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Posted

I played as both Spectral summoner and Warlock, both are very good for anything u can figure out. So here it goes:

 

Spectral Master: Summons with huge physical atack. The advantage of the SM are the cubics that land almost 100%, thats why i would prefer him than a Warlock. The support summon of the SM isnt as good as the one warlocks have, but it has a very good heal and can actualy be of some help.

 

Warlock: Very balanced summons, good for any situation. The anchor cubic is a win if lands, but the land rate varies on each server, the storm cubic isnt a great thing to coment or rely on. Warlocks got very good party buffs, making him very useful in partys. Another thing in favor of the warlocks is the simple fact that they got more HP than the other summoners.

 

 

Each of the 3 got things in particular that makes a diferent playing style, so u gotta learn about them and choose what fits u better, there's not actualy a BAD summoner, they have different roles and thats all.

Posted

binding cubic (anchor) has 20% land rate and lasts only 10 seconds...theres a lot of things that prevents it to land, such as boss jewels, dc armor and mental shield, resist dark buffs etc

 

doesnt worth...unless ure going to kill ppl unbuffed with C grade jewerly

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