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It is a collection I found on the net in contains:

Classes:

*Druid Guide

*Druid Guide - Beginner

*Druid Guide - Druid

*Druid Guide - Intermediate

*Druid macros

*Druid Powerleveling Guide Levels 1-20

*Druid pve Raid

*Druid pvp strats

*Grinding Guide 35-60

*How to get a Special Pet (Alliance Only)

*Hunter Guide

*Hunter Guide - Beginer

*Hunter Guide - Strats

*Hunter Guide for PvE

*Hunter Leveling 1-20

*Hunter Pet info

*Hunter Pets & Skills (Build an Uber Pet)

*Hunter Powerleveling Guide Levels 1-20

*Hunter Talents - Level 60 PvP

*Hunters in instances

*Hunter's Life between Levels 20 - 30 (Leveling and PvP)

*In-Depth Priest Guide

*Mage 1-20

*Mage Frost Guide

*Mage Guide

*Mage Guide - Strats

*Mage Guide-basic

*Mage Level 42-49 in 2 Hours

*Mage Leveling 1-20

*Mage Talent Specs

*New Player Guide - First Few Levels

*New Player Guide - Tips

*Paladin Guide

*Paladin Guide - Strategies

*Paladin guide-basic

*Paladin Tips

*Power Leveling - And Easy Cash

*Priest Guide

*Priest Guide2

*Priest Guide - Strategies HUGE GUIDE

*Priest Guide-basic

*Priest Leveling 1-20

*Priest PvE talents

*Priest Talents

*Priest threat-healing-mana guide

*Priest Tip Level 1 - 40

*Priest Tips

*Rogue grinding guide

*Rogue Guide

*Rogue Leveling 1-20

*Rogue SM farming

*Rogue FAQ

*Rogue Guide - Strats MASSIVE GUIDE

*Shaman Guide

*Shaman Guide - Strategies

*Shaman Leveling 1-20

*Shaman Pvp guide

*Shaman talents

*Shaman tips

*Shaman Totem Guide

*Warlock FAQ - Must have for all warlocks

*Warlock Guide

*Warlock Guide-basic

*Warlock Leveling 1-20

*Warlock Overview

*Warlock Strategies Guide - MASSIVE GUIDE

*Warlock Tips

*Warrior Guide

*Warrior Guide - Strategies

*Warrior guide-basic

*Warrior Leveling 1-20

*Warrior Macro list

*Warrior Pve Talents

*Warrior tanking guide

*warriortip

 

General & Leveling:

-Contains over 70 guides

 

Gold:

*Derek's Gold Mastery Guide

*User Gold making

*Valkor's Gold Guide

 

Professions:

*1-300 Cooking and Fishing Guide

*1-300 Mining Guide

*Jewelcrafting 1-300 + Shopping List World of Warcraft Pro

*World of Warcraft 1-300 375 Blacksmithing Guide

*World of Warcraft 1-300 375 Engineering Guide

*World of Warcraft 1-300 375 Herbalism Guide

*World of Warcraft 1 to 300 375 Leatherworking Guide

*World of Warcraft Enchanting Guide 1-375

*WoW 1-300 375 Alchemy Guide

*WoW 1-300 375 Cooking Guide & recipes

*WoW 1-300 375 Skinning Guide

*WoW 1-300 375 Tailoring Guide

*WoW First Aid Profession FAQ Trainer 1-300 375 Guide

 

 

*Cartographer

*Talent Guide

*ZygorGuidesAlliance

*ZygorGuidesHorde

*ZygorGuidesViewer

*Zygor_Nether_Drake_Mount_Guide

 

Link: http://rapidshare.com/files/139893514/WoW_Guides.rar

  • 3 weeks later...

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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