Jump to content

Recommended Posts

Posted

frenzy,zalot dosn't are overpowered skills...frenzy/zalot are a normal skills like all skills..and depend on player..we must to know to play with that char..from my opinion balanced skills  ;D xa0xaxa0

Posted

Armor Crush (destro) cause sometimes it can be a stun for  5 min in some server

lol....i really lol'd 5 mins on some servers? What are you playing? Star wars?!

Anyway i think the most overpowered skills are the ones from OL.

Posted

lol....i really lol'd 5 mins on some servers? What are you playing? Star wars?!

Anyway i think the most overpowered skills are the ones from OL.

agree with dream at the one hand but on the other i believe shield slam of pala is the worst..3 mins cannot do skills..
Posted

well the most op skill....thats a bit idiot thing depend on server depend on player anyway in my opinion the most op skill is the barrier in tyrant and duelist

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • NEW SEASON GRAND OPENING FROM - 10/07/2026, FRIDAY, 20:00 +3 GMT !
    • System folder is indeed missing @eMommy
    • No complicated KYC, instant setup after purchase!  Boost your connection speed and secure your privacy today!  Official Website: https://novproxy.com?kwd=tt-max
    • I don't know this guy and I don't care about him or the server. What I want to say I already do it. And yes, it does seem like he has some mental problems to make up these stories. 
    • L2JForge Edition Update Revision: V1.0.119  Update: 15 June – 1 July 2026  Fixes & Improvements Fixed PawnShop pagination and inactive Community Board actions. Added thread-safe caching to the PawnShop system. Fixed MMOTopVote vote tracking. Fixed PvP Event participant cleanup. Restored the missing PvP Ranking broadcast. Improved CTF flag handling and zone validation. Added Try Skin / Hat Preview handlers to the Community Board. Improved character skin appearance refreshes without requiring a restart. Improved NPC positioning to reduce train and collision abuse. Fixed Seal of Ruler casting from invalid artifact positions. Added stricter castle artifact, range and height validation. Fixed character restoration stability during Enter World. Reworked Community Board Home, Shop, Bosses and Events sections. Added live Raid/Epic Boss status and respawn information. Added upcoming PvP and GvG event schedules. Integrated character services, settings and statistics into the Community Board. Moved Vote Rewards from a voiced command into the Character Menu in Community Board. Removed the obsolete Achievements / .rewards system.  Removed unused multilingual resources and simplified datapack loading. Improved datapack startup and HTML cache stability. Added automatic build revision and build-date metadata. Reorganized runtime libraries and standardized generated server jars. Refined the Player, Creature, GameClient, Clan and Frintezza systems. Performed extensive source cleanup and reliability improvements. Updated build configuration and repository exclusions.  Work in Progress Development continues with additional gameplay fixes, performance improvements, system cleanup and more upgrades already in progress..
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..