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Posted

Pou to exeis akousei auto?mou to exoun xana anaferei filoi mou alla psaxnontas den exw dei kati paromoio.!:S

T o xa vri se forum enos server prosfata me link sto rapidshare alla ixe pano apo 10 downloads k itan ligmeno to link
Posted

hum ye to exw dei k gw... se link.. ixe k mia pic mias elf mage me thn bara k to wind strike xD fenete ligo tard ala... ama to vreis k den ine virus... kala 8a ine  ;D

GL xD an to vreis clean postare :)

Posted

hum ye to exw dei k gw... se link.. ixe k mia pic mias elf mage me thn bara k to wind strike xD fenete ligo tard ala... ama to vreis k den ine virus... kala 8a ine  ;D

GL xD an to vreis clean postare :)

Eimai periergos na to dw tora :D 8a to psaxo

Posted

otan eiparxei ala gia na pekseis online prepei na plironeis gia internet se kinito. episeis prepei na exeis pola xromata sto kinito kai oxi 20k px leme :P pantos sto kenourio Nokia 5800 musicexpress pou exei kai pola xromata kai touch screen pezeis san s pc... vevea dn exei kai toso kala grafika ala 3D omos :D

Posted

lineage%2B2%2Bmobile.jpg

kapos etc einai ligo poio kalitero kai se nokia 5800 mporeis na gernas tin ofoni opos se real l2... twra ama vrw to game tha to anevasw...

Posted

lol eleoc..t akouw simera :P. l2 s kinito..paidia..min to yaxnetai..dn einai kamia sxesi opws sto pc..enan xaraktira tha exeis..me xalia grafika..k tha exei 10 epipeda..n baras diafores mlkies :P..etc to fadazomai..

Posted

lol eleoc..t akouw simera :P. l2 s kinito..paidia..min to yaxnetai..dn einai kamia sxesi opws sto pc..enan xaraktira tha exeis..me xalia grafika..k tha exei 10 epipeda..n baras diafores mlkies :P..etc to fadazomai..

fisiko einai file mou! sto kinito einai! :P

 

8a to psaksw na dw ti paizei!

Posted

San th mlkia L2 flash game ipopsiazome na'nai

 

Oute sto kopo na psaksw dn mpenw

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  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
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