Jump to content

Recommended Posts

Posted

BEFORE U READ THIS!! : This guide is for x30 or more.In others u kinda need p atk for killing mobs and some mana ,cuz dagger use ALOT!

Guide is for l2x mainly.. :)

 

Well as far i played dagger classes i learned so much.I`ma share some stuff with u guys - How to PvP with a dagger class!

First of all lemme introduse u to the classes:

Treasure Hunter(Adventurer) - Balanced class + dash+attack speed boost

Abyss Walker(Ghost Hunter) - Low CON and DEX ,but good STR.Most deadlyest dagger class IMO

Plainswalker(Wind Rider) - High DEX ,but low CON and STR.High attack speed ,fast reuse of blows and lethal increasing abilities.

 

I recommend you to use following dyes :

DEX +4 STR -4

CON +3 STR -3

WIT +4 INT -4

 

Okay so lets proceed to the guide..First of all : Gears & buffs.

Gears : Draconic set +6 (or +3) , Angel Slayer + Haste + 3 and Tateossian or RB jewel set on higher as possible.

Buffs : As far as I know ,dagger classes do NOT need p.Atk.Yep thats right!They'r blows aren't affected of p.atk ,so the only buffs u need are :

Windwalk , Haste , Death Whisper , Shield , Greater Shield , Mental Shield , Bless the body and soul and Prophecy of Wind

Song/Dances : Dance of Fury/Fire , Song of Earth/Wind/Water/Vitality/Champion/Renewal/Warding.

 

Now the pvp part:

Every dagger has Bluff skill on 77 level.Anyways i recommend you to be atleast 79 for pvp.

Dagger vs Mage : You have high chance to kill him.First skill MUST be Bluff and then immideatly backstab after this spam blows.If you have CP pots spam them too.Mage should be down in 3-4 blows.

 

Dagger vs Archer : Because archers are high ranged fighters you have to spam trick/switch(switch for th only) till you get to him.If your HP goes 50% or lower ,use Ultimate Evasion.First skill MUST be Blinding blow if you are GH,WR.If you are dagg ,use Bluff then spam cp/blows and trick/switch as more as possible.If you are GH/WR First skill MUST be Blinding Blow for a backshow and speed up (in case he runs).Then immedeatly do Bluff and spam cp/blows and trick as much as possible.He have to be down in a few blows.

 

Dagger vs Titan : You don't have much chance ,but if you are WR/GH you have.Because titans have low speed and you have high , dont let him near you!If he stuns you ,try to run as faster as you can soon as the stun is removed.If you are GH you have some chances by tanking.As we know GH has drain health + freezing strike /posion / sting etc.Those skills come in handy in this case.Spam trick and those skills.If he gets near you ,do Blinding Blow then Bluff and run again and resume the tactic.

 

Dagger vs Tank : No big chances , just run or use the titan tactic.You can relay in lethal rate here ^^

 

Dagger vs Dagger : Here is a true part.Both close fighting type classes ,so try to Bluff trick/switch as much as possible.If you can hex him ,do so.Dont ever ever EVER show your back to a dagger class!If you do ,you will probably lose the PvP.In few words - Spam cp/switch/trick/blows/bluff till he is down.Relay on the damage and gear here.

 

Dagger vs OverLord : No big chances ,same as tank.

 

Dagger vs Gladiator : Here you have chances,but small.Both close fighting classes ,so its gonna be a tuff one.Here first use the titan tactic , then when he gets low try to spam trick/switches while you recover hp/cp.PvP will be long if you do this,but atleast you have some chances.Don't let him TSS/DSS you cuz you can die in 1 hit.You will probably do him 700~ damage ,but if he's unbuffed you can easly pwn him.

 

Dagger vs Tyrant : You have chances if you aren't stunned.Spam trick switch and bluff and try to go around him (his back where your powers are most deadly).Do him a Power Break if u are GH and if you can.Same like mage tactic ,but remember spam cp's in order to survive!

 

Dagger vs Summoner : On full buff you won't have problems killing him.Never hit the pet!Only the master !You can try trick/switch the pet ,but its useless imo.

 

Thats all from me folks! Thanks for reading..

Posted

BEFORE U READ THIS!! : This guide is for x30 or more.In others u kinda need p atk for killing mobs and some mana ,cuz dagger use ALOT!

Guide is for l2x mainly.. :)

 

Well as far i played dagger classes i learned so much.I`ma share some stuff with u guys - How to PvP with a dagger class!

First of all lemme introduse u to the classes:

Treasure Hunter(Adventurer) - Balanced class + dash+attack speed boost

Abyss Walker(Ghost Hunter) - Low CON and DEX ,but good STR.Most deadlyest dagger class IMO

Plainswalker(Wind Rider) - High DEX ,but low CON and STR.High attack speed ,fast reuse of blows and lethal increasing abilities.

 

I recommend you to use following dyes :

DEX +4 STR -4

CON +3 STR -3

WIT +4 INT -4

 

Okay so lets proceed to the guide..First of all : Gears & buffs.

Gears : Draconic set +6 (or +3) , Angel Slayer + Haste + 3 and Tateossian or RB jewel set on higher as possible.

Buffs : As far as I know ,dagger classes do NOT need p.Atk.Yep thats right!They'r blows aren't affected of p.atk ,so the only buffs u need are :

Windwalk , Haste , Death Whisper , Shield , Greater Shield , Mental Shield , Bless the body and soul and Prophecy of Wind

Song/Dances : Dance of Fury/Fire , Song of Earth/Wind/Water/Vitality/Champion/Renewal/Warding.

 

Now the pvp part:

Every dagger has Bluff skill on 77 level.Anyways i recommend you to be atleast 79 for pvp.

Dagger vs Mage : You have high chance to kill him.First skill MUST be Bluff and then immideatly backstab after this spam blows.If you have CP pots spam them too.Mage should be down in 3-4 blows.

 

Dagger vs Archer : Because archers are high ranged fighters you have to spam trick/switch(switch for th only) till you get to him.If your HP goes 50% or lower ,use Ultimate Evasion.First skill MUST be Blinding blow if you are GH,WR.If you are dagg ,use Bluff then spam cp/blows and trick/switch as more as possible.If you are GH/WR First skill MUST be Blinding Blow for a backshow and speed up (in case he runs).Then immedeatly do Bluff and spam cp/blows and trick as much as possible.He have to be down in a few blows.

 

Dagger vs Titan : You don't have much chance ,but if you are WR/GH you have.Because titans have low speed and you have high , dont let him near you!If he stuns you ,try to run as faster as you can soon as the stun is removed.If you are GH you have some chances by tanking.As we know GH has drain health + freezing strike /posion / sting etc.Those skills come in handy in this case.Spam trick and those skills.If he gets near you ,do Blinding Blow then Bluff and run again and resume the tactic.

 

Dagger vs Tank : No big chances , just run or use the titan tactic.You can relay in lethal rate here ^^

 

Dagger vs Dagger : Here is a true part.Both close fighting type classes ,so try to Bluff trick/switch as much as possible.If you can hex him ,do so.Dont ever ever EVER show your back to a dagger class!If you do ,you will probably lose the PvP.In few words - Spam cp/switch/trick/blows/bluff till he is down.Relay on the damage and gear here.

 

Dagger vs OverLord : No big chances ,same as tank.

 

Dagger vs Gladiator : Here you have chances,but small.Both close fighting classes ,so its gonna be a tuff one.Here first use the titan tactic , then when he gets low try to spam trick/switches while you recover hp/cp.PvP will be long if you do this,but atleast you have some chances.Don't let him TSS/DSS you cuz you can die in 1 hit.You will probably do him 700~ damage ,but if he's unbuffed you can easly pwn him.

 

Dagger vs Tyrant : You have chances if you aren't stunned.Spam trick switch and bluff and try to go around him (his back where your powers are most deadly).Do him a Power Break if u are GH and if you can.Same like mage tactic ,but remember spam cp's in order to survive!

 

Dagger vs Summoner : On full buff you won't have problems killing him.Never hit the pet!Only the master !You can try trick/switch the pet ,but its useless imo.

 

Thats all from me folks! Thanks for reading..

Biggest sh1t I ever read...

 

Against all ur tactic is:''spam cp/blows/trick/switch till he gets down!''

 

Just lol I was expecting some true dagger experience...

Posted

someone has to start from the begining.

- Ok, not very usefull guide... you i know but if you are meaning on l2x, backstab/bluff rates are too high. Fact!

- guys, don't make fun of him, cuz at least he tried to do something usefull.

- Btw leeroy, if you play against a Phantom summoner, you will have to be careful. cuz they aren't just random summoners, if they knw what they are doing, of course.

GG

Posted

BEFORE U READ THIS!! : This guide is for x30 or more.In others u kinda need p atk for killing mobs and some mana ,cuz dagger use ALOT!

Guide is for l2x mainly.. :)

 

Well as far i played dagger classes i learned so much.I`ma share some stuff with u guys - How to PvP with a dagger class!

First of all lemme introduse u to the classes:

Treasure Hunter(Adventurer) - Balanced class + dash+attack speed boost

Abyss Walker(Ghost Hunter) - Low CON and DEX ,but good STR.Most deadlyest dagger class IMO

Plainswalker(Wind Rider) - High DEX ,but low CON and STR.High attack speed ,fast reuse of blows and lethal increasing abilities.

 

I recommend you to use following dyes :

DEX +4 STR -4

CON +3 STR -3

WIT +4 INT -4

 

Okay so lets proceed to the guide..First of all : Gears & buffs.

Gears : Draconic set +6 (or +3) , Angel Slayer + Haste + 3 and Tateossian or RB jewel set on higher as possible.

Buffs : As far as I know ,dagger classes do NOT need p.Atk.Yep thats right!They'r blows aren't affected of p.atk ,so the only buffs u need are :

Windwalk , Haste , Death Whisper , Shield , Greater Shield , Mental Shield , Bless the body and soul and Prophecy of Wind

Song/Dances : Dance of Fury/Fire , Song of Earth/Wind/Water/Vitality/Champion/Renewal/Warding.

 

Now the pvp part:

Every dagger has Bluff skill on 77 level.Anyways i recommend you to be atleast 79 for pvp.

Dagger vs Mage : You have high chance to kill him.First skill MUST be Bluff and then immideatly backstab after this spam blows.If you have CP pots spam them too.Mage should be down in 3-4 blows.

 

Dagger vs Archer : Because archers are high ranged fighters you have to spam trick/switch(switch for th only) till you get to him.If your HP goes 50% or lower ,use Ultimate Evasion.First skill MUST be Blinding blow if you are GH,WR.If you are dagg ,use Bluff then spam cp/blows and trick/switch as more as possible.If you are GH/WR First skill MUST be Blinding Blow for a backshow and speed up (in case he runs).Then immedeatly do Bluff and spam cp/blows and trick as much as possible.He have to be down in a few blows.

 

Dagger vs Titan : You don't have much chance ,but if you are WR/GH you have.Because titans have low speed and you have high , dont let him near you!If he stuns you ,try to run as faster as you can soon as the stun is removed.If you are GH you have some chances by tanking.As we know GH has drain health + freezing strike /posion / sting etc.Those skills come in handy in this case.Spam trick and those skills.If he gets near you ,do Blinding Blow then Bluff and run again and resume the tactic.

 

Dagger vs Tank : No big chances , just run or use the titan tactic.You can relay in lethal rate here ^^

 

Dagger vs Dagger : Here is a true part.Both close fighting type classes ,so try to Bluff trick/switch as much as possible.If you can hex him ,do so.Dont ever ever EVER show your back to a dagger class!If you do ,you will probably lose the PvP.In few words - Spam cp/switch/trick/blows/bluff till he is down.Relay on the damage and gear here.

 

Dagger vs OverLord : No big chances ,same as tank.

 

Dagger vs Gladiator : Here you have chances,but small.Both close fighting classes ,so its gonna be a tuff one.Here first use the titan tactic , then when he gets low try to spam trick/switches while you recover hp/cp.PvP will be long if you do this,but atleast you have some chances.Don't let him TSS/DSS you cuz you can die in 1 hit.You will probably do him 700~ damage ,but if he's unbuffed you can easly pwn him.

 

Dagger vs Tyrant : You have chances if you aren't stunned.Spam trick switch and bluff and try to go around him (his back where your powers are most deadly).Do him a Power Break if u are GH and if you can.Same like mage tactic ,but remember spam cp's in order to survive!

 

Dagger vs Summoner : On full buff you won't have problems killing him.Never hit the pet!Only the master !You can try trick/switch the pet ,but its useless imo.

 

Thats all from me folks! Thanks for reading..

Use bold on the letters on some main parts so the guide can have good readability

Guide is cool but Con +4 i believe would be better than 3

Posted

This guide sucks, bad dyes and some bad tactics. How could u not mention of song of hunter in buffs, this is the best song for all daggers. :P

Posted

This guide sucks, bad dyes and some bad tactics. How could u not mention of song of hunter in buffs, this is the best song for all daggers. :P

 

Dude.. Daggers don't need HUNTER .. its for critical rate OMFG!Do they need? Guess the one who is nab is you here.. ;/

 

î'd recommend +4wit-4int max on C4 or so.... since c5/il curse resistance depends on MEN

imo you better have +5dex+4con-9str (for pvp....)

Its -4 int.. read it again :D

 

Biggest sh1t I ever read...

 

Against all ur tactic is:''spam cp/blows/trick/switch till he gets down!''

 

Just lol I was expecting some true dagger experience...

 

Tell me whats wrong? So what? We need to hit with the dagger or smth? What possibly can daggers do since they are dagger u know.. Big power skills with a fixed rate of landing.. Give me some corrections don't flame me huh..

Posted

Ya, i guess nothing is wrong with it, cuz the most daggerist players use this dye system.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • L2jBayev Chronicle 3: Rise of Darkness – AiEngine Edition In short: this is a C3 build with a full-fledged AI engine, live mercenaries, a built-in quiz, a “personal account” in the Community Board, and server logic neatly distributed across thread pools. The project is about a living world without lags : bots farm, communicate, gather parties, teleport along routes, and the server remains cold and stable.   What's inside (the most delicious) 1) Full-fledged AI engine for characters Behavior types: farming ( FarmAI ), combat ( CombatAI ), party logic ( PartyAI ), trading/walking ( TraderAI / WalkerAI ), support roles (healer, etc.). Class profiles: for mages/archers/daggers, etc., “smart” skill rotations, distance control, sleep/save skills, healing, loot pickup, etc. are implemented (see examples of classes like SpellSingerAI , NecromancerAI , etc.). Self-healing and teleports: when dying, the bot goes through a sequence of steps without sleep()- via AITaskSequence + AITeleportToLocTask , searches for the nearest gatekeeper and teleports via TeleportationManager with routes depending on the level. Auto-support: auto-nipples, arrows/bones, smart auto-proceduring of buffs and auto-banks CP/HP/MP with thresholds - all sewn into the auxiliary EtcPlayersAi . Chat context: ChatManagerAi processes mentions, makes responses with delays (anti-flood), supports party chat and “human” reaction. Understanding: ChatManagerAi system  processes the dialogue, bots remember your aggression and insults, they start to respond less often to modern users, stop accepting or inviting to a group (party) and when it goes beyond the peak they will simply merge you, and every time they see you on the PC, there is an opportunity to measure more often, communicate respectfully and beautifully, in general, a “human” reaction. Why a player/admin needs this: bots actually “live”, farm and interact, and don’t just stand on macros. This is a great background for online and PvE action.   2) Mercenaries (Mercenary system) Full-fledged companion character : L2MercenaryInstance with its own MercenaryAI (movement, attack, support, consumables, shots). Behavior modes: DEFENDER / SUPPORT / PASSIVE - switchable to suit your playing style. Progress and trust: the mercenary's trust/exp/level grows , skills are learned according to the MercenarySkillTree (conditions are based on the trust or level of the owner). Templates and equipment: via MercenaryTemplateTable and spawner - model/weapon/type are selected. Social: MercenarySpeechManager - a set of speeches; the mercenary "comes to life" in the chat. Premium Link: Premium account owners give the mercenary additional trust (faster progress). Why: This is not a dummy pet, but a playful companion with modes, training and “character”.   3) Quiz (event viktorina ) Rounds according to schedule: pre-launch with announcements (minutes/seconds before start), registration .reg, auto-opening of the window. Multiple choice questions: question + set of answer buttons; fair processing, timings, question change. Tops and history: results table, statistics, neat UI via HTML assembly. Flexible control: you can start immediately or set a delayed start (notification package 5/2/1 min, etc.). Why: regular activity for players, “social entertainment” module right in the build.   4) Personal account in Community Board KB managers: buff cabinet, teleports, clans/forums/mail/friends, tops (PK/PvP/wealth/players), character repair, viewing skill trees , etc. Premium logic: some services/mail are limited by premium; premium also affects the visual (nickname color) and bonuses (see effect on mercenary). Single sign-on: all in one place, no team chaos. Why: conveniently manage your character and services without going into the console or installing third-party mods.   Why is the system technically valuable? Minimum load and stability Separated thread pools: AI logic, hunting, teleports, chat - on separate onesScheduledExecutorService ( AI_THREAD_POOL , MONSTER_HUNT_POOL , TELEPORT_POOL , CHAT_POOL ). No "freezing": task sequencers (teleport/recovery) work through the scheduler, not Thread.sleep(). Bot limitation: protection against overload via thresholds/counters - “extra” bots do not start. One bot - one sequence: AITaskManager ensures that the character does not have parallel conflicting tasks. Smoothing out peaks: starting tasks with offsets so that there are no simultaneous “ticks” of hundreds of bots. Monitoring/logs: own loggers (separate files for info/errors/processes/chats), CPU load monitoring. Bottom line: the build is designed for “thick online” and mass activities without TPS failures .   Additional Features Auto-alliances for farming: party logic invites suitable players (checking level/equipment/clan flags), there are “human” responses to requests. Sub/class management: out of the box helpers for changing class/subclass, auto-learning of necessary skills and selection of equipment by level. Security/protection: secondary PIN/picture password support (used in KB/voiced commands; optional). Premium accounts: privileges in KB/mail/visual and synergy with mercenary progress. Ready-made services: tops, auctions/mail, teleports from KB, buff rooms, repairs, viewing skill trees, etc.   Who is this build for? Freeshare/project admins who want a living world “from the pack”: bots and mercenaries provide a constant background of activity. Players who value convenience: personal account, premium services, events and a mercenary companion. Developers who want a clean, predictable backend with thread pools and a neat task model without “magic”.   How it differs from standard assemblies Not macros - AI profiles with “brains”: rotations, positioning, healing, decision making. Not a decoration pet - a mercenary with his own modes, progress, skill tree and lines. Not a faceless gamemod - an event quiz with UI, schedule, tops. No chaos in flows - strict pools, planning and task managers designed for online and growth. No separate scripts - a single personal account in KB for most activities.   TL;DR (one paragraph for the project card) AiEngine C3 is a build with live AI, smart bots, mercenaries (modes/progress/skills), built-in quiz, premium logic and a convenient personal account in KB. Under the hood are distributed thread pools and task managers without sleep(), so even with a dense online the server remains stable and responsive.   Additionally add - there is still a lot of interesting things command .assassin or shift+target (order murder), shift+target for admins on AI characters for control, admin panel is completely rewritten, many additional functions, mercenaries change their appearance depending on trust, deepseek and chatGPT system is connected for communication of characters like real players, GPT - for newer java, there is still a very large list of fixes after the last versions, a lot has been fixed, including height coordinates (Z) geo-Squares, pathfinding, visibility through obstacles, fix pet summons, trade packages, shop packages, many effects, quests (including the original ones like nipples, etc.), Ai behavior of NPC and RB monsters, absolutely all epics have been transferred to AiLoader no longer in python scripts. Attention! The server is suitable for both classic mode and PvP format, as well as with various mods. Absolutely everything is configured in the configurations to suit your taste and purposes of use. It is recommended to launch the server through L2ServerControl (simplifies management and control of processes). Download Servers: Chronicle 3 Server Chronicle 4 Test Upgraded Server Full Desc & screens: Post & Screens c3 Post & Desc c4    
    • 🎃 HALLOWEEN EVENT 🎃   ‼️ Information and details: https://forum.l2harbor.com/threads/halloween-event-fall-harvest-30-10-07-11.8265/post-168620
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock