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[Share] Gracia Final L2J DAG **NEW UPDATED** ( Rev _38 11/08/09 )


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man this is my l2jdag.properties file and vitality dont work plz help  :-[ ???

 

 

EnableVitality = true

 

######## All options below only if Vitality enabled ##########

######## Todas as opcoes da vitalidade sao ativas ############

# -------------------------------------------------------------

# EN: Do you want players to recover their vitality when they reconnect?

# PT: Vocκ quer que os jogadores recupere a vitalidade ao reconectar ao Game?

RecoverVitalityOnReconnect = true

 

# -------------------------------------------------------------

# EN: Do you want to enable the vitality calculation when killing champion mobs?

# PT: voce quer ao matar mobs champions o Vitalidade recupere?

# EN: Remember, this can cause an imbalance in your server

# PT: Lembre-se isso pode causar um grande desequilibrio em seu servidor

EnableVitalityOnChampion = true

 

# -------------------------------------------------------------

# EN: Do you want mobs to drop Vitality resplenishing herbs?

# PT: Quer que os mobs ao dropar Ervas recupere a vitalidade?

EnableVitalityHerbs = true

 

# -------------------------------------------------------------

# EN: The following configures the xp multiplicator of each vitality level. Basically, you have

# PT: A Baixo tem a Configuracao da vitalidade multiplicada pelo XP basicamente voce tem

# EN: 5 levels, the first one being 0. Official rates are:

# PT: 5 Leveis, Sendo o primeiro 0 o restante sao:

# Level 1: 150%

# Level 2: 200%

# Level 3: 250%

# Level 4: 300%

# EN: Take care setting these values according to your server rates, as the can lead to huge differences!

# PT: Cuide de cada definicao abaixo , pois isso pode levar um desequilibrio em seu server.

# EN: Exemple with a server rate 15x and a level 4 vitality = 3. => final server rate = 45 (15x3)!

# PT: Exemplo um server Rate de 15x e o nivel 4 da vitalidade = 3. => Final do rate do server = 45 (15x3)!

RateVitalityLevel1 = 1.5

 

#

RateVitalityLevel2 = 2.

 

#

RateVitalityLevel3 = 2.5

 

#

RateVitalityLevel4 = 3.

 

# -------------------------------------------------------------

# EN: These options are to be used if you want to increase the vitality gain/lost for each mob you kills

# PT: Esses valores abaixo sao para voce definir o aumento ou a perca de vitalidade por MOB morto.

RateVitalityGain = 1.

 

#

RateVitalityLost = 1.

 

# -------------------------------------------------------------

# EN: This defines how many times faster do the players regain their vitality when in peace zones

# PT: Aqui define a velocidade que o jogador pode recuperar a vitalidade em Paz de Zone

RateRecoveryPeaceZone = 0.25

 

# -------------------------------------------------------------

# EN: This defines how many times faster do the players regain their vitality when reloging

# PT: Define a velocidade que o jogador vai recuperar ao Reconectar ao Game.

RateRecoveryOnReconnect = 1.

 

# -------------------------------------------------------------

# EN: Rate to configure the chance in percent vitality resplenishing herbs are dropping.

# PT: Rate para configurar a chance em porcentos de drop das ervas de vitalidade.

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@invisible; Restore the Backup tables: Characters .. ( Bkp included folder Installing Here )

 

@lupu1 ; Adding PvP Color System

http://my-trac.assembla.com/L2JDAG/changeset/25

 

----

Updated 1/08/2009

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@invisible; Restore the Backup tables: Characters .. ( Bkp included folder Installing Here )

 

@lupu1 ; Adding PvP Color System

http://my-trac.assembla.com/L2JDAG/changeset/25

 

 

----

Updated 1/08/2009

 

 

 

thx again :P

- add this if you want :) ( subclass lvl 85 )  http://www.maxcheaters.com/forum/index.php?topic=44214.0

- add http://trac.assembla.com/L2jOfficial/changeset/855

- you fixed the dual box problem ?

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Subclass certification is missing....fortress drop ''knight epaulets'' missing (players need to buy items with this drop)...auto learn skills above lvl 81 missing (must put forgotten scrolls on gm shop again)

 

ty

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update it? anyway... there is a guide called updating without losing data somewhere around here.. but the main part if you didnt change anything.. is just to add all data from your database to new one, or compare em and see the changes.. then edit your db to fit new update.

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@lupu1; Max level for Sub-Classe config. ( gameserver/config/characheter.proper )

Search line:

# Maximum subclass level.

# Default: 80

MaxSubclassLevel = 80  << Change for 85

 

:)

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