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Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Question
Pinky
Help, I don't know what I'm doing wrong, I put these capes and the characters can't equip them WHAT WILL BE THE PROBLEM XML used on the server:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE list SYSTEM "item.dtd">
<!-- Cloaks Godes of Destruction -->
<list>
<armor id="50005" name="Knight's Cloak">
<set name="default_action" value="equip"/>
<set name="bodypart" value="back"/>
<set name="immediate_effect" value="1"/>
<set name="material" value="cloth"/>
<set name="enchantable" value="false"/>
<set name="crystal_type" value="S84"/>
<set name="icon" value="icon.vesper_cloack_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="220"/>
<set name="is_dropable" value="false"/>
<set name="is_sellable" value="false"/>
<set name="is_depositable" value="false"/>
<set name="is_destroyable" value="false"/>
<set name="is_tradable" value="false"/>
<cond msgId="2453">
</cond>
<equip>
<slot id="BACK"/>
</equip>
<skills>
<skill id="21243" level="1"/>
</skills>
<attributes>
<attribute element="fire" value="10"/>
<attribute element="water" value="20"/>
<attribute element="wind" value="20"/>
<attribute element="earth" value="10"/>
<attribute element="holy" value="20"/>
<attribute element="unholy" value="10"/>
</attributes>
<for>
<add stat="pDef" order="0x10" value="25"/>
<encantar estadística="pDef" orden="0x0C" valor="0"/>
<encantar estadística="máxHp" orden="0x80" valor="0"/>
</for>
</armadura>
</lista>
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