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Problima me ta ports gia l2jFree server


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Posted

Ta anigo kanonika ola ta port opos lei ke i selida tis PF ke opos lete oli sas sto site.

To modem mou ine THOMSON ST780 (SpeedTouch780).Ta kano ola ,mesa sto modem lei oti ta Ports : LOG on

 

Se periptosi pou ekana se lathos meros to post sas zito signomi

 

Sas parakalo boithisteme ine anagki.

 

 

By IseeDeadPeople-Zeus-IseeDeadPeopleGr

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Posted

 

Game & Application Sharing

 

This page summarizes the games and applications defined on your SpeedTouch. Each game or application can be assigned to a device on your local network.

 

Universal Plug and Play

 

Universal Plug and Play (UPnP) is a technology that enables seamless operation of a wide range of games and messaging applications.

 

Use UPnP: Yes

Use Extended Security: No

 

Assigned Games & Applications

 

The table below shows the games and applications that are allowed to be initiated from the Internet.

 

You need to configure such games or applications if you like to act as a game server or share a server located on your local network with other people.

 

If you are simply a player or simply accessing the Internet, you don't need to configure games or applications.

 

 

Game or Application Device Log

 

 

 

DCplusplus kokeronotebook On

 

 

HTTPS Server kokeronotebook On

 

 

l2j kokeronotebook On

 

 

l2jfre kokeronotebook On

 

na ti grafi

 

Ta ports:

Game or Application Definition

 

A game or application is made of one or more TCP/UDP port ranges. Each incoming port range can be translated into a different internal (local network) port range. Port ranges can be statically assigned to devices or dynamically assigned using an outgoing trigger.

 

 

Protocol Port Range Translate To ... Trigger Protocol Trigger Port

 

 

 

TCP 2106 - 2106 2106 - 2106 - -

 

 

UDP 2106 - 2106 2106 - 2106 - -

 

 

TCP 7777 - 7777 7777 - 7777 - -

 

 

UDP 7777 - 7777 7777 - 7777 - -

 

 

TCP 9014 - 9014 9014 - 9014 - -

 

 

UDP 9014 - 9014 9014 - 9014 - -

 

To problima ine oti :Parolo pou lei log on oute to PFChecker den ta blepi on oute to l2 den ta blepi on.

 

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Posted

 

Sorry gia to double post.

Na ti ekana tora

Protocol Port Range Translate To ... Trigger Protocol Trigger Port

 

 

 

TCP 80 - 80 80 - 80 TCP 80

 

 

TCP 9014 - 9014 9014 - 9014 TCP 9014

 

 

TCP 2106 - 2106 2106 - 2106 TCP 2106

 

 

TCP 7777 - 7777 7777 - 7777 TCP 7777

ine sosta? i pali kano kati lathos?

 

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Posted

Einai enas friend m o kosker re ta dokimasame ola alla pali tpt den ginete online teixos prostasias off no-ip kanoume update to dns host externalhostname no-ip internal 127.0.0.1 tpt help l2jfree

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Posted

 

 

Basika pedia mipos prepi na ta kano px: Ena arxio me ports  Game Server

Ena alo me ports Login Server ke etsi? to kathena se diaforetiko? i ola se ena px ola se ena fakelo as to poume gia port me ola ta Ports mesa?

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Posted

LoginSErver!!!!!

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=0.0.0.0

LoginServerPort=2106

GMMinLevel=100

 

# The port, ip on which login will listen for GameServers

LoginHostname=127.0.0.1Edo bale 127.0.0.1 an 8es na pezis mono apo to pc sou.an 8es k gia alous bale to ip-no-ip sou

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

 

 

GameSErver!!!!!

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =127.0.0.1 <---edo bale to ip sou

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =127.0.0.1 <---edo bale to internet ip sou an dn 3es pos grafo kato pos na to bris

# Note: You can define server hostname for each network in subnets.properties

 

# The Loginserver host and port

LoginPort =9014<---ta ports sou

LoginHost =0.0.0.0<---edo 127.0.0.1mono gia esena i 0.0.0.0 gia olous

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1<----edo bale ti id exis bali sto registergameserver.

# If set to true, the login will give an other ID to the server if the requested ID is allready reserved

AcceptAlternateID = True

 

pos na kanis to internet ip leipon ani3e to CMD grapse ipconfig k 8a sou bgali...

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