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Posted

As you know Archid is a Lineage 2 Interlude emu based on java.

We specialize in l2j software development to our favorite game Lineage 2 Interlude.

 

L2J Archid Server:

SVN Url: http://svn.assembla.com/svn/L2J-Archid

TimeLine: http://trac.assembla.com/L2J-Archid/timeline

Site: http://l2jarchid.com

 

So download and join the fun of l2j open source development :D

Posted

why u removed your 2nd topic ? u also created 2 b4 and moved them again .. for god shake ... just remove the posts .. i dont understand such actions ..

Posted

Can please tell me how to remove that adress www.maxcheaters.com from login panel on lineage ? I'm using this pack of server

 

be more specific

Posted

Hey Ho :)

 

Since i am a complete noob and i do not know how to do most of the things...

 

(I know only to get ready packs fix the database and ready to go)

 

Could u add a link with the whole server with the most updated data inside?

Thanks in advance :D :)

Posted

Hey Ho :)

 

Since i am a complete noob and i do not know how to do most of the things...

 

(I know only to get ready packs fix the database and ready to go)

 

Could u add a link with the whole server with the most updated data inside?

Thanks in advance :D :)

 

this is the topic you're talking about => http://www.maxcheaters.com/forum/index.php?topic=57151.0

 

Have Fun.

Posted

if any of you guys need help with this pack, contact me on PM, MSN or Y!M because i'm using this pack and it works very good on me!

Posted

Hello there is a problem in olympiad when you go in and start the match and press alt ctrl delete and close the window then the other is in the inn olympiad and this made the bug gets points

Posted

Hello there is a problem in olympiad when you go in and start the match and press alt ctrl delete and close the window then the other is in the inn olympiad and this made the bug gets points

 

ever heard of their support site?

Posted

This is amazing lately many server use Archid and it really owns less bugs active developing team i love it if i ever were to make a server i would really pick it since its damn awesome . Keep the good work up and  always update the topic as in the future i may need  your pack :P.

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  • Posts

    • First of all, its great to finally have something meaningful to discuss on this forum  and good job pushing this community forward, even if its mostly dead. I always wondered why, in the last 15 years, no one has properly documented any of the source code (acis mobius) or at least exposed common functionality through something like a rest api, which is straightforward enough for most people to understand and use.   I have some technical questions since im really interested   Regarding real time features like maps and enchanting  are you using technologies like grpc? And what happens when both a logged in player and panel try to enchant the same item at the same time? Do we run into a race condition how do you handle that ?   Regarding  fake player system  external models calls typically take 1-2 seconds to respond, while an local models might take around 200-300ms. During that time a lot can happen in game. So when the plan becomes stale you override it and wait for the new one  meaning the node handles everything in real time and the LLM simply sets the goal asynchronously. Is that the correct understanding ?   Regarding the security aspect a lot can go wrong when exposing crucial server logic to the open web (experimental is good). My real concern is  the mcp in the panel where  a lot can go wrong with bad user input.      Wasn't the game client always the limiting factor for l2j?
    • Migrating a legacy Interlude server to PostgreSQL while adding real observability is basically forcing 2006 MMO engineering to attend a 2026 infrastructure conference at gunpoint. PS: which revision of aCis? PS: 🧻what was broken during this whatever you call it.    AAC Guard beign asked to adapt to this be like: - Creating bugs since early 2018
    • OH MY LORDDDDDDDDDDDDDDDDDDDDD   FINALLY
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