lwcdr Posted May 6, 2009 Posted May 6, 2009 Label(Start) Delay(10000) !CharBuffs(yourcharname,Prophecy of Fire[iD=1356]) { RequestJoinParty(your buffer,0) } delay(5000) CharBuffs(your buffer,Prophecy of Fire[iD=1356]) { RequestOutParty(yourbuffer) } Jmp(Start) Run this script in the char y want receive the buffs If y like plz say thanks This are the prophecys ID :p skill_id = 1355 skill_level = 1 name = [Prophecy of Water] skill_id = 1357 skill_level = 1 name = [Prophecy of Wind] skill_id = 1356 skill_level = 315 name = [Prophecy of Fire] Quote
isznogudtd Posted May 6, 2009 Posted May 6, 2009 any cracked OOG for final part? post it if u have smtng :/ Quote
lwcdr Posted May 7, 2009 Author Posted May 7, 2009 we dont need put skill id to work. ofc y dont need i just inform y the ids... Quote
Epe Posted June 10, 2009 Posted June 10, 2009 http://www.maxcheaters.com/forum/index.php?topic=57788.0 Quote
Daw3 Posted June 16, 2009 Posted June 16, 2009 new policy request in/out party? never seen it, thx Quote
clonbks Posted June 17, 2009 Posted June 17, 2009 have a complete scrip for rebuff,, ihave some problem ... Quote
zl4y3r Posted June 28, 2009 Posted June 28, 2009 why dont use walker buff options xD? or i miss something? Quote
hebdzik Posted January 29, 2010 Posted January 29, 2010 any idea how to make auto dancing, but not on time (delay(n)) but when char get close (for example distance is 200, than pt inv, dance, quit) Quote
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