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classic 2.0 savior guards not attacking pk as usually


tets

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Hello, i have a problem with guards on this client, they dont attack pk normally. You can be PK near them sometimes they dont attack you. If you hit them they kill you while you are pk and sometimes if you go near them while pk they kill you but when you get resurrected they kill you after a delay of 23 seconds, repeatable action.

I found parameter "reuse delay" in xml but it changes nothing and its just for "ranged" (archer) guards. If i set to 0 or anything else it change nothing. 

Usually guards should attack instantly all pk's near them without delay so i dont understand.

Can you guys help me to fix this please ? 

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23 hours ago, tets said:

Hello, i have a problem with guards on this client, they dont attack pk normally. You can be PK near them sometimes they dont attack you. If you hit them they kill you while you are pk and sometimes if you go near them while pk they kill you but when you get resurrected they kill you after a delay of 23 seconds, repeatable action.

I found parameter "reuse delay" in xml but it changes nothing and its just for "ranged" (archer) guards. If i set to 0 or anything else it change nothing. 

Usually guards should attack instantly all pk's near them without delay so i dont understand.

Can you guys help me to fix this please ? 

Increase aggro

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