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Posted

20:54:08 »¶Ó­Ê¹ÓÃÐÐÕß¡£

20:54:08 Link LoginServer Succeed.

20:54:08

20:54:12 Link GameServer Succeed.

20:54:17 ->Enter Char[1].

20:54:20 Only the clan leader is enabled.

20:54:58 ->Enter World Timeout.

 

Posted

What version of Walker use ?This work only with 10.8.8.

If you have at hosts file row after 127.0.0.1 , example

 

127.0.0.1 vip.tt2xz.com

127.0.0.1 vip1.tt2xz.com

127.0.0.1 vip2.tt2xz.com

127.0.0.1 vip3.tt2xz.com

127.0.0.1 vip4.tt2xz.com

127.0.0.1 vip5.tt2xz.com

127.0.0.1 vip6.tt2xz.com

127.0.0.1 vip7.tt2xz.com

127.0.0.1 VIP1.TOWALKER.COM

127.0.0.1 VIP2.TOWALKER.COM

127.0.0.1 VIP3.TOWALKER.COM

 

Delete them.

 

Posted

wtf with this walker.

 

I have windows 7. as some said before, I have to click "Run as administrator". I did. after, I click "Run". after few sec walker disappear and nothing happens.

 

any solution?

 

Posted

wtf with this walker.

 

I have windows 7. as some said before, I have to click "Run as administrator". I did. after, I click "Run". after few sec walker disappear and nothing happens.

 

any solution?

 

 

for me on win7 it's work, without problems (just rarely fatal errors on login) and i don't use admin right to run.

Posted

Hi, im new user. This is my first post. I need OOG walker (Dragon Network). I need 40 posts to see link. Im not spamer, if somebody can send me link on pm, i will be verry verry happy. Sry my english, i learn but no time, because i play L2 ;) Maby when i get OOG walker i get more time to english lessons xaxaxaxa. GL ppl.

Posted

sry for bump this topic, but i didnt find a correct method. i can login by oog on nm. but only one char. another char gave me nothing. another acc's char1 give me packet error, char2 give me idiot error.

 

so any working method for nm?

(at first dragonx15 worked for me )

 

 

so what im making:

1 acc, char1 error: not joined in any clan  - timeout

        char 2. works

2. acc, char1 error: clan...

        char2. packet error

        char3 visible hp/mp/name, freezed, "Only the clanleader is enabled"

 

so its very interesting...

Posted

sry for bump this topic, but i didnt find a correct method. i can login by oog on nm. but only one char. another char gave me nothing. another acc's char1 give me packet error, char2 give me idiot error.

 

so any working method for nm?

(at first dragonx15 worked for me )

 

 

so what im making:

1 acc, char1 error: not joined in any clan  - timeout

        char 2. works

2. acc, char1 error: clan...

        char2. packet error

        char3 visible hp/mp/name, freezed, "Only the clanleader is enabled"

 

so its very interesting...

follow my method - it work very nice. Hint - search in that topic.

  • 2 weeks later...
Posted

hello i am from greece and i have greek windows seven when the programs start it doesn;t support the greek language and it shows my all the words as ?????????????????????

 

any help for this ?

 

Posted

ok o found problem. DN changed some protocol proly so change 828 to 831 and all will be ok ;)

 

831 doesnt work for me :S

 

Is the IP and Port the old one?

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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