Vago Posted February 20, 2009 Posted February 20, 2009 Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java (revision 28) @@ -30,4 +30,5 @@ import net.sf.l2j.gameserver.instancemanager.Manager; import net.sf.l2j.gameserver.instancemanager.QuestManager; +import net.sf.l2j.gameserver.instancemanager.ZoneManager; import net.sf.l2j.gameserver.model.L2Multisell; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; @@ -212,21 +213,20 @@ { L2Multisell.getInstance().reload(); - activeChar.sendMessage("multisell reloaded"); + activeChar.sendMessage("All multisells have been reloaded"); } else if (type.startsWith("teleport")) { TeleportLocationTable.getInstance().reloadAll(); - activeChar.sendMessage("teleport location table reloaded"); + activeChar.sendMessage("All teleport locations have been reloaded"); } else if (type.startsWith("skill")) { SkillTable.getInstance().reload(); - activeChar.sendMessage("skills reloaded"); + activeChar.sendMessage("All skill have been reloaded"); } else if (type.equals("npc")) { NpcTable.getInstance().reloadAllNpc(); - QuestManager.getInstance().reloadAllQuests(); - activeChar.sendMessage("npcs reloaded"); + activeChar.sendMessage("All NPCs have been reloaded"); } else if (type.startsWith("htm")) @@ -238,5 +238,5 @@ { ItemTable.getInstance().reload(); - activeChar.sendMessage("Item templates reloaded"); + activeChar.sendMessage("All item templates have been reloaded"); } else if (type.startsWith("config")) @@ -266,9 +266,54 @@ activeChar.sendMessage("All Quests have been reloaded"); } + else if (type.startsWith("zones")) + { + ZoneManager.load(); + activeChar.sendMessage("All zones have been reloaded"); + } + else if (type.startsWith("all")) + { + L2Multisell.getInstance().reload(); + activeChar.sendMessage("All multisells have been reloaded"); + TeleportLocationTable.getInstance().reloadAll(); + activeChar.sendMessage("All teleport locations have been reloaded"); + SkillTable.getInstance().reload(); + activeChar.sendMessage("All skill have been reloaded"); + NpcTable.getInstance().reloadAllNpc(); + activeChar.sendMessage("All NPCs have been reloaded"); + HtmCache.getInstance().reload(); + activeChar.sendMessage("Cache : " + HtmCache.getInstance().getMemoryUsage() + " megabytes on " + HtmCache.getInstance().getLoadedFiles() + " files loaded"); + ItemTable.getInstance().reload(); + activeChar.sendMessage("All item templates have been reloaded"); + Manager.reloadAll(); + activeChar.sendMessage("All instance manager has been reloaded"); + NpcWalkerRoutesTable.getInstance().load(); + activeChar.sendMessage("All NPC walker routes have been reloaded"); + AccessLevels.getInstance().reloadAccessLevels(); + AdminCommandAccessRights.getInstance().reloadAdminCommandAccessRights(); + activeChar.sendMessage("Access Rights have been reloaded"); + QuestManager.getInstance().reloadAllQuests(); + activeChar.sendMessage("All Quests have been reloaded"); + ZoneManager.load(); + activeChar.sendMessage("All zones have been reloaded"); + activeChar.sendMessage("Done!"); + } } catch (Exception e) { - activeChar.sendMessage("Usage: //reload <multisell|skill|npc|htm|item|instancemanager>"); + activeChar.sendMessage("Usage: //reload"); + activeChar.sendMessage("- multisell"); + activeChar.sendMessage("- teleport"); + activeChar.sendMessage("- skill"); + activeChar.sendMessage("- npc"); + activeChar.sendMessage("- htm"); + activeChar.sendMessage("- item"); + activeChar.sendMessage("- config"); + activeChar.sendMessage("- npcwalkers"); + activeChar.sendMessage("- access"); + activeChar.sendMessage("- quests"); + activeChar.sendMessage("- zones"); + activeChar.sendMessage("- all"); + } } Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 28) @@ -113,5 +113,5 @@ // Method - Private - private final void load() + public final static void load() { _log.info("Loading zones..."); Just commited this for my private project and I tought maybe someone needs it... I added the loads zones too because this way you can make your own town wars without restarting the server. Just change the zone type in zone.xml and //reload zones and bang, giran town is arena :D Have fun
sτrίkε- Posted February 20, 2009 Posted February 20, 2009 Again An Amazing Share.. Ownable for me easy for you! Keep Up!
LouLou Posted May 7, 2009 Posted May 7, 2009 can you make one to reload the quests? for l2jfree Interlude?
Mart Posted February 20, 2010 Posted February 20, 2010 this //reload quests, already includes all scripts or just the quest ones?
mfausb Posted February 20, 2010 Posted February 20, 2010 If you edit the peace-zone file to non-peace and type //reload zones will it reload it correctly so its not a peace-zone anymore or do you still have to restart the server?
EdenEternal Posted April 10, 2010 Posted April 10, 2010 i have la2base interlude pay version but i don't have this file Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 28) @@ -113,5 +113,5 @@ // Method - Private - private final void load() + public final static void load() { _log.info("Loading zones...");
DevHarpun Posted April 10, 2010 Posted April 10, 2010 i have la2base interlude pay version but i don't have this file Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 28) @@ -113,5 +113,5 @@ // Method - Private - private final void load() + public final static void load() { _log.info("Loading zones..."); on la2base you must have file zonedata in datatables :) thx for share men little fixes and work perfect for interlude
DevHarpun Posted April 10, 2010 Posted April 10, 2010 can you make one to reload the quests? for l2jfree Interlude? else if (type.startsWith("quests")) { QuestManager.getInstance().reloadAllQuests(); activeChar.sendMessage("All Quests have been reloaded"); } and add import from instances :)
EdenEternal Posted April 10, 2010 Posted April 10, 2010 on la2base you must have file zonedata in datatables :) thx for share men little fixes and work perfect for interlude and in adminadmin.java i must write this? else if (type.startsWith("zone")) { Zone.load(); activeChar.sendMessage("All Zones have been reload"); }
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