Looks like my problems never ending. Even trough the project 90+% done.
I am stuck and couldn't find a solution for one more thing.
I'm creating many guards for my protect. I mean, I don't want one and the same guard named 'Guard' or 'Security' to be spawned all over the peace areas. So I have many guards with different names to be more realistic.
Some guards patrol on safe farm lands, some standing at the village gates.
Everything is fine with guards who patrol, but the ones who should be standing at the gates is a bit messed up.
I can't make them stand still at the spawn spots, they waking around. I tried to change their walk speed to '0' , looked like it worked but faced another problem. I pretended to be karma, they chased and killed me but then they don't go back to their spawn spots (which are village gates). They just stand at the place where they killed me.
Checked all over server files, config and script files but couldn't find anything that could control guard actions.
Do you have any ideas how to make guards to go back to their spawn spots after killing a karma and stand still?
But at the same time leave the guards who patrol in the farm lands on the same configuration.
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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
I do what I like because I don't need to push myself to do things for L2 as a means of income. You, on the other hand, are here trying to scam people for $20k files...
But, since you're so talented and competent, I suppose you must be thriving on the fruits of your talents as an L2Off dev, no?
Oh wait
Guess not
Question
rtcxool
Hey guys,
Looks like my problems never ending. Even trough the project 90+% done.
I am stuck and couldn't find a solution for one more thing.
I'm creating many guards for my protect. I mean, I don't want one and the same guard named 'Guard' or 'Security' to be spawned all over the peace areas. So I have many guards with different names to be more realistic.
Some guards patrol on safe farm lands, some standing at the village gates.
Everything is fine with guards who patrol, but the ones who should be standing at the gates is a bit messed up.
I can't make them stand still at the spawn spots, they waking around. I tried to change their walk speed to '0' , looked like it worked but faced another problem. I pretended to be karma, they chased and killed me but then they don't go back to their spawn spots (which are village gates). They just stand at the place where they killed me.
Checked all over server files, config and script files but couldn't find anything that could control guard actions.
Do you have any ideas how to make guards to go back to their spawn spots after killing a karma and stand still?
But at the same time leave the guards who patrol in the farm lands on the same configuration.
Thank you so much for any help!
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