bauwbas Posted January 3, 2010 Posted January 3, 2010 Working on all chronicles and packs... First check, then flood forum :)
disast3r Posted January 3, 2010 Posted January 3, 2010 and how am i going to write The Letters W , A ,S , D if they are using for movment?
xAddytzu Posted January 3, 2010 Author Posted January 3, 2010 and how am i going to write The Letters W , A ,S , D if they are using for movment? Don't try to look smart. You have option for press Enter before writing. By the way - ALT+X
jaden Posted January 4, 2010 Posted January 4, 2010 For what source is it? Cant apply to Oneo... do it manually and see if it works
Zeeyo Posted January 5, 2010 Posted January 5, 2010 Actually it's not a good idea to enable it without geodata (hence the check), since then you can walk through walls even with the official client (no need to use L2W/L2D/L2NET).
Tryskell Posted January 5, 2010 Posted January 5, 2010 This share is just to activate/desactivate arrows movement via a config option, that's all. And it's better desactivate arrows because of ground exploit. It adds nothing itself.
Meikis Posted January 5, 2010 Posted January 5, 2010 This share is just to activate/desactivate arrows movement via a config option, that's all. And it's better desactivate arrows because of ground exploit. It adds nothing itself. Man use geodata,all you need to be protected.
xAddytzu Posted January 5, 2010 Author Posted January 5, 2010 Actually it's not a good idea to enable it without geodata (hence the check), since then you can walk through walls even with the official client (no need to use L2W/L2D/L2NET). It's same thing when you "click click" on walls.
Meikis Posted January 5, 2010 Posted January 5, 2010 It's same thing when you "click click" on walls. For powerfull machine perfect solution is to use OFF geo with .dat files instead .l2j
Intrepid Posted January 5, 2010 Posted January 5, 2010 known bug of it:you can bug thru any kind of door or wall and such even if you have geodata or no.
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