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I Have An L2J CT2.3 Server In A Dedicated Server Machine...The Server Runs Normaly But In Game I Have Problemms....If Someone Been Killed And Press To Village/Clan Hall/Castle Gets Crit...If Someone Going To Teleport Gets Crit..If Someone Has Registered In Olympiad Games When He Is Going To Be Tetport To Olympiad Stadium Gets Crit...Does Anyone Have An Idea What Is Going On?:/

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I have the same problem !

 

General protection fault!

 

History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial105) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial105) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector557) <- AActor::Serialize <- ObjectTestReach <-

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