Jump to content

[PICTURES-VIDEO-GUIDE]Make Your Own Weapons-Armor


Recommended Posts

  • 3 months later...

So i've done everything step by step i named my file A.utx and saved it to my C: as you said to do. i've entered it into the armorgrp.dat file or w/e and everything is in the correct spot. "files are corrupt" i don't understand why any ideas?

Link to comment
Share on other sites

History: FMallocWindows::Malloc <- Size -353703200 FArray <- FMallocWindows::Realloc <- 00000000 -353703200 FArray <- FArray::Realloc <- 1566399836*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Material Dragon.Dragon NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NCLobbyWnd::AddPawn <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

???

Link to comment
Share on other sites

  • 1 month later...
  • 3 weeks later...
  • 3 months later...
Guest
This topic is now closed to further replies.



×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock