Hello dear Maxcheaters, in L2jFrozen 1132 has anybody came across addItem inventory visual update error? Not sure whether some pocket send or update is not happening correctly or wht. When you use addItem in java, DM event for example, on each kill you give reward, the items in inventory have visual error, it shows the new stack of (reward items) plus the old stack. It fixes when you do re-relogin in the game. Example: if you had 5 medals, you received 5 medals for the next kill, it displays as 10 medals (new stack) PLUS old 5 medal stack. It doesn't exist physically, only visually not updating correctly in real-time. Could someone help please?
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Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Question
l2life
Hello dear Maxcheaters, in L2jFrozen 1132 has anybody came across addItem inventory visual update error? Not sure whether some pocket send or update is not happening correctly or wht. When you use addItem in java, DM event for example, on each kill you give reward, the items in inventory have visual error, it shows the new stack of (reward items) plus the old stack. It fixes when you do re-relogin in the game. Example: if you had 5 medals, you received 5 medals for the next kill, it displays as 10 medals (new stack) PLUS old 5 medal stack. It doesn't exist physically, only visually not updating correctly in real-time. Could someone help please?
Edited by l2life3 answers to this question
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