction point, and the ability to alter elements of the level such as placement of walls, lighting, or weather conditions. The AI Director will also be improved to reward players for taking longer or more difficult paths through each episode by providing more useful equipment, such as incendiary ammo, along these riskier paths, and even alter elements of the levels to create varied paths based on the choice of these paths.

 

Players will have access to more and improved weapons, including new melee weapons such as a frying pan, an axe, baseball bat, cricket bat, and chainsaw, and improved guns such as a silenced sub-machine gun, and a more-precise assault rifle. Also, totally new weapons like a grenade launcher and an AK-47. While the players will mostly encounter normal infected foes, there are "special infected" foes that possess unique abilities that require unique tactics to defeat or avoid. In addition to those introduced in the first game, Left 4 Dead 2 includes the Charger, a larger creature that can move fast but with low health that can leave a player helpless, and the Spitter, which spews a ball of mutated phlegm which covers an area of ground and eats away at survivor's health for every second they are in it. Existing specials will also be adjusted; for example, the infected Witch, fixed to a single spot in Left 4 Dead, will be able to roam during daytime levels, a featured referred to by Valve representatives as the "Wandering Witch"

 

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Posted

Pffff..Look left 4 dead 2 will be great but what about left 4 dead 1?? They will still update it??And Left 4 Dead 2 will be full price = 50 - 70 euro = FAIL..They added some weapons new chars and it will cost 50 euro??No way m8s

Posted

Pffff..Look left 4 dead 2 will be great but what about left 4 dead 1?? They will still update it??And Left 4 Dead 2 will be full price = 50 - 70 euro = FAIL..They added some weapons new chars and it will cost 50 euro??No way m8s

 

I guess the prize will be like the 1st one, MSRP: $39.99 but i am going to download it, so i dont care :P

 

  • 3 weeks later...

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