Looks like my problems never ending. Even trough the project 90+% done.
I am stuck and couldn't find a solution for one more thing.
I'm creating many guards for my protect. I mean, I don't want one and the same guard named 'Guard' or 'Security' to be spawned all over the peace areas. So I have many guards with different names to be more realistic.
Some guards patrol on safe farm lands, some standing at the village gates.
Everything is fine with guards who patrol, but the ones who should be standing at the gates is a bit messed up.
I can't make them stand still at the spawn spots, they waking around. I tried to change their walk speed to '0' , looked like it worked but faced another problem. I pretended to be karma, they chased and killed me but then they don't go back to their spawn spots (which are village gates). They just stand at the place where they killed me.
Checked all over server files, config and script files but couldn't find anything that could control guard actions.
Do you have any ideas how to make guards to go back to their spawn spots after killing a karma and stand still?
But at the same time leave the guards who patrol in the farm lands on the same configuration.
Where was I called a scammer? Is there any proof, etc.? There are a lot of reviews about our store online, etc.
https://zhyk.org/forum/showthread.php?t=1108673
🔍 Inventory 1.0 is a next-generation inventory system that stands out with its special minimal clothing system. Carefully designed and prepared according to the highest standards of your server, it not only enhances your gaming experience but also contributes to your server's infrastructure.
⚙️ Supported: QB-CORE
Features:
✅ Instant Delivery: All products you purchase will be instantly assigned to your account as soon as your payment is completed.
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✅ Minimalist Inventory System: This inventory system, with its visuals, animations, and mechanics, offers maximum efficiency without overwhelming your screen and limiting your roleplaying experience. It’s designed to be user-friendly while enhancing your roleplaying experience.
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✅ Performance Optimization: The system is optimized to avoid low FPS and performance drops. All features of the inventory run smoothly without affecting your server’s performance.
✅ Multilingual Support: With support for different languages, you can cater to an international player base and build a larger community on your server.
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Question
rtcxool
Hey guys,
Looks like my problems never ending. Even trough the project 90+% done.
I am stuck and couldn't find a solution for one more thing.
I'm creating many guards for my protect. I mean, I don't want one and the same guard named 'Guard' or 'Security' to be spawned all over the peace areas. So I have many guards with different names to be more realistic.
Some guards patrol on safe farm lands, some standing at the village gates.
Everything is fine with guards who patrol, but the ones who should be standing at the gates is a bit messed up.
I can't make them stand still at the spawn spots, they waking around. I tried to change their walk speed to '0' , looked like it worked but faced another problem. I pretended to be karma, they chased and killed me but then they don't go back to their spawn spots (which are village gates). They just stand at the place where they killed me.
Checked all over server files, config and script files but couldn't find anything that could control guard actions.
Do you have any ideas how to make guards to go back to their spawn spots after killing a karma and stand still?
But at the same time leave the guards who patrol in the farm lands on the same configuration.
Thank you so much for any help!
1 answer to this question
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