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Good vs Evil

If you remember the good old days of GvE server with capturable Towns & Castles, with a completely free gameplay and not events based, you will be interested about our server.

 

Client: Classic Interlude

Interlude Gameplay

 

Factions:

Goods: Human, Elf, Dwarf Female

Evils: Orc, Dark Elf, Dwarf Male

 

Each enemy kill will be rewarded by 1 Adena.

If killed enemy have kills streak, you will be rewarded more Adena depending of their number of kills without dying.

You have a chance to get Enchant Armor for each kill, based on your weapon Grade.

Weapon can be enchanted by killing enemy. Each weapon grade have a specific required number of kills to get enchanted.

 

Open World with Capturable Zones, Towns & Castles.

 

Max level: 80.

Free C and B Grade.

A Grade for Adena.

S Grade: 5000 kills required to start dropping special currency to buy it.

Dyes for Adena.

 

Brooch system for Adena to get some additional bonuses.

 

Subclass for Adena.

 

Scheme Buffer: faction get buffs from their classes only (songs for goods, dances for evils etc...)

 

Clan above level 3 can construct an Outpost to teleport there when they die.

 

Removed speed penalty on Prophecys & CoV.

No consumption of Soulshots, Arrows, Potions & Scrolls.

 

Weekly classes balances.

All classes have +5 speed by default.

All Cancel skills are not a debuff decreasing P.Atk, M.Atk, Speed & increasing MP Consumption of skills.

Block Wind Walk/Shield and Warrior/Mage Bane are now a debuff decreasing the stat, not removing the buff

 

Website: https://www.l2gve.eu/

Discord: https://discord.gg/mAECCXK249

 

Live: Friday, February 9 at 20:00 GMT+2

 

We count on all of you to help us promote the server and bring as much players as possible.

Thank you for anyone supporting our server and we hope that everyone will be able to enjoy it.

 

See you soon on L2GvE.eu !

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