[Share][AIO]Valve Hammer Tutorials! [13 Tutorials]
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Very nice attempt and good luck with your sales. Don't let the voices in this topic discourage you. Most of those people are just flexing things they read in an LLM. So if Celestine decides to write a bootkit or hook system calls or whatever and false-feed your anti-cheat fake info just because it sits in user mode just to go play in a private server with 100 people, I'll tell you one thing: Who the fuck cares ... 😛 The average player won't / can't make these things, the big players like adrenaline won't bother (yet) (they don't have signed drivers do they ? They also run in user mode I believe). And even if they somehow manage to do so, there's a minority of players who would trust putting this thing on their pc. I wouldn't let anyone tamper with my kernel mode even if he had a signed certificate from Microsoft. Also, in a scene where collusion has been brought out between bot makers and cheat guards, having many options is a blessing regardless of their strength. It makes colusion, conflict of interest and cartel more difficult, it drains from cheating software creators more resources to focus on more cheat guards, and it gives server owners plurality. This arms race is a numbers game, you stop 90% of the cheaters you add value to all of us.
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By L2DamageCom · Posted
TILL OPENING LEFT LESS THAN - 2 DAYS ! GRAND OPENING FROM - 10/07/2026, FRIDAY, 20:00 +3 GMT ! -
Add more information about your project, client, rates etc, this can help you find a developer more easily on your needs!
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By kevilicious · Posted
Hey guys! I am working on a new l2 private server and lookin for any developers who may be interested in helping me get it up n running. It would require a ton of work at the beginning, but once I am able to handle things on my own, I can do a lot of the work too. I just need someone who is tech savy to help me get things setup, make serious edits, and help me get this project going. So far I have the project running on Java through eclipse. I have the server up locally, and pushing to GitHub. I just need help with managing edits to quests, skills, and other random functions to get me rolling. Please reach out if you are interested! Some current content I am working on: - Class skill edits - NPC skills, stats, and placements - Quest icons for turn in, completion, pick up etc - Quest logic (i.e. kill x mobs, turn in y amount, trigger a mini solo or mini group boss fights) I can handle the quest texts and story - Ability to more quickly upload changes to inventory, crafting, NPC stats/drops, etc... and gear setup. I would like to quickly add new recipes to shops or mob drops so players can start crafting it themselves
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