Hi, I'm trying to add a new command to use /xpoff or /xpon and I'm stuck. As I see the Unstuck has a command identifier which is 52.
Example unstuck:
publicclassEscape implements IUserCommandHandler{privatestatic final int[] COMMAND_IDS ={52};
And the NoExp.java that I am creating is like this:
package net.sf.l2j.gameserver.handler.usercommandhandlers;import net.sf.l2j.gameserver.handler.IUserCommandHandler;import net.sf.l2j.gameserver.model.actor.Player;publicclassNoExp implements IUserCommandHandler{privatestatic final int COMMAND_ID_XPOFF =51;privatestatic final int COMMAND_ID_XPON =52;privatestatic final int[] _userCommands ={COMMAND_ID_XPOFF, COMMAND_ID_XPON};@Overridepublicvoid useUserCommand(int id,Player player){switch(id){case COMMAND_ID_XPOFF:
player.setCantGainXP(true);
player.sendMessage("¡Has desactivado la ganancia de XP!");break;case COMMAND_ID_XPON:
player.setCantGainXP(false);
player.sendMessage("¡Has activado la ganancia de XP!");break;default:// Comando no reconocidobreak;}}@Overridepublicint[] getUserCommandList(){return _userCommands;}}
I need to know how to obtain or generate the IDs for the two commands I need. Since I can't find any XML about it, could you guide me how to do it? Thank you very much in advance.
postscript, I have not yet been able to test that the command works and therefore I do not know if the implementation I am doing will work since it was from another non-acis project.
I'm sorry for my English if it is not expressed well.
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Hello , i have an issue with the pet commands. I am using acis latest public version.
When i am using the attack command on a monster , it does it but when i press stop, it doesnt stop. After i spam like 3-4 times the change position it works. No errors also in the console...anyone knows whats going on?
Hey guys, I'm setting up a L2OFF Classic server.
The physical server is in the United States. Here I have the AuthdClassic and L2Server.
IP 77.77.77.77
And I have two additional private servers that I want to use as proxies for people in Europe and South America.
Europe IP 88.88.88.88
Brazil: 99.99.99.99
My idea is to have only one server, but that when logging in, those from North America can log in to the US server.
Those from Europe can log in to the EUR server.
And those from South America can log in to the BR server.
But at the same time, everyone can be seen in-game...
I know this is done with a proxy, but I don't know how.
In my AuthMod.ini file I have this configured... now... what should I do on the EU and BR servers?
[Setting]
Enabled=1
ServerListSize=3
;Time in seconds for checking proxies status - 0 means disabled, they'll remain as online
ProxyCheckInterval=10
;Timeout in seconds during Port Check
ProxyCheckTimeout=15
[Server_1]
Name=EU1
;Proxy or real ip that will redirect packets to L2Server (player<>l2server connection)
ServerIp=127.0.0.1
;ServerIp=77.77.77.77
;Proxy or real server port
ServerPort=7777
;Server id used in ServerList packet - id of the server from servername-e.dat
ServerId=1
;Real server id - the one specified in l2server.ini
RealServerId=1
;PvP server flag
PvPServer=1
;Test server flag
TestServer=0
;Show clock in server status
ShowClock=0
;Age limit
AgeLimit=0
;Show brackets [] before server name
ShowBrackets=0
;Server Type 1: Normal, 2: Classic
ServerType=2
;Fake Online Status 1: Light , 2: Normal, 3: Heavy
FakeEngine=2
[Server_2]
Name=EUR
;Proxy or real ip that will redirect packets to L2Server (player<>l2server connection)
ServerIp=127.0.0.1
;ServerIp=88.88.88.88
;Proxy or real server port
ServerPort=7777
;Server id used in ServerList packet - id of the server from servername-e.dat
ServerId=2
;Real server id - the one specified in l2server.ini
RealServerId=1
;PvP server flag
PvPServer=1
;Test server flag
TestServer=0
;Show clock in server status
ShowClock=0
;Age limit
AgeLimit=0
;Show brackets [] before server name
ShowBrackets=0
;Server Type 1: Normal, 2: Classic
ServerType=2
;Fake Online Status 1: Light , 2: Normal, 3: Heavy
FakeEngine=2
[Server_3]
Name=BR
;Proxy or real ip that will redirect packets to L2Server (player<>l2server connection)
ServerIp=127.0.0.1
;ServerIp=99.99.99.99
;Proxy or real server port
ServerPort=7777
;Server id used in ServerList packet - id of the server from servername-e.dat
ServerId=3
;Real server id - the one specified in l2server.ini
RealServerId=1
;PvP server flag
PvPServer=1
;Test server flag
TestServer=0
;Show clock in server status
ShowClock=0
;Age limit
AgeLimit=0
;Show brackets [] before server name
ShowBrackets=0
;Server Type 1: Normal, 2: Classic
ServerType=2
;Fake Online Status 1: Light , 2: Normal, 3: Heavy
FakeEngine=2
Question
luzzifer
Hi, I'm trying to add a new command to use /xpoff or /xpon and I'm stuck. As I see the Unstuck has a command identifier which is 52.
Example unstuck:
And the NoExp.java that I am creating is like this:
I need to know how to obtain or generate the IDs for the two commands I need. Since I can't find any XML about it, could you guide me how to do it? Thank you very much in advance.
postscript, I have not yet been able to test that the command works and therefore I do not know if the implementation I am doing will work since it was from another non-acis project.
I'm sorry for my English if it is not expressed well.
2 answers to this question
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