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Posted

Paizw se enan germaniko server l2Fortuna.de kai shmera ekei p eimastan gia pvp me exoses enas orc (aplo xtuphma) 11k... Ligo periergo gt eimai full set +10... Re paidia 3erete kanena bug gia gracia part2? Gia p atack..

Posted

Ti liga re paidia..?

 

Gladiator full buffs me 3k p def k efage 12k aplo hit :S

Temple Knight me 5k p def k efage 15k aplo hit :S

Posted

ahahahaha ayta einai alalogws ton server  :P .... mporei o ka8e admin na kanei tis analoges ry8miseis... px ekei pou paizw egw oi mage dn a3izoun enw oi saggi tous skane 3 k... to ligotero.. pisteyw na se boi8isa  ;) alla ama thes na eisai kalos kane destroyer :P ekei toulaxiston  8)

Posted

Vasika upopsiazomai oti pernei to buff p dinoune sto island (battle Force) lvl3 k lvl4...

Gt kati tetoio eixe akoustei...

An kapoios 3erei kati as mas pei..

Prin ginei gracia part 2 to kaname lvl 2 me to change buff p oloi 3eretai..

 

(An einai se la8os place to topic mou sugnwmh, neos eimai k dn 3erw k polla, metakinhste to)

Oso gia ta alla p lete dn paizei, oute gm friend einai, oute tpt kati kanei me to battle force k mas spaei ta nevra.. 8 vs 1 k na tou rixnei olous.. Pali kala p trexw arketa k dn me rip.. Alla exwse k 22k damage.. eleos...

Posted

Rwthsa tn idio k mou eipe gia increase p atack bug...

Dn exei tpt re paidia apo auta.. Kanonika buff oute kan gmight kai set +6 epishs oplo +7 :S

Milame gia polu kalo bug!

Kai doulevei se gracia part 2...

Arketa xrhsimo gia na rixneis boss me 2 hit..

Kanenas tpt?

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  • Posts

    • I saw a few similar systems and came up with this one to help keep players on the server. It simply grants daily items every 24 hours just for logging in. There’s also the daily mission system—which assigns different tasks each day—where if you don't complete them within that 24-hour window, you get a new set of missions the next day. Sometimes, when starting out on a low-rate server (like x3), that little bit of help comes in handy—especially if you're playing solo without a clan or friends. I know there are quests to earn adena, but imagine being able to create an item that provides minor buffs or potions—nothing that would affect base stats or unbalance the server, of course; everyone can use the system however they like. I’m not looking to argue about this, haha; if anyone is interested, feel free to reach out. I’m open to criticism, too—no worries there. I just thought I’d post it. Thanks for the advice; I’ll keep improving the system and the interface. Tomorrow—or whenever I can—I’ll upload a short video so you can get an idea of what it’s like. I simply looked at what others had done and wanted to create something different, that's all, my friend. Cheers!
    • Your standard daily login reward is pointless. Why would you implement something like this? Where did this idea even come from?   No, it’s called OneDayReward, not Daily Missions. That’s the name used by the game client. Anyways. Good luck!
    • What you're talking about, my friend, is the "daily mission reward" system—that’s something different. This one is a standard daily login reward: if you don't log in on a given day, you miss that prize, and once you reach the final day (Day 28), it resets to Day 1. Check the forums or other sites; you'll see it's not the same thing. I also have that "daily mission reward" mod you're referring to—the one involving levels, mob counts, and class changes—but this is different; it's strictly for logging in. You have to stay online for half an hour to claim it, though that duration can be adjusted (from fewer to more minutes). It also features IP protection, and if you haven't claimed the prize for the day, the window opens automatically when you log in with your character so you don't forget. If you *have* claimed it, the window won't pop up automatically until the next day (though the auto-open feature can be enabled or disabled). Plus, as I mentioned, you can customize the item quantity, item ID, and the item icon. Cheers! I understand it's not finished; in fact, it's the V1 version I created. It is vulnerable, of course—since it relies only on IP, anyone could just use a VPN to bypass it—but I’ll keep working on adding security measures like MAC address and HWID checks, or anything else I come up with. Also, as you know, these are tradeable items; you can set the trade attribute to "false" in the item's XML file. It’s just an example of a system I started building. Cheers!
    • What’s the point of giving away free items every day just for logging in? That’s only about 5% of what the feature is supposed to be. If you want to implement the One Day Reward system from Classic/Essence, there’s a lot more to it: triggerType=KILL/LEVEL_UP, conditionLevel, canLevelMin, canLevelMax, classFilter, killCredit=SOLO/PARTY/CLAN, npcIds, isNoble, isHero, IsDayOfTheWeek, olympiad conditions, etc.
    • Yes, it's L2J—specifically L2Lucera—but it can be adapted for L2jAcis and Lucera; I imagine it would work for High Five as well. For now, I've only implemented it in L2Lucera (Interlude), but it will be available for L2jAcis too. Regards. As soon as you log in with your character, the window opens automatically so you can collect your reward. You can change the daily item ID and icon, and even set a waiting period—like 30 minutes—before collection is allowed. It includes IP protection, so players can't claim rewards using other accounts or create new ones to exploit the system; you can also adjust the number of days (e.g., 28, 1, or however many you prefer), and every feature can be enabled or disabled. The player command is `.daily`, and there are also four GM commands. I’ll be uploading a short video tomorrow to show everything more clearly. I also plan to improve the HTML window design and add MAC and HWID systems to prevent users from bypassing IP restrictions via VPNs or abusing the system with multi-accounting—basically, I’ll be continuously refining the system.
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