I'm facing an issue where the HairID from a custom item skin does not display in-game when applied through the skin system. However, if I retrieve the HairID individually, it works correctly, and I can equip it on the player as a standalone "nonameitem."
The setup seems correct, and the item displays and functions in isolation, so I suspect something may be preventing it from rendering when called via the skin system.
Has anyone encountered a similar problem or have insights on what might be missing in the process? Any guidance would be appreciated!
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Hello @Hitcher. Could you please clarify the scenario in which this happened?
Was it on GF server?
The drops that were on the ground were from the same character? These fell with autoloot off, then you activated autoloot and tried to pick? Please provide more details so we can replicate it.
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Question
TexasJunior
Hello,
I am working with l2jacis
I'm facing an issue where the
HairID
from a custom item skin does not display in-game when applied through the skin system. However, if I retrieve theHairID
individually, it works correctly, and I can equip it on the player as a standalone "nonameitem."The setup seems correct, and the item displays and functions in isolation, so I suspect something may be preventing it from rendering when called via the skin system.
Has anyone encountered a similar problem or have insights on what might be missing in the process? Any guidance would be appreciated!
<skin id="15001" hairId="14500" chestId="14501" legsId="0" glovesId="0" feetId="0"/> <!-- Assassin Dark -->
if(player.getVisual() == 0)
player.setVisual(itemId, SkinTable.getInstance().getHair(itemId), SkinTable.getInstance().getChest(itemId), SkinTable.getInstance().getLegs(itemId), SkinTable.getInstance().getGloves(itemId), SkinTable.getInstance().getBoots(itemId));
else //reset on press Item if skin is equipped
player.setVisual(0,0,0,0,0,0);
<item id="14500" type="Armor" name="Dark Helmet">
<set name="default_action" val="equip" />
<set name="bodypart" val="hair" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="14501" type="Armor" name="Dark Suit">
<set name="default_action" val="equip" />
<set name="armor_type" val="NONE" />
<set name="bodypart" val="alldress" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<set name="price" val="5000000" />
</item>
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