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Posted

It a chat via phx

Basis:

Chat.txt from phx 320

 

Features:

 

1. A separate chat window.

2. "Avtospam: one line every X seconds

3. Long text: sending multiline messages

4. Log chat.

 

own script:

const
    MaxMessages = 1000;
var
 m: TMemo;
 frm:TForm;
 penel: TPanel;
 etext:  tedit;
 button: tbutton;
 box   : TCheckBox;
 every : TEdit;
 _Name : TEdit;
 i: Integer;
 tm:TTimer;
 Message, Name: String;

procedure SendMs(Sender: TObject);
var
 Msg, Nm: String;
 dd: integer;
begin
 if etext.text<>'' then begin
   buf:=#$38;
   case etext.text[1] of
     '!': begin
       Msg:=Copy(etext.text,2,1000);
       dd:=1;
       nm:='';
     end;
     '$': begin
       Msg:=Copy(etext.text,2,1000);
       dd:=9;
       nm:='';
     end;
     '+': begin
       Msg:=Copy(etext.text,2,1000);
       dd:=8;
       nm:='';
     end;
     '"': begin
       dd:=pos(' ', etext.text);
       Msg:=Copy(etext.text,dd+1,1000);
       nm:=Copy(etext.text,2,dd-3);
       dd:=2;
     end;
     '#': begin
       Msg:=Copy(etext.text,2,1000);
       dd:=3;
       nm:='';
     end;
     '@': begin
       Msg:=Copy(etext.text,2,1000);
       dd:=4;
       nm:='';
     end;
     else begin
       Msg:=etext.text;
       dd:=0;
       nm:='';
     end;
   end;
   WriteS(Msg);
   WriteD(dd);
   if nm<>'' then WriteS(Nm);
   SendToServerEx(_Name.Text);
 end;
end;
procedure onNewCommand(obj:TObject;key:string);
var i:integer;
var symbol:Variant;
var after:string;
begin
    if (key[1]=#$0D) then begin
        SendMs(obj);
        symbol := etext.Text[1];
        after := '';
        if symbol = '#' then after := '#';
        if symbol = '!' then after := '!';
        if symbol = '@' then after := '@';
        if symbol = '$' then after := '$';
        etext.Text := after;
    end;
end;
procedure onTimer(Sender:TObject);
begin
 tm.Interval := StrToInt(every.Text);
 if box.checked = true then SendMs(Sender);
end;
procedure Init;
begin
 frm := TForm.Create(nil);
 frm.Caption := 'Chat';
 frm.BorderStyle := bsSizeable;
 frm.Position := poDesigned ;
 frm.Width:=400;
 frm.Height:=600;
 m:=TMemo.Create(frm);
 m.parent:=frm;
 m.align:=alClient;
 m.ReadOnly:=true;
 m.ScrollBars:=ssBoth;
 penel:=TPanel.Create(frm);
 penel.parent:=frm;
 penel.align:=alBottom;
 penel.height:=48;
 etext:=tedit.Create(penel);
 etext.parent:=penel;
 etext.align:=alTop;
 button:=tbutton.Create(penel);
 button.parent:=penel;
 button.top := etext.height;
 button.caption:='Send';
 button.onClick:=@SendMs;
 box := TCheckBox.Create(penel);
 box.parent := penel;
 box.Top := etext.height + 2;
 box.Left := button.width + button.left +2;
 box.Caption := 'Shtorm via: ';
 every:=tedit.Create(penel);
 every.parent:=penel;
 every.Left := box.Left + box.Width;
 every.Top := button.top;
 every.Text := IntToStr(3000);
 tm := TTimer.Create(frm);
 tm.Interval := 1000;
 tm.Enabled := true;
 tm.OnTimer := @OnTimer;
 etext.OnKeyPress := @onNewCommand;
 _Name:=tedit.Create(frm);
 _Name.parent:=frm;
 _Name.align := alTop;
 _Name.Text := '';
 frm.Show;
end;

procedure SaveToFile(prefix:string);
var name:string;
begin
    name := prefix+'.'+ConnectName+'.'+DateToStr(Date)+'.'+TimeToStr(Time)+'.txt';
    while Pos(':',name) <> 0 do begin
          name[Pos(':',name)] := '-';
    end;
    m.Lines.SaveToFile(name);
end;

procedure Free;
begin
 SaveToFile('ChatLog');
 box.Free;
 every.Free;
 tm.Free;
 etext.Free;
 button.Free;
 penel.Free;
 m.Free;
 frm.Free;
end;



var tp:integer;
var ct:string;
var MessageCounter:integer;
begin
if _Name.Text = '' then _Name.Text := ConnectName;
if FromServer and (ConnectName = _Name.Text) and (pck[1]=#$4a) then
 begin
   i:=10;
   name:=ReadS(i);
   message:=ReadS(i);
   tp := ReadD(6);
   ct := '???';
   if tp = 0 then ct := 'GNR';
   if tp = 8 then ct := 'TRD';
   if tp = 3 then ct := 'PRT';
   if tp = 4 then ct := 'CLN';
   if tp = 9 then ct := 'ALY';

   ct := DateToStr(Date) + ' '+ TimeToStr(Time) + ', '+ ct;

   if name='' then name:='pronouncing: ';
   m.Lines.Add('['+ct+'] '+Name+': '+message);

   if MessageCounter > MaxMessages then begin
      SaveToFile('Backup');
      //m.Lines.Add('BACKUPED');
      MessageCounter := 0;
   end;
   MessageCounter := MessageCounter+1;
 end;
end.

enjoy ;)

 

P.s. Work only on c4-interlude.

Posted

Tried with C4 client works fine but unfortunately doesn't work with L2 Gracia  :-X

 

Nice share anyway, thanks!

in the end i wrote :

P.s. Work only on c4-interlude.

 

Noone playing c4 anymore but good share.Hide it

i think 100 posts enought? :)

P.s. In interlude work too...

Posted

It's for spamming purpsoses or what?

If yes, maybe the server has protection which doesn't allow u to speak so fast.

Anyway, thanks.

Posted

It's for spamming purpsoses or what?

If yes, maybe the server has protection which doesn't allow u to speak so fast.

Anyway, thanks.

 

In some L2J server this works, but is a waste of time ;P

 

Any way, ty for sharing.

Posted

It's for spamming purpsoses or what?

If yes, maybe the server has protection which doesn't allow u to speak so fast.

Anyway, thanks.

yes. But if ur server has protection, you can change in script time between repeats.

In some L2J server this works, but is a waste of time ;P

i dont think so. Anyway it works on most servers(c4-interlude) where works l2phx...

Such a server, I would not call a waste of time, since such servers are many and among them there is a decent where online > 2k ;P

Posted

lol interesting thing..I have never heard for this.. nice m8 for your gr8 move to share it with us and I am going to try it for the results!  8) [i will edit the results as soon as I test it w8 10 mins]

  • 2 weeks later...

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Critical Damage - 30%]};{[Skill Cooldown - 3%];[Skill Cooldown - 5%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Received damage when immobilized - 7%];[Received damage when immobilized - 15%]};{[All Attribute Defense + 50]};{[Skill Critical Rate + 10%]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Received Damage - 10%]};{[Atk. Spd. + 1%];[Atk. Spd. + 3%]};{[P. Atk. + 1%];[P. Atk. + 2%];[P. Atk. + 3%];[P. Atk. + 4%]};{[Attack Attribute + 10];[Attack Attribute + 20];[Attack Attribute + 30];[Attack Attribute + 40]};{[P. Skill Critical Rate + 3%];[P. Skill Critical Rate + 6%];[P. Skill Critical Rate + 10%]};{[Rear Damage + 2%];[Rear Damage + 5%]};{[P. Critical Rate + 10];[P. Critical Rate + 20];[P. Critical Rate + 40]};{[Skill MP Consumption - 5%]};{[P. Skill Critical Damage + 2%];[P. Skill Critical Damage + 4%];[P. Skill Critical Damage + 7%]};{[Skill Mastery Rate + 30%];[Skill Mastery Rate + 60%]};{[P. Critical Damage + 2%];[P. Critical Damage + 4%];[P. Critical Damage + 7%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[P. Atk. + 3%];[P. Atk. + 6%]};{[P. Skill Power + 2%];[P. Skill Power + 5%]};{[Skill Cooldown - 3%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Damage to immobilized<br>targets + 5%];[Damage to immobilized<br>targets + 10%]};{[Attack Attribute + 25];[Attack Attribute + 50]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Damage + 10%]};{[Casting Spd. + 2%];[Casting Spd. + 4%]};{[M. Atk. + 2%];[M. Atk. + 5%];[M. Atk. + 8%]};{[Attack Attribute + 10];[Attack Attribute + 20];[Attack Attribute + 40]};{[M. Critical Rate + 10];[M. Critical Rate + 20];[M. Critical Rate + 40]};{[Max HP, MP + 3%];[Max HP, MP + 6%];[Max HP, MP + 9%]};{[Skill MP Consumption - 5%]};{[M. Critical Damage + 3%];[M. Critical Damage + 6%];[M. Critical Damage + 10%]};{[Skill Mastery Rate + 30%];[Skill Mastery Rate + 60%]};{[P. Accuracy, M. Accuracy,<br>servitor's P. Accuracy + 12.<br>Enchants Revelation skill]};{[Mental, Stun, Aerial Yoke<br>Success Rate + 5%];[Mental, Stun, Aerial Yoke<br>Success Rate + 10%]};{[M. Skill Power + 2%];[M. Skill Power + 5%]};{[Skill Cooldown - 3%];[Skill Cooldown - 5%]};{[EXP, SP + 5%];[EXP, SP + 10%]};{[Damage to Immobile<br>Opponents + 5%];[Damage to Immobile<br>Opponents + 10%]};{[Attack Attribute + 25];[Attack Attribute + 50]};{[Recovery Potion, Elixir Effect + 500];[Recovery Potion, Elixir Effect + 1000]};{[Damage + 10%]}} sub_node_end node_end @babyjason in regards to your post ><
    • hate to be a hater but this is typical ai slop kind of post..
    • What kind of clown fiesta is this? Using L2 client - maps, obviously unreal engine 2-2.5 from what I've seen in your discord server      calling this a new game  Therefore you mention numbers that are not even real in terms of reality, I don't know what kind of delussions or how this whole attempt can be a scam project. Most likely you are not mentally stable.
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