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Melee Weapons

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Bowie Knife

Manufacturer: Strider Knives

Cost: Free

Ammo Per Clip/Ammo Held in Weapon: N/A

Max Reserved Ammo: N/A

Special Weapon Function: Stab

Power: Low (Slash)/Medium (Stab)

Range: Very Close

Accuracy: High Up close (of course)

Ammo: N/A

Reload speed: N/A

Cyclic rate: High (Slash)/Low (stab)

 

Overview: This knife isn't very potent, but you may stab enemies for maximum damage. Slash (normal attack), for getting maximum speed, may just get you kill.

 

Secondary Weapons

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USP (Universal Self-Loading Pistol) .45ACP Tactical

 

Manufacturer: Heckler & Koch

Cost: $500

Ammo Per Clip/Ammo Held in Weapon: 12 rounds

Max Reserved Ammo: 48 Rounds

Special Weapon Function: Attach/Detach Silencer

Power: Medium-High

Range: Medium

Accuracy: Medium

Ammo: .45 ACP (12- round clips)

Reload speed: Fast

Cyclic rate: High

 

Overview: With a free silencer and a powerful caliber some would wonder if the Glock is useless, but the USP fails when compared to the number of rounds it holds. You can turn this into a fast firing demon by quickly tapping the fire button multiple times and aiming at the chest and head.

 

 

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Glock 18C Select Fire

 

Manufacturer: Glock

Cost: $400

Ammo Per Clip/Ammo Held in Weapon: 20 rounds

Max Reserved Ammo: 120 Rounds

Special Weapon Function: Switch Firing Modes

Power: Medium (1 shot)/High (3 shots)

Range: Medium-Short

Accuracy: Medium

Ammo: 9mm (20-round clips)

Reload speed: Quick

Cyclic rate: Very high (bursts)/Low (between bursts)/High (Semi Auto)

 

Overview: The main pistol of the Terrorists (tangos), it is pretty accurate but deals less damage then it's USP counter-part. The three round burst really can make this pistol shine, though.

 

 

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Desert Eagle .50 AE

 

Manufacturer: Magnum Research/Israeli Military Industries

Cost: $650

Ammo Per Clip/Ammo Held in Weapon: 7 rounds

Max Reserved Ammo: 35 Rounds

Special Weapon Function: None

Power: High

Range: Medium

Accuracy: Medium

Ammo: .50AE slugs (7-round clips)

Reload speed: Medium

Cyclic rate: Medium

 

Overview: With the penetration power of a G3 at close ranges, this baby packs a punch! A good first, second, and third round gun, or a if you just feel like kicking ass in style. A good choice for a back-up pistol as a sniper.

 

 

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P228

 

Manufacturer: SIG Sauer

Cost: $600

Ammo Per Clip/Ammo Held in Weapon: 13 rounds

Max Reserved Ammo: 53 Rounds

Special Weapon Function: None

Power: High

Range: Medium

Accuracy: Medium

Ammo: .357SIG (13-round clips)

Reload speed: Medium-Slow

Cyclic rate: High

 

Overview: This fast smooth baby packs a huge punch against Kevlar, and holds 13 rounds to boot. Aim for the head or upper chest.

 

 

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Dual 96G Elite Berettas (Terrorist Only)

 

Manufacturer: Beretta

Cost: $1000

Ammo Per Clip/Ammo Held in Weapon: 15 rounds (30 for both weapons)

Max Reserved Ammo: 120 Rounds

Special Weapon Function: None

Power: Low

Range: Medium

Accuracy: Medium

Ammo: 9mm (30-round clips)

Reload speed: Medium-Slow

Cyclic rate: High

Overview: These weapons aren't very popular and don't serve a functional purpose. They're not powerful, not accurate, and not a good pair of guns. They look cool, though.

 

 

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FiveseveN (Counter-Terrorist Only)

 

Manufacturer: Fabrique Nationale

Cost: $750

Ammo Per Clip/Ammo Held in Weapon: 20 rounds

Max Reserved Ammo: 100 Rounds

Special Weapon Function: None

Power: Low

Range: Medium

Accuracy: High

Ammo: 5.7mm (50-round clips)

Reload speed: Medium-Slow

Cyclic rate: High

Overview: Deadly accurate, but no power to back it up. The FiveseveN's twenty round clip is good for killing off an enemy at long range. Perhaps a sniper's best friend. Perhaps.

 

Primary Weapons

 

Shotguns

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M3 Super 90 Entry

 

Manufacturer: Benelli

Cost: $1700

Ammo Per Clip/Ammo Held in Weapon: 8 shells

Max Reserved Ammo: 32 Rounds

Special Weapon Function: None

Power: Very high (up close)/Weak (over distance)

Range: Medium

Accuracy: Less accurate over distance

Ammo: 12-Gauge shells (8-shell boxes)

Reload speed: Medium

Cyclic rate: Low

Overview: The slower firing, pump action shotgun of CS, get up close and rip 'em up. A very under-used weapon, but a great one at that. At close range, this weapon is really deadly. Very useful. This weapon can't fire underwater.

 

 

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XM1014 (M4 Super 90)

Manufacturer: Benelli/Heckler & Koch

Cost: $3000

Ammo Per Clip/Ammo Held in Weapon: 7 shells

Max Reserved Ammo: 32 Rounds

Special Weapon Function: None

Power: Very high (up close)/Weak (over distance)

Range: Medium

Accuracy: Less accurate over distance

Ammo: 12-Gauge shells (8-shell boxes)

Reload speed: Medium

Cyclic rate: High

 

Overview: The fully auto shotgun of CS, the xm1014 should be treated like the M3, only less accurate and faster firing capabilities. This weapon can't fire underwater.

Sub-Machine Guns

 

 

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MP5-Navy

 

Manufacturer: Heckler & Koch

Cost: $1500

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 120 Rounds

Special Weapon Function: None

Power: Medium

Range: Medium

Accuracy: High

Ammo: 9mm slugs (30-round mags)

Reload speed: Very quick

Cyclic rate: High

 

Overview: By far the most used weapon in counter-strike. High accuracy, great reload time, and a great rate of fire, the MP5 rears it's ugly side against any kind of armor. The MP5 is the perfect choice for any situation, but can be out-gunned by the popular rifles.

 

 

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Steyr Tactical Machine Pistol (TMP) (Counter-Terrorists Only)

 

Manufacturer: Steyr

Cost: $1250

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 120 Rounds

Special Weapon Function: None

Power: Low

Range: Medium

Accuracy: Medium

Ammo: 9mm slugs (30-round mags)

Reload speed: Quick

Cyclic rate: Very High

Overview: A cult hit, the TMP is silenced, fast and deadly, and accurate. If you need to make every dollar count, you could go with a TMP, but remember, it is VERY weak. The silencer does make the TMP a great weapon, it almost appears as if you're not firing; Enemies will not fear you and attack other CT's. Irony strikes there, because even with little power, this baby will kill quickly. Try using a TMP past the fourth round where everyone has assault rifles, and you'll still come out on top, if you have skill.

 

 

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P90 Personal Defense Weapon

 

Manufacturer: Fabrique Nationale

Cost: $2350

Ammo Per Clip/Ammo Held in Weapon: 50 rounds

Max Reserved Ammo: 100 Rounds

Special Weapon Function: None

Power: High

Range: High

Accuracy: Medium

Ammo: 5.7mm slugs (50-round mags)

Reload speed: Slow

Cyclic rate: Very High

 

Overview: Kick ass SMG, this gun really relies on your personal preferences, you have to get used to medium accuracy for the high rate of fire, as above try it out. The fastest firing weapon in CS. It's fifty round clip will allow you to have a 20 round advantage over most enemies, if not more!

 

 

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MAC-10 (Terrorists only)

 

Manufacturer: Ingram

Cost: $1400

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: None

Power: High

Range: Short

Accuracy: Low-Medium

Ammo: .45ACP slugs (12-round mags)

Reload speed: Quick

Cyclic rate: Very High

 

Overview: Pretty powerful and lacking accuracy, the MAC-10 is a typical compact terrorist weapon. It would fit the mold for a Terrorist TMP, but the MAC-10 is feared by many, and not considered a toy, unlike the TMP, which too many underestimate.

 

 

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Universal Machinenpistole (UMP)

 

Manufacturer: Heckler & Koch

Cost: $1700

Ammo Per Clip/Ammo Held in Weapon: 25 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: None

Power: High

Range: Medium-High

Accuracy: Medium-High

Ammo: .45ACP slugs (12-round mags)

Reload speed: Slow

Cyclic rate: Low

 

Overview: The MP5-Navy's sister is powerful, but slow in reload and cyclic rate. Accuracy over speed may prove useful if you burst and take cover. Because of it's slow cyclic rate (the slowest in the game besides pistols), it proves useless. Unless this weapon is modified in the future, it's completely useless. Avoid it.

 

 

Rifles

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IMI Galil (Terrorist Only)

 

Manufacturer: Israeli Military Industries

Cost: $2000

Ammo Per Clip/Ammo Held in Weapon: 35 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: None

Power: Medium

Range: Medium

Accuracy: Medium-High (Bursts)/Medium-Low (Full Auto)

Ammo: .308 Caliber (35-round mags)

Reload speed: Medium-Fast

Cyclic rate: High

 

Overview: A highly effective terrorist weapon when money is tight. More controllable recoil when spraying compared to the AK 47, but slightly less damage. Accuracy goes down with range. An all around solid weapon with 5 extra rounds delivering the extra edge you'll need to take out your opponent.

 

 

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FAMAS (Counter-Terrorist Only)

 

Manufacturer: Groupement Industriel des Armements Terrestres

Cost: $2250

Ammo Per Clip/Ammo Held in Weapon: 25 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: Three-Round Burst

Power: Medium

Range: Medium

Accuracy: Medium-High (Three-Round Burst)/Low (Full Auto)

Ammo: 5.56mm NATO (25-round mags)

Reload speed: Slow-Medium

Cyclic rate: High

 

Overview: A low cost rifle for the counter-terrorist. Not a whole lot of power, but the three-round burst makes it suitable for delivering three bullets to your opponent's face fairly accurately, although there is a slight cool-down time between burst, which makes using it dangerous at closer ranges. Better at long ranges than the MP5 due to the burst function, otherwise forget it.

 

 

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Avtomat Kalashnikov Model 47 (AK-47)

 

Manufacturer: Kalashnikov

Cost: $2500

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: None

Power: High

Range: Medium

Accuracy: High (Bursts)/Low (Full Auto)

Ammo: 7.62mm slugs (30-round mags)

Reload speed: Slow-Medium

Cyclic rate: High

 

Overview: A fast firing but inaccurate weapon for the average terrorist, get in close and take off their head. This weapon may be called inaccurate in some cases (like above), but it is probably one of the most accurate in the game if used correctly. Burst, duck, strafe. Aim for the chest and recoil will earn you a headshot. A deadly weapon.

 

 

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SG-552 Commando (Terrorists Only)

 

Manufacturer: SIG

Cost: $3500

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: 2x zoom

Power: High

Range: Very long

Accuracy: Medium (Bursts)/Low (Full Auto)

Ammo: 5.56mm slugs (30-round mags)

Reload speed: Slow

Cyclic rate: High

 

Overview: A huge rate of fire, envied by even the m249, the Commando's accuracy becomes lack luster when you go full auto. Shoot in bursts and/or zoom a lot, to control the your aim.

Posted

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M4A1 Carbine with Silencer (Counter-Terrorists Only)

 

Manufacturer: Colt

Cost: $3100

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: Attach/Detach Silencer

Power: High

Range: Medium

Accuracy: Medium

Ammo: 5.56mm slugs (30-round mags)

Reload speed: Medium

Cyclic rate: High

 

Overview: One of the most versatile guns in CS, you'll find yourself using this a lot. It's stealthy, semi-accurate, and packs quite a punch. The silencer is optional, but does decrease damage. The pay off, of course, is that you're basically inaudible from a distance.

 

 

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Steyr AUG A1 (Counter-Terrorists Only)

 

Manufacturer: Steyr

Cost: $3500

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: 1.4x zoom

Power: High

Range: High

Accuracy: High-Medium (Bursts)/Low-Medium (Full Auto)

Ammo: 5.56mm slugs (30-round mags)

Reload speed: Medium

Cyclic rate: High

 

Overview: One of the most powerful Counter-Strike weapons, the AUG is accurate and very deadly, if you've got the money. Perfect for long range combat, whereas the M4A1 is more Close Quarter Battle oriented. This weapon has a good zoom, but don't try firing it at full auto as the scope will simply bounce around.

 

 

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Scout

 

Manufacturer: Steyr

Cost: $2750

Ammo Per Clip/Ammo Held in Weapon: 10 rounds

Max Reserved Ammo: 60 Rounds

Special Weapon Function: 2.25x zoom/6x zoom

Power: Medium

Range: Large

Accuracy: High

Ammo: 7.62mm slugs (30-round mags)

Reload speed: Medium

Cyclic rate: Medium

 

Overview: Need a cheap sniper rifle? Here's your toy! Duck and watch out for AWPers! The weapon isn't amazingly accurate, but a headshot will kill! If you kill someone with a scout, they'll be two things: impressed and disgraced. Arguably the true sniper rifle of CS, if you can own with a scout, you'll dominate with an AWP. The Scout takes skill, practice, and tactics.

 

 

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Arctic Warfare Magnum (AWP or AWM)

 

Manufacturer: Accuracy International

Cost: $4750

Ammo Per Clip/Ammo Held in Weapon: 10 rounds

Max Reserved Ammo: 30 Rounds

Special Weapon Function: 2.25x zoom/9x zoom

Power: Very High

Range: Very Large

Accuracy: Very high

Ammo: .338 Lapua (10-round mags)

Reload speed: Medium

Cyclic rate: Low

 

Overview: This brings the term one-shot-one-kill to life in Counter-Strike, this weapons weak points are it's zoom out period to bolt the weapon, and it's horrible performance in CQB, or Close Quarter Battle. Duck and zoom for full accuracy, but a strafe and stop should get you enough accuracy to get most players. It should be noted that, due to an oversight, this weapon is usually called the AWP, Arctic Warfare Police, but it is actually an AWM, or Arctic Warfare Magnum.

 

 

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G3/SG-1 Precision Sniper Rifle (Terrorist Only)

 

Manufacturer: Heckler & Koch

Cost: $5000

Ammo Per Clip/Ammo Held in Weapon: 20 rounds

Max Reserved Ammo: 60 Rounds

Special Weapon Function: 2.25x zoom/6x zoom

Power: Medium-High

Range: Large

Accuracy: Medium

Ammo: 7.62mm slugs (30-round mags)

Reload speed: Slow

Cyclic rate: High

 

Overview: A semi-accurate, fast firing, and great looking sniper rifle from H&K. Not very accurate but you can get 5 bullets in your opponent before he hits the ground. Just hold down the trigger and let the bullets fly! Though, using it like an AWP with semi-auto firing, is much smarter. It should be noted that against any sort of good sniper/long range shooter, this weapon is entirely useless.

 

 

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SG-550 Sniper Rifle (Counter-Terrorist Only)

 

Manufacturer: SIG

Cost: $4200

Ammo Per Clip/Ammo Held in Weapon: 30 rounds

Max Reserved Ammo: 90 Rounds

Special Weapon Function: 2.25x zoom/6x zoom

Power: Medium

Range: Large

Accuracy: Medium

Ammo: 5.56mm slugs (30-round mags)

Reload speed: Slow

Cyclic rate: High

 

Overview: Less power than the G3/SG-1, a bigger clip, with everything else the same. The AWM is a much better weapon than this when it comes to sniping. Use this weapon for a more supportive assaulter role. Try to pick off assault rifle users from a distance, but be warned: The AWM dominates all.

 

 

Machine Guns

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M249 PARA Light Machine Gun

 

Manufacturer: Fabrique Nationale

Cost: $5750

Ammo Per Clip/Ammo Held in Weapon: 100 rounds

Max Reserved Ammo: 200 Rounds

Special Weapon Function: None

Power: High

Range: Medium

Accuracy: Medium

Ammo: 5.56mm slugs (30-round mags)

Reload speed: Very Slow

Cyclic rate: High

 

Overview: Holding a 100 rounds, being somewhat inaccurate, having a high rate of fire, and slowing the carrier down makes this gun great for laying down suppressive fire whilst ducking. Or, of course, you could rush and try to eliminate the other team with it. Chances are, however, that someone with an assault rifle will kill you, in the process making you look like an idiot. You can, however, kill from amazing distances if you use bursts.

 

 

Purchasable Equipment

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Vest (& Helmet)

 

Cost: $650/$1000

Stopping Power: Medium (chest and arms)/Little (head)

Overview: Use this to give yourself the power to take a few more hits. Most CS veterans buy this combination every round, so be prepared to spend the big bucks if you want to survive the battles.

 

 

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Tactical Shield IIIA (Counter-Terrorist Only)

 

Cost: $2200

Stopping Power: Impenetrable

 

Overview: When deployed you are invulnerable to frontward attacks, but suffer a movement penalty and cannot shoot. When not deployed it hangs off to the side offering less protection, but allows you to shoot. This item can only be used with pistols.

 

 

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Flash Bang Grenade

 

Cost: $200

Power: Medium

Range: Medium

Max Held: 2

 

Overview: This baby will blind people. Use to clear campers and as a large distraction, but watch out! It blinds teammates, also.

 

 

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High Explosive Grenade (a.k.a. HE Gren)

 

Cost: $300

Power: High

Range: Medium

Max Held: 1

 

Overview: This is a grenade that explodes and produces a small radius blast. If someone gets a direct hit, they can get knocked down to 25 health points (of, if it magically hits their head, to 0). Use to injure people or kill people who are on their last leg.

 

 

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Smoke Gas Grenade (aka SG Grenade)

 

Cost: $300

Power: N/A

Range: Large

Max Held: 1

 

Overview: When you throw this grenade it spits out smoke. Eventually, it will blanket a large area. A vital tool for an offensive team.

 

 

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Defuser (Thigh Packs) (Counter-Terrorists Only)

 

Cost: $200 Defuse Time: 5 seconds

 

Overview: This holds the defuser, if you're you're a CT and it's on the ground, pick the pack up to get a defuser. If it's on a person he has a defuser. 'Use' C4 with this item to defuse the bomb. You may defuse without it, but it takes twice as long (10 seconds).

 

 

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Night Vision Goggles

 

Cost: $1250

 

Overview: Very useful on any setup, but may slow down your computer to single digit fps. It creates a large light around yourself which lights up the environment and other players. Good item, but a huge price.

 

Given Equipment

 

 

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C4 Explosives (Terrorists Only)

 

Power: A wee-bit large.

Range: huge

Max Held: 1 max

Defuse Time: 10 seconds (default)/5 seconds (defuser)

 

Overview: This is C4. If you see it planted: run. If you're a CT 'use' it and defuse the bomb, it'll take a while to do it so be patient. You must select C4 from slot5 and hold down fire to plant it. When planted it emits a red flash and an accelerating beep.

 

 

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C4 Backpack (Terrorists Only)

 

Overview: This holds the C4 for Terrorists. If this is on someone, he has C4. If you see it on the ground, run over it to pick it up and get the C4.

 

 

Source http://csnation.totalgamingnetwork.com

Posted

Hah, thats nice but thats only for collectors or ppl wanting to know absolutely everything about Counter-Strike.  But i don't see hows that gonna help you while playing the game itself. Tho it isn't bad. :).

Posted

Yeah, I think you can't help you a lot while playing CS, but if you want to know the names and all about CS weapons and equipment you can read the guide! :P

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