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[L2OFF] Vanganth issues.


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Posted (edited)

Hey guys, just started switching from L2J to L2OFF and started using Vanganth extender - just testing, etc.
The pack I used is the one shared by MetalMan here. (I think it was TrevorJ files?).

Basically I solved couple of issues I had, but the most important is where my knowledge is missing yet.
Basically I launch L2Server and some times it's just stuck at loading without a reason (Deadlock w/o indication?).

The main question: when L2Server loading is complete, I launch L2NPC server. Initially, when I launch L2NPC.exe in L2Server.exe console I can see:
dwTime[5] < 80!   There are like 7 messages like these (As far as I think, it's related to ticks, but why It's happening when L2NPC is starting to load?).

Anyways, the L2Server.exe crashes when L2NPC reaches ~2,1-3k loaded npcs with message:
!! deadlock or super-lag detected!!! (diff 80sec).

Maybe anyone can help me indicate where to look for the issue? Can't find anything related in IlExt with super-lag related text. So it's coming most likely not from there, maybe miss-configuration it's causing that?

Edited by Pleyne

4 answers to this question

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Posted
10 minutes ago, afonbka said:

You dont have memory for run server. For pts(c4) need 8+ gb

Enlarge the Swap File for windows

Thanks for indication, computer stands with 32GB RAM, should not be the issue thank you for indication though.

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Posted
1 hour ago, Pleyne said:

Hey guys, just started switching from L2J to L2OFF and started using Vanganth extender - just testing, etc.
The pack I used is the one shared by MetalMan here. (I think it was TrevorJ files?).

Basically I solved couple of issues I had, but the most important is where my knowledge is missing yet.
Basically I launch L2Server and some times it's just stuck at loading without a reason (Deadlock w/o indication?).

The main question: when L2Server loading is complete, I launch L2NPC server. Initially, when I launch L2NPC.exe in L2Server.exe console I can see:
dwTime[5] < 80!   There are like 7 messages like these (As far as I think, it's related to ticks, but why It's happening when L2NPC is starting to load?).

Anyways, the L2Server.exe crashes when L2NPC reaches ~2,1-3k loaded npcs with message:
!! deadlock or super-lag detected!!! (diff 80sec).

Maybe anyone can help me indicate where to look for the issue? Can't find anything related in IlExt with super-lag related text. So it's coming most likely not from there, maybe miss-configuration it's causing that?

Truly a poor choice for a server.

Goodluck in fixing the bugs in this extender (TravorJ) can begin with initiating the crafters manufacture shop. You can start fixing, just like me, since 2021 when I bought the source.

 

 

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Posted (edited)
1 hour ago, SkyLord said:

Truly a poor choice for a server.

Goodluck in fixing the bugs in this extender (TravorJ) can begin with initiating the crafters manufacture shop. You can start fixing, just like me, since 2021 when I bought the source.

 

 


Not going to fix or do the dirty job. Just testing L2OFF waters, later will buy an decent extender (which is maintained or hire developer). For the developer, I would like to know what he's doing, so I need a bit background with IlExtenders.

Currently fixed the fast loading for those sources and removed the backdoors. Though seems like it's an CPU issue running locally : - (

 

 

EDIT: Topic can be closed. The issue was due to using MetalMan (shared TrevorJ) files. Using clean Vangath sources solved all the problems.

Edited by Pleyne

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