blooddog_90 Posted February 18, 2009 Posted February 18, 2009 I just want to show you how cs walls become white . Legal + without hacks! 1. Start CS 1.6. 2. Join a random server 3. Open console 4. gl_max_size X X is a value: 512,256,128,64,32,16,8,4,2 or 1 5. Now set 1 for white walls. 6. Connect to another server. With another map! 7. See what happens! -- Works 100% if you create a server on youre own. But in the internet some servers force you to use a higher value. -- What happens? gl_max_size tells CS the highest value for texture space in memory. lower value = lower quality. Maybe there are other values like 0, -1 and so on. But when I tested zero, cs crashed :D ! Screenshots for these values: 1 16 32 64
Hax0r Posted February 18, 2009 Posted February 18, 2009 Nice, I didn't know that ^.^ +1 for your general work in cs section.
Histox Posted February 22, 2009 Posted February 22, 2009 Can u tell me something like this command on cs:source? EDIT: tryed this on cs and with gl_max_size 1 fps=30 gl_max_size 252 fps=60
blooddog_90 Posted February 23, 2009 Author Posted February 23, 2009 No, ican't tell you the command in CSS, because my knowledge is just limited to CS 1.6 ;P
toshkabg Posted February 23, 2009 Posted February 23, 2009 OK, I tryed "gl_max_size 1", "gl_max_size 16" and it does not work o.O
xtrollx1 Posted February 23, 2009 Posted February 23, 2009 Why does white walls help us?is ti sth like wh?
blooddog_90 Posted February 24, 2009 Author Posted February 24, 2009 No, its not like Wallhack. But you can see people much better than before. Hmm, dunno why it doesnt work for you guys, but it worked for me (CS 1.6 Steam Version & CS 1.6 Nonsteam). Maybe test another server - because some server are forcing a high value.
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