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Hello guys, i made an UTX file with icons for some armors, evrything was working fine, but as soon as i changed the icons in armorgrp and logged in i got crit error.I simply extracted dds texture of s grade armor changed it a lil in photoshop(No size change) made a new UTX like i do for armors, encrypted it, changed the armorgrp icon to my icon file, logged in, summoned the armor and i get crit error.


History: FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture icond.armor_t88_u_i00 NULL) <- NCObject::LoadTexture <- NCObject::LoadTexture <- NCItemInfo::LoadIconTex <- NCItemWnd::AddItem <- UItemWindowHandle::execAddItem <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd0, Function Interface.InventoryWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop


Any suggestions? thanks.

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