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Posted

0xa0xa oxi etC gelaei meta tn nigga gamato.. epese apo tn karekla me afton me tn mov blouza.. dn pairnei aera x0a0xa0

 

alexandros sto signatures s vlepw exei ena name L2ProPlayer tetoio name eixa egw stn Pride ektos ama t skefthke kiallos afto to name :S

Posted

0xa0xa oxi etC gelaei meta tn nigga gamato.. epese apo tn karekla me afton me tn mov blouza.. dn pairnei aera x0a0xa0

 

alexandros sto signatures s vlepw exei ena name L2ProPlayer tetoio name eixa egw stn Pride ektos ama t skefthke kiallos afto to name :S

Dn to Eixa Name Pou8ena allo Enoo Me To L2ProPlayer An Ktlvenis...
Posted

Vlepo oloi xrisimopoieite poli imba names sto L2

 

Fantazome poso sovara sas pernan...

Posted

Vlepo oloi xrisimopoieite poli imba names sto L2

 

Fantazome poso sovara sas pernan...

Uponois Kati Kai To Xanalew Dn Eixa Tetoio Name Sto L2

Kai Gia To Poso Sobara Mas Pernan Einai Diko Mas 8ema Ok?

Posted

Vlepo oloi xrisimopoieite poli imba names sto L2

 

Fantazome poso sovara sas pernan...

Blepei Kaneis Kamia Sumboulh Tcp Ktlveneis Ti Enoo
Posted

Γαμαει το videaki, πως γελανε ετσι μερικοι, μερικοι... :P

 

K An iponnow ti?

 

Ok diko sas thema

 

Egw mia simvouli edwsa...:)

Εγω βαζω L2MASTER (oλα κεφαλαια να κανει μπαμ) lol'ed

Posted

Γαμαει το videaki, πως γελανε ετσι μερικοι, μερικοι... :P

Εγω βαζω L2MASTER (oλα κεφαλαια να κανει μπαμ) lol'ed

Ta mona names gia na se pernoun sovara einai:

 

Loukoumas,Vlakadios,Souvlatzis,Kakomoiroglou,Kimas,Tirogalos,Klaniolas,ZwntanosZwntanos,NekrosNekros kai fisika to gnwsto pleon OmGG

Posted

egw pantws den gelasa..pistevw pws o geros meta ton mavro itan pio asteios apo to mwro..kai afti i galida sto telos exei ola ta zwa pou eiparxoune stin zougla mesa tis..ola ta poulia ta akousa

 

Etoimasou gia ban! j/k :P

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  • Posts

    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
    • MICROTEXT AND WATERMARKS BREAK MOST RENDERINGS Microtext and watermarks aren’t just small decorative details. They are one of the most common reasons a document fails verification, even when it looks decent at first glance. The issue is that these elements are almost impossible to reproduce “by eye.” Microtext requires precise geometry and legibility at a very small size, while a watermark needs the correct density, transparency, and accurate placement relative to other security features. Any deviation becomes obvious during detailed inspection. ▪ What’s most often done wrong: - microtext is drawn too thick or blurry - the watermark is made either too visible or almost invisible - the positioning between microtext and watermark is ignored - the original printing technology isn’t taken into account when choosing density and shape - The stronger the document’s security features, the less room there is for approximation. What matters here isn’t visual similarity, but accurate reproduction of the original technical characteristics. If your document contains microtext and watermarks, this is always an area that requires extra attention. Write to us in DMs. We’ll review your case and point out exactly which details need the highest precision during rendering. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #microtext #photoshop #editing #watermarks
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