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[Guide]Zone related pvp reward


Intrepid

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search for that in the core:

// Add karma to attacker and increase its PK counter

under that use pvp reward(from Vago)

addItem("Loot", 8732, 1, this, true);

sendMessage("You won 1 item!");

 

And here comes the special thing in it make it zone related:

		// Add karma to attacker and increase its PK counter
		setPvpKills(getPvpKills() + 1);		
	// pvp reward
	if (isInsideZone(ZONE_PVP))
	{
		addItem("Loot", 8732, 1, this, true);
		sendMessage("You won 1 lifestone for a pvp kill!");
	}
                // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
	sendPacket(new UserInfo(this));

 

The only thing you need is to change the zone type.

The zone types are:

ZONE_PVP -> arena

ZONE_PEACE -> Town

ZONE_SWAMP -> swamp zone

ZONE_NOLANDING ->no landing zone like toi for example

ZONE_MOTHERTREE ->elven village mothertree zone

ZONE_JAIL -> Jail zone

ZONE_FORT -> fortress zone

ZONE_MONSTERTRACK -> derby track zone

 

Credits to me and Vago.

for l2j ct2.2

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  • 3 weeks later...

well nice but you dont think they dualbox and kill and kill and kill

 

we got that long time ago on our old server well it closed :(

 

		// PvP Token Reward in PvP zone
	if (!targetPlayer.getClient().getConnection().getSocket().getInetAddress() .equals( this.getClient().getConnection().getSocket().getInetAddress() ) &&   //avoid dualbox
		targetPlayer.getClan() != this.getClan()) {				// Avoid same clan

		if (isInsideZone(ZONE_PVP) || targetPlayer.isInsideZone(ZONE_PVP))						// Check if you and target is in pvp zone
		{

			addItem("Loot", 10704, 1, this, true);

		}
	}

 

 

 

RpGiant

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well i changed this for l2jfree and made it like this

 

        // Add karma to attacker and increase its PK counter
        setPvpKills(getPvpKills() + 1);
        // pvp reward
        if (isInsideZone(L2Zone.FLAG_PVP))              
        {
        addItem("Loot", 8732, 1, this, true);
        sendMessage("You won 1 lifestone for a pvp kill!");
        }

 

it doesn't give any compilation error,but it doesn't seem to work from ingame..any solution to this?

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  • 8 months later...

L2PcInstance...

 

Not working, all of yours code is wrong...

 

If i add this code:

addItem("Loot", 8732, 1, this, true);
		sendMessage("You won 1 lifestone for a pvp kill!");

 

and if you kill player in somewhere, you either not recive an item.

 

So... wrong code.

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L2PcInstance...

 

Not working, all of yours code is wrong...

 

If i add this code:

addItem("Loot", 8732, 1, this, true);
		sendMessage("You won 1 lifestone for a pvp kill!");

 

and if you kill player in somewhere, you either not recive an item.

 

So... wrong code.

pretty old post but code seems fine

something you are doing wrong

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I know sorry, for waking up old topic, but... I really need it... I used other guides, like pvp reward, but its same.. I use diff patch, but it same sh1t... Oh well, need to try again and again, and maby found my problem;/

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the code depends on different zone systems.

 

and btw...

Not working, all of yours code is wrong...

 

than why you are here if all of my codes dont work...bb

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Sorry, my english is terrible. :D Not all your codes, but in this topic codes are wrong...

 

P.s. i tested it on interbliude ;D and its work, i don't know, mabe my l2jserver pack don't accepts that code... I really don't know why not working for me.

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Sorry, my english is terrible. :D Not all your codes, but in this topic codes are wrong...

 

P.s. i tested it on interbliude ;D and its work, i don't know, mabe my l2jserver pack don't accepts that code... I really don't know why not working for me.

Lolen ;D

It works .... in all l2j  packs(IL-ct2.3) that I have tested :D

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