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Hello, i want to share this code of an npc buffer that i adapted from fissban.

 

 

Here I leave a video of how the npc works

 

https://www.youtube.com/watch?v=H6fvw7ZFHAU&list=LL&index=1&ab_channel=L2-Terius

 

 

Code L2JOrion

with configuration by levels 1 to 40 from 40 to 75 and 76 to 80

https://pastebin.com/ZCYN7m5G

 

 

 

Code L2JFROZEN

/* l2jfrozen Project - www.l2jfrozen.com 
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2jfrozen.gameserver.model.actor.instance;

import java.util.concurrent.ScheduledFuture;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.base.ClassId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.network.serverpackets.MoveToPawn;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.skills.SkillHolder;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;

/**
 * @author fissban
 * @adaptado tensador
 */
public class L2TeriusBuffInstance extends L2NpcInstance
{
	private ScheduledFuture<?> _aiTask;
	
   	@Override
	public void onAction(L2PcInstance player)
	{
		if (this != player.getTarget())
		{
			player.setTarget(this);
			player.sendPacket(new MyTargetSelected(getObjectId(), 0));
			player.sendPacket(new ValidateLocation(this));
		}
		else
		{
			if (!canInteract(player))
				player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
			else
			{
				// Rotate the player to face the instance
				player.sendPacket(new MoveToPawn(player, this, L2NpcInstance.INTERACTION_DISTANCE));
				
				if (hasRandomAnimation())
					onRandomAnimation();
				
				showMainWindow(player);
				
				// Send ActionFailed to the player in order to avoid he stucks
				player.sendPacket(ActionFailed.STATIC_PACKET);
			}
		}
	}
   
	private void showMainWindow(L2PcInstance player)
	{
		
		NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
		html.setFile("data/html/mods/TeriusBuff.htm");
		html.replace("%objectId%", String.valueOf(getObjectId()));
		html.replace("%npcname%", getName());
		player.sendPacket(html);
	} 	
	
	private class TeriusAI implements Runnable
	{
		private final L2TeriusBuffInstance _caster;
		
		protected TeriusAI(final L2TeriusBuffInstance caster)
		{
			_caster = caster;
		}
		
        private final SkillHolder[] FIGHTER_BUFFS =
        {
        	new SkillHolder(1352, 1),
        	new SkillHolder(1353, 1),
        	new SkillHolder(1415, 1),
        	new SkillHolder(1393, 3),
        	new SkillHolder(1392, 3),
        	new SkillHolder(1191, 3),
        	new SkillHolder(1189, 3),
        	new SkillHolder(1182, 3),
        	new SkillHolder(1392, 3),
        	new SkillHolder(1040, 3),
        	new SkillHolder(1036, 2),
        	new SkillHolder(1062, 2),
        	new SkillHolder(1045, 6),
        	new SkillHolder(1068, 3),
        	new SkillHolder(1035, 4),
        	new SkillHolder(1240, 3),
        	new SkillHolder(1242, 3),
        	new SkillHolder(1077, 3),
        	new SkillHolder(1086, 2),
        	new SkillHolder(1204, 2),
        	new SkillHolder(1268, 4),
        	new SkillHolder(264, 1),
        	new SkillHolder(266, 1),
        	new SkillHolder(267, 1),
        	new SkillHolder(268, 1),
        	new SkillHolder(269, 1),
        	new SkillHolder(304, 1),
        	new SkillHolder(306, 1),
        	new SkillHolder(308, 1),
        	new SkillHolder(270, 1),
        	new SkillHolder(364, 1),
        	new SkillHolder(274, 1),
        	new SkillHolder(275, 1),
        	new SkillHolder(271, 1),
        	new SkillHolder(309, 1),
        	new SkillHolder(307, 1),
        	new SkillHolder(272, 1),
        	new SkillHolder(310, 1),
        	new SkillHolder(1363, 1),
        	new SkillHolder(1388, 3),
        	new SkillHolder(4700, 13),
        	new SkillHolder(1323, 1),
        };
        private final SkillHolder[] MAGE_BUFFS =
        {
        	new SkillHolder(1352, 1),
        	new SkillHolder(1353, 1),
        	new SkillHolder(1415, 1),
        	new SkillHolder(1393, 3),
        	new SkillHolder(1392, 3),
        	new SkillHolder(1191, 3),
        	new SkillHolder(1189, 3),
        	new SkillHolder(1182, 3),
        	new SkillHolder(1392, 3),
        	new SkillHolder(1040, 3),
        	new SkillHolder(1036, 2),
        	new SkillHolder(1045, 6),
        	new SkillHolder(1048, 6),
        	new SkillHolder(1062, 2),
        	new SkillHolder(1035, 4),
        	new SkillHolder(1085, 3),
        	new SkillHolder(1078, 6),
        	new SkillHolder(1304, 3),
        	new SkillHolder(1243, 6),
        	new SkillHolder(1204, 2),
        	new SkillHolder(1303, 2),
        	new SkillHolder(1259, 4),
        	new SkillHolder(1059, 3),
        	new SkillHolder(266, 1),
        	new SkillHolder(264, 1),
        	new SkillHolder(267, 1),
        	new SkillHolder(306, 1),
        	new SkillHolder(308, 1),
        	new SkillHolder(270, 1),
        	new SkillHolder(268, 1),
        	new SkillHolder(304, 1),
        	new SkillHolder(273, 1),
        	new SkillHolder(307, 1),
        	new SkillHolder(276, 1),
        	new SkillHolder(349, 1),
        	new SkillHolder(277, 1),
        	new SkillHolder(365, 1),
        	new SkillHolder(304, 1),
        	new SkillHolder(1413, 1),
        	new SkillHolder(1389, 3),
        	new SkillHolder(4702, 13),
        	new SkillHolder(1323, 1),
        };
		
		@Override
		public void run()
		{
			for (final L2PcInstance player : getKnownList().getKnownPlayers().values())
			{			
				
                if (player.isMageClass() && (player.getClassId() != ClassId.overlord) && (player.getClassId() != ClassId.warcryer))
				{
                    for (SkillHolder skills : MAGE_BUFFS) 
                    {
    					TeriusCast(player, skills.getSkill());
                    }

				}else
                    for (SkillHolder skills : FIGHTER_BUFFS)
                    {
                    	TeriusCast(player, skills.getSkill());
                    }

			}
		}	
		
	private boolean TeriusCast(final L2PcInstance player,L2Skill skill)
		{
			if (player.isDead() || !player.isVisible() || !isInsideRadius(player, 200, false, false))
				return false;
			
			if (player.getFirstEffect(skill) == null)
			{
				heal(player);
                SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel()).getEffects(player, player);
				skill.getEffects(_caster, player, false, false, false);
				broadcastPacket(new MagicSkillUser(_caster, player, skill.getId(), skill.getLevel(), Config.PROTECTOR_SKILLTIME, 0));

				return true;
			}
			
			return false;
		}
	}
	
	static void heal(L2PcInstance activeChar)
	{
		activeChar.setCurrentHp(activeChar.getMaxHp());
		activeChar.setCurrentCp(activeChar.getMaxCp());
		activeChar.setCurrentMp(activeChar.getMaxMp());
	}	
	
	public L2TeriusBuffInstance(final int objectId, final L2NpcTemplate template)
	{
		super(objectId, template);
		
		if (_aiTask != null)
		{
			_aiTask.cancel(true);
		}
		
		_aiTask = ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new TeriusAI(this), 3000, 3000);
	}

}

 

 

Code original fissban h5 l2jserver

/*
     * Copyright (C) 2004-2013 L2J DataPack
     *
     * This file is part of L2J DataPack.
     *
     * L2J DataPack is free software: you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation, either version 3 of the License, or
     * (at your option) any later version.
     *
     * L2J DataPack is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
     * General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program. If not, see <http://www.gnu.org/licenses/>.
     */
    package custom.NpcBufferGod;
     
    /**
     * @autor: fissban
     */
     
    import java.util.Collection;
     
    import ai.npc.AbstractNpcAI;
     
    import com.l2jserver.gameserver.ThreadPoolManager;
    import com.l2jserver.gameserver.datatables.SkillTable;
    import com.l2jserver.gameserver.model.Location;
    import com.l2jserver.gameserver.model.actor.L2Npc;
    import com.l2jserver.gameserver.model.actor.L2Summon;
    import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    import com.l2jserver.gameserver.model.base.ClassId;
    import com.l2jserver.gameserver.model.holders.SkillHolder;
    import com.l2jserver.gameserver.model.skills.L2Skill;
     
    public class NpcBufferGOD extends AbstractNpcAI
    {
        // NPC
        private static final int Newbie_Helper = 32327;
        // Spawn state
        private static boolean SPAWNED = false;
       
        static final Location[] SPAWNS =
        {
            // Sacado de la DB
            new Location(17136, 144896, -3008, 26624),
            new Location(43556, -47608, -792, 36864),
            new Location(82385, 53283, -1488, 16384),
            new Location(82879, 149380, -3469, 34120),
            new Location(87152, -141328, -1336, 49296),
            new Location(111168, 221008, -3544, 0),
            new Location(116935, 77258, -2688, 40960),
            new Location(147099, 25939, -2008, 49151),
            new Location(148077, -55367, -2728, 32768),
            new Location(-84081, 243227, -3728, 9000),
            new Location(115632, -177996, -896, 32768),
            new Location(-45032, -113598, -192, 32768),
            new Location(12111, 16686, -4584, 63240),
            new Location(45475, 48359, -3056, 49152),
            new Location(-119692, 44504, 360, 33324),
            new Location(-13920, 121977, -2984, 33000),
            new Location(-83123, 150868, -3120, 0),
        };
       
        protected NpcBufferGOD(String name, String descr)
        {
            super(name, descr);
           
            addStartNpc(Newbie_Helper);
            addSpawnId(Newbie_Helper);
            addTalkId(Newbie_Helper);
           
            if (!SPAWNED)
            {
                for (Location spawn : SPAWNS)
                {
                    addSpawn(Newbie_Helper, spawn, false, 0);
                }
                SPAWNED = true;
            }
        }
       
        @Override
        public String onSpawn(L2Npc npc)
        {
            ThreadPoolManager.getInstance().scheduleGeneral(new BufferAI(npc), 5000);
            return super.onSpawn(npc);
        }
       
        @Override
        public String onTalk(L2Npc npc, L2PcInstance player)
        {
            return "32327.htm";
        }
       
        protected class BufferAI implements Runnable
        {
            private final L2Npc _npc;
           
            // Skills
            private final SkillHolder HASTE_1 = new SkillHolder(4327, 1);
            private final SkillHolder HASTE_2 = new SkillHolder(5632, 1);
            private final SkillHolder CUBIC = new SkillHolder(4338, 1);
            private final SkillHolder[] FIGHTER_BUFFS =
            {
                new SkillHolder(4322, 1), // Wind Walk
                new SkillHolder(4323, 1), // Shield
                new SkillHolder(5637, 1), // Magic Barrier
                new SkillHolder(4324, 1), // Bless the Body
                new SkillHolder(4325, 1), // Vampiric Rage
                new SkillHolder(4326, 1), // Regeneration
            };
            private final SkillHolder[] MAGE_BUFFS =
            {
                new SkillHolder(4322, 1), // Wind Walk
                new SkillHolder(4323, 1), // Shield
                new SkillHolder(5637, 1), // Magic Barrier
                new SkillHolder(4328, 1), // Bless the Soul
                new SkillHolder(4329, 1), // Acumen
                new SkillHolder(4330, 1), // Concentration
                new SkillHolder(4331, 1), // Empower
            };
            private final SkillHolder[] SUMMON_BUFFS =
            {
                new SkillHolder(4322, 1), // Wind Walk
                new SkillHolder(4323, 1), // Shield
                new SkillHolder(5637, 1), // Magic Barrier
                new SkillHolder(4324, 1), // Bless the Body
                new SkillHolder(4325, 1), // Vampiric Rage
                new SkillHolder(4326, 1), // Regeneration
                new SkillHolder(4328, 1), // Bless the Soul
                new SkillHolder(4329, 1), // Acumen
                new SkillHolder(4330, 1), // Concentration
                new SkillHolder(4331, 1), // Empower
            };
           
            protected BufferAI(L2Npc caster)
            {
                _npc = caster;
            }
           
            @Override
            public void run()
            {
                if ((_npc == null) || !_npc.isVisible())
                {
                    return;
                }
               
                Collection<L2PcInstance> plrs = _npc.getKnownList().getKnownPlayers().values();
                for (L2PcInstance player : plrs)
                {
                    if ((player == null) || player.isInvul() || player.isDead() || (player.getLevel() > 75) || (player.getLevel() < 6) || player.isCursedWeaponEquipped() || (player.getKarma() != 0) || !_npc.isInsideRadius(player, 500, false, false))
                    {
                        continue;
                    }
                    // summons
                    if ((player.getSummon() != null) && player.getSummon().isServitor())
                    {
                        for (SkillHolder skills : SUMMON_BUFFS)
                        {
                            CastSummon(player.getSummon(), skills.getSkill());
                        }
                        if (player.getLevel() > 40)
                        {
                            CastSummon(player.getSummon(), HASTE_2.getSkill());
                        }
                        else
                        {
                            CastSummon(player.getSummon(), HASTE_1.getSkill());
                        }
                    }
                    // magos
                    if (player.isMageClass() && (player.getClassId() != ClassId.overlord) && (player.getClassId() != ClassId.warcryer))
                    {
                        for (SkillHolder skills : MAGE_BUFFS)
                        {
                            CastPlayer(player, skills.getSkill());
                        }
                    }
                    // warrios
                    else
                    {
                        for (SkillHolder skills : FIGHTER_BUFFS)
                        {
                            CastPlayer(player, skills.getSkill());
                        }
                        if (player.getLevel() > 40)
                        {
                            CastPlayer(player, HASTE_2.getSkill());
                        }
                        else
                        {
                            CastPlayer(player, HASTE_1.getSkill());
                        }
                    }
                    if ((player.getLevel() >= 16) && (player.getLevel() <= 34))
                    {
                        player.doSimultaneousCast(CUBIC.getSkill());
                    }
                }
                ThreadPoolManager.getInstance().scheduleGeneral(this, 3000);
            }
           
            // metodo para los players
            private boolean CastPlayer(L2PcInstance player, L2Skill skill)
            {
                if (player.getFirstEffect(skill) == null)
                {
                    skill.getEffects(_npc, player);
                    SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel()).getEffects(player, player);
                    return true;
                }
                return false;
            }
           
            // metodo para los summons
            private boolean CastSummon(L2Summon summon, L2Skill skill)
            {
                if (summon.getFirstEffect(skill) == null)
                {
                    skill.getEffects(_npc, summon);
                    SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel()).getEffects(summon, summon);
                    return true;
                }
                return false;
            }
        }
       
        public static void main(String[] args)
        {
            new NpcBufferGOD(NpcBufferGOD.class.getSimpleName(), "ai/npc");
        }
       
    }

 

 

htm: https://www.mediafire.com/file/vd5hy2cjfwf2lzj/TeriusBuff.htm/file

 

 

Edited by tensador27
new code l2jorion

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+ return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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