Jump to content

Screen Message


Recommended Posts

Oww thx so much Cobra,works great but need a little fix ;) !

 

To:

It's all :) !

 

shot00001led.th.jpg

Great work bro,very usefull.

Cya

 

Pliz hide your post! ;)

 

Topic: [share]Screen Message!(No Client Modding)  (Read 217 time

 

pff leo kai egw tpt new... afto einai tou px eona!

 

nothing new

 

If you don't like it don't post!

Link to comment
Share on other sites

I AM SORRY BUT IN WHAT LINE I ADD THIS?

ExShowScreenMessage welcomemessage = new ExShowScreenMessage("Welcome to The MaxCheaters,10000); //10000 = 10 seconds

    activeChar.sendPacket(welcomemessage);

 

Omg Hide you reply with 50 post ....!!! :@

 

Delete the l2j message and put this... whats the didficult!

 

Hide your post!!! Or delete the code!!!!

Link to comment
Share on other sites

//You rock!

The best share I have ever seen its like a gui for messages :P

Thanks again. I couldn't make it work on l2dot , but i think i will try your code now.

Link to comment
Share on other sites

I would like some feedback on this if possible.

 

I'm using l2jfree with gracia ct2 client.

 

This is the hidden content, please

 

I entered the above code into the enterworld.java on line 236. However my problem is that when a player logs onto the screen, nothing happens. If I understood correctly, I don't need to modify the exshowscreenmessage.java as that is for interlude only, or am I wrong (tried editing it aswell though, nothing changed).

 

note, I did use the proper imports

import com.l2jfree.gameserver.network.serverpackets.ExShowScreenMessage;

 

Thank you for your time, Velin.

Link to comment
Share on other sites

I would like some feedback on this if possible.

 

I'm using l2jfree with gracia ct2 client.

 

I entered the above code into the enterworld.java on line 236. However my problem is that when a player logs onto the screen, nothing happens. If I understood correctly, I don't need to modify the exshowscreenmessage.java as that is for interlude only, or am I wrong (tried editing it aswell though, nothing changed).

 

note, I did use the proper imports

import com.l2jfree.gameserver.network.serverpackets.ExShowScreenMessage;

 

Thank you for your time, Velin.

 

If this don't work to you use this one;

 

ExShowScreenMessage welcomeMessage = new ExShowScreenMessage("Welcome to MaxCheaters!",10000);//1000=10second
activeChar.sendPacket(welcomeMessage);

 

Link to comment
Share on other sites

well i think that oneo packs had this thing when you gone to giran, dion, oren etc...

correct me if i'm wrong..

anyway as stef says you rock!rocker?DAMN! j/k

good job

Link to comment
Share on other sites

well i think that oneo packs had this thing when you gone to giran, dion, oren etc...

correct me if i'm wrong..

anyway as stef says you rock!rocker?DAMN! j/k

good job

 

the difference is with that you can put your own message

 

Intrepid,отсоси пидар

import com.l2emu.gameserver.network.serverpackets.ExShowScreenMessage;

 

i dont understand russian please speak english

Link to comment
Share on other sites

Hey friends ˚°▫•Cobra●▫°˚ or Intrepid,why the gameserver shows this error sometimes ?

Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
SkillTreeTable: Loaded 41962 skills.
FishingSkillTreeTable: Loaded 109 general skills.
FishingSkillTreeTable: Loaded 8 dwarven skills.
EnchantSkillTreeTable: Loaded 261 enchant skills.
PledgeSkillTreeTable: Loaded 64 pledge skills
TransformSkillTreeTable: Loaded 50 transform skills
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance

Thx in advanced :) .

Link to comment
Share on other sites

 

 

 

 

Hey friends ˚°▫•Cobra●▫°˚ or Intrepid,why the gameserver shows this error sometimes ?

Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
SkillTreeTable: Loaded 41962 skills.
FishingSkillTreeTable: Loaded 109 general skills.
FishingSkillTreeTable: Loaded 8 dwarven skills.
EnchantSkillTreeTable: Loaded 261 enchant skills.
PledgeSkillTreeTable: Loaded 64 pledge skills
TransformSkillTreeTable: Loaded 50 transform skills
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance
Unevenly distributed hash code - Degraded Preformance

Thx in advanced :) .

 

 

Index: /trunk/L2EmuProject-Game/src/main/java/net/sf/l2j/gameserver/datatables/SkillTable.java
===================================================================
--- /trunk/L2EmuProject-Game/src/main/java/net/sf/l2j/gameserver/datatables/SkillTable.java (revision 2)
+++ /trunk/L2EmuProject-Game/src/main/java/net/sf/l2j/gameserver/datatables/SkillTable.java (revision 59)
@@ -77,5 +77,5 @@
	public static int getSkillHashCode(int skillId, int skillLevel)
	{
-		return skillId * 256 + skillLevel;
+		return skillId * 255 + skillLevel;
	}

 

with that the error gone.

Link to comment
Share on other sites

Perfect Intrepid.

I placed the fix in the l2jserver and works nice now :)

 

Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id's available.
Initializing Script Engine Manager
Script Engine: java 1.6 - Language: java - Language Version: 1.6
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\bsh-2.0b5.jar
'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\bsh-engine.ja
r'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\c3p0-0.9.1.2.
jar'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\ecj.jar'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\java-engine.j
ar'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\javolution.ja
r'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\jython-engine
.jar'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\jython.jar'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\mmocore.jar'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\mysql-connect
or-java-5.1.7-bin.jar'
*sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\gameserver\l2jserv
er.jar'
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.
0b5
Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Ver
sion: 1.6
SkillTreeTable: Loaded 41962 skills.
FishingSkillTreeTable: Loaded 109 general skills.
FishingSkillTreeTable: Loaded 8 dwarven skills.
EnchantSkillTreeTable: Loaded 261 enchant skills.
PledgeSkillTreeTable: Loaded 64 pledge skills
TransformSkillTreeTable: Loaded 50 transform skills
ItemTable: Loaded 2163 Armors.
ItemTable: Loaded 8411 Items.
ItemTable: Loaded 2937 Weapons.
highest item id used:20274
Initializing ClanHallManager
Loaded: 0 clan halls
Loaded: 44 free clan halls
Extractable items data: Loaded 338 extractable items!
Summon items data: Loaded 25 summon items.
Loading zones...
L2World: Setting up World Regions
L2World: (96 by 136) World Region Grid set up.
Initializing GrandBossManager
GrandBossManager: Loaded 7 Instances
Done: loaded 407 zones.
Initializing CastleManager
Initializing FortManager
Searching clan halls doors:
DoorTable: Loaded 689 Door Templates.

Thx a lot bro.

Link to comment
Share on other sites

 

This is the hidden content, please

 

        SystemMessage sm = new SystemMessage(SystemMessageId.WELCOME_TO_LINEAGE);

        sendPacket(sm);

 

I put the import in enterworld...

 

But do not want to work..

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.



×
×
  • Create New...