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Pedia...exw enan server..kai einai ola ok..ektos poa kati..

Oi magoi skane 1 dmg me merikes epi8eseis..p.x enas dark elf me hurricane skaei 1 dmg se enan fighter.-dn einai miss i tpt tetoio ..

mporeite na m peite ti mporei na ftaiei?

 

Polloi chars exoun skills lvl 1.. :/

eleos.. xerete ti na kanw? gia na fix?

 

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Posted

Etsi einai oi server.. ama to haricane einai ligalevel 1 dmg 8a sakei se 80lvl char...

ostoso iparxi irthmissi sta config gia toys magoys..

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Posted

help me find one solution

 

 

# Skills config

# -------------------------------------------------------------

# Spell Book needed to learn skills

SpBookNeeded = True

# Life crystal needed to learn clan skills

LifeCrystalNeeded = True

# Book needed to enchant skills

EnchantSkillSpBookNeeded = True

 

# Alternative skill learn rules:

# - all classes can learn all skills

# - skills of another class costs x2 SP

# - skills of another race costs x2 SP

# - skills of fighters/mages costs x3 SP

AltGameSkillLearn = False

 

# Allow player sub-class addition without checking for unique quest items.

AltSubClassWithoutQuests = True

# Max SubClasses possible (Default, official value = 3)

MaxSubclass = 4

 

# Alternative success rate formulas for skills like dagger/critical skills,

# 'true' to use this formula , 'false' to use the original based on rCrit (c3 like)

AltGameDaggerFormula = False

 

# Alternative success rate for skills like dagger/critical skills

# MUST be setted above to AltGameDaggerFormula = true

# Rate of success is based on the position of the char,to this is added/subed some percent

# if the char is behind or is in Front of the target.

# FailRate is the chance of a skill critical attack to fail. max value 100 (100% fail)

# Successrate is the chance of a skill critical attack. max value 100 (100% critical)

# Do some tests before changing the values.

AltSuccessRate = 0

AltFailRate = 30

AltSuccessRateBehind = 15

AltSuccessRateFront = 10

 

# Dagger Skill Damage VS heavy, light, robe.

# Use value 1.0 to disable this option. Higher value equal to lower damage.

DaggerVSRobe = 1.8

DaggerVSHeavy = 2.5

DaggerVSLight = 2.0

 

# Instant Kill Effect lvl 2 (no change on CP, HP reduced to 1hp, no kill on char)

# Value In Percent %, higher value, higher chance, max value = 100%.

InstantKillEffect2 = 2.0

 

# Buff time rate

AltBuffTime = 1

AltDanceTime = 1

 

# if True Continues doesnt consume additional mp

AltDanceMpConsume = False

 

# Maximum number of buffs and songs/dances

# Since Gracia, song and dance count is split from other buffs.

# (default buffs = 20 + 4 with divine inspiration skill)

# Retail: 20, 12

MaxBuffAmount = 50

MaxDanceSongAmount = 50

 

# In auto learn skills, learn also Divine Inspiration?

AutoLearnDivineInspiration = False

 

# Enable auto learn skills for players

AutoLearnSkills = True

 

# Party range for l2attackable (default 1600)

AltPartyRange = 1600

# Party range for l2party (default 1400)

AltPartyRange2 = 1400

 

# Weight Limit multiplier - default 1

AltWeightLimit = 9999.

 

# summon penalty rate, the final penalty will be : expPenalty (define in xml) * ratePenalty (define here)

# set to 0 if you want to completely disable summon penalty or let 1.0 to keep it like before

AltSummonPenaltyRate = 1.0

 

# temporary config for FallHeight

# by retail each class have own FallHeight

# set Height of Fall before char will get damage

AltMinimumFallHeight = 400

 

# If enabled ItemSkills like are not influenced by character casting/attack speed and matk/patk

AltItemSkillsNotInfluenced = False

 

 

 

 

etc einai to config m..

  • 0
Posted

i l2jfree exi ayto to prob , to eixa ki ego palia , rota edo www.l2jfree.com gia emena i l2jserver.com einai poli anoteri ki se pack ki se support...

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