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Added:
🎁 Seasonal Bonus System
When the seasonal bonus is enabled, players receive additional bonus coins equal to bonus_season_percent of their donation amount.
💡 How it works (example):
A player donates through their personal account and immediately receives regular coins.
At the same time, bonus coins equal to 30% of the donation are credited.
Example:
Donation: 1000 coins → Bonus: 300 coins (30%)
These bonus coins are not available immediately — they can be claimed later when the next season begins.
📅 When the bonus can be claimed:
bonus_season_claim_start_date – the date when the "Claim" button becomes available.
bonus_season_claim_end_date – the date after which the bonus can no longer be claimed.
During this time window, the "Claim" button will appear in the personal account, allowing players to collect their accumulated bonus.
'bonus_season_enabled' => true, // Enable/disable the seasonal bonus system 'bonus_season_percent' => 30, // Percentage of the donation to be given as bonus coins (30 = 30%) 'bonus_season_claim_start_date' => '2025-07-30 00:00:00', // Date when the Claim button becomes available in the new season
'bonus_season_enabled' => true, // Вкл./Выкл Сезонную бонусную систему?
'bonus_season_percent' => 30, // Процент, при донате получает монеты в процентах 30 = 30%, которые может использовать в следующем открытии
'bonus_season_claim_start_date' => '2025-07-30 00:00:00', // Дата когда доступна кнопка Claim в новом сезоне
'bonus_season_claim_end_date' => '2025-08-15 20:00:00', // Дата окончания когда кнопка Claim в новом сезоне
Question
lazzytr
I want to give 1 GCM per hour to online players.
I am editing the java code I found for this, but it does not give an hourly reward.
package services;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.concurrent.ScheduledFuture;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import l2f.gameserver.Config;
import l2f.gameserver.ThreadPoolManager;
import l2f.gameserver.database.mysql;
import l2f.gameserver.model.GameObjectsStorage;
import l2f.gameserver.model.Player;
import l2f.gameserver.scripts.ScriptFile;
/**
*
* @author Special
*/
public class AutoReward implements ScriptFile, Runnable
{
private static final Logger _log = LoggerFactory.getLogger(Player.class);
private static final int REWARD_DELAY = 3600000; // 1h.
private static final int REQUIRED_ONLINE = Config.DAILY_REWARD_REQUIRED_ONLINE * 3600000; // 1h.
private static final int NOT_REWARD_AFK_DELAY = Config.DAILY_REWARD_AFK_TIME * 60000; // 10 mins.(Config 10)
private static final DateFormat TIME_FORMAT = new SimpleDateFormat("HH");
private boolean CLEANED = false;
private ScheduledFuture<?> _task = null;
@Override
public void run()
{
if(CLEANED && time() >= Config.DAILY_REWARD_END_HOUR || time() < Config.DAILY_REWARD_START_HOUR)
CLEANED = false;
if(time() >= Config.DAILY_REWARD_START_HOUR && time() <= Config.DAILY_REWARD_END_HOUR)
{
for(Player player : GameObjectsStorage.getAllPlayersForIterate()) {
if(player.isOnline() && player.getUptime() >= REQUIRED_ONLINE
&& (System.currentTimeMillis() - player.getLastNotAfkTime()) > NOT_REWARD_AFK_DELAY) {
if(!isRewardedDB(player)) {
player.sendMessage("You have been rewarded for online time!");
setRewardDB(player);
}
}
}
}
if(CLEANED == false && time() <= Config.DAILY_REWARD_START_HOUR) {
CLEANED = true;
wipeRewardDB();
}
}
public static int time()
{
return Integer.parseInt(TIME_FORMAT.format(new Date(System.currentTimeMillis())));
}
public static boolean isRewardedDB(Player player) {
String value = Config.DAILY_REWARD_PROTECTION.equals("HWID") ? player.getHWID() : player.getIP();
if(player.getVar("daily_reward") != null)
return true;
if(mysql.get("SELECT value FROM character_variables WHERE name='daily_reward' AND value='"+value+"'") != null)
return true;
return false;
}
public static void setRewardDB(Player player) {
String value = Config.DAILY_REWARD_PROTECTION.equals("HWID") ? player.getHWID() : player.getIP();
mysql.set("INSERT INTO character_variables (obj_id, type, name, value, expire_time) VALUES (?,?,?,?,?)", player.getObjectId(), "user-var", "daily_reward", value, -1);
}
public static void wipeRewardDB() {
mysql.set("DELETE FROM `character_variables` WHERE `type`='user-var' and `name`='daily_reward'");
}
@Override
public void onLoad()
{
_log.info("Loaded Service: AutoReward");
if(_task == null)
_task = ThreadPoolManager.getInstance().scheduleAtFixedDelay(this, REWARD_DELAY, REWARD_DELAY);
}
@Override
public void onReload()
{
if(_task != null)
{
_task.cancel(true);
_task = null;
}
_task = ThreadPoolManager.getInstance().scheduleAtFixedDelay(this, REWARD_DELAY, REWARD_DELAY);
}
@Override
public void onShutdown()
{
//
}
}
1 answer to this question
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