BlOodDeviL Posted April 3, 2011 Share Posted April 3, 2011 thnx for share man :) Link to comment Share on other sites More sharing options...
TheVoR Posted April 3, 2011 Share Posted April 3, 2011 super tutorial and finally nice armor Link to comment Share on other sites More sharing options...
kamarin123 Posted April 5, 2011 Share Posted April 5, 2011 thx man for this....i need...good job..and thx again for share Link to comment Share on other sites More sharing options...
kamarin123 Posted April 5, 2011 Share Posted April 5, 2011 thx man for this....i need...good job..and thx again for share Link to comment Share on other sites More sharing options...
Sense Posted April 5, 2011 Share Posted April 5, 2011 its awesome, voting for sticky Link to comment Share on other sites More sharing options...
Sense Posted April 5, 2011 Share Posted April 5, 2011 its awesome, voting for sticky Link to comment Share on other sites More sharing options...
guana Posted July 9, 2011 Share Posted July 9, 2011 So i've done everything step by step i named my file A.utx and saved it to my C: as you said to do. i've entered it into the armorgrp.dat file or w/e and everything is in the correct spot. "files are corrupt" i don't understand why any ideas? Link to comment Share on other sites More sharing options...
guana Posted July 13, 2011 Share Posted July 13, 2011 History: FMallocWindows::Malloc <- Size -353703200 FArray <- FMallocWindows::Realloc <- 00000000 -353703200 FArray <- FArray::Realloc <- 1566399836*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Material Dragon.Dragon NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NCLobbyWnd::AddPawn <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop ??? Link to comment Share on other sites More sharing options...
lkh720 Posted September 7, 2011 Share Posted September 7, 2011 thank you for sharing Link to comment Share on other sites More sharing options...
GOld3x Posted September 27, 2011 Share Posted September 27, 2011 omg awesome guide xD really helpfull GZ Link to comment Share on other sites More sharing options...
havk1 Posted September 28, 2011 Share Posted September 28, 2011 Good Manual Link to comment Share on other sites More sharing options...
ilovedaniela02 Posted October 3, 2011 Share Posted October 3, 2011 very thx for guide Link to comment Share on other sites More sharing options...
Madrobotz Posted January 4, 2012 Share Posted January 4, 2012 where i can modify icon? Link to comment Share on other sites More sharing options...
MixHarder Posted January 4, 2012 Share Posted January 4, 2012 Very good GUIDE!! ty Link to comment Share on other sites More sharing options...
dawnsnow Posted January 12, 2012 Share Posted January 12, 2012 very perfect guide!! thanks. Link to comment Share on other sites More sharing options...
Recommended Posts