i have this code set up on vsd 2005, thefore i cannot find it into IDA the function sum, second people answer my ask in previous community, this was optimize by compiler. can there is any config for it, to don't optimize samples things?
#include<iostream>extern"C"{int sum(unsignedchar s1 =10,int s3 =25){
s3 = s1 *(s3);}}int main(){int y =50;int x =50;return0;}
ENCONTREI ESTE Start
_int64 start(){
unk_407610 =0;
sub_401660();return sub_401180();}
ENCONTREI ESTE MAIN
.text:0000000000402C10;int __cdecl main(int argc,constchar**argv,constchar**envp).text:0000000000402C10 main proc near ; CODE XREF: sub_401180+242↑p
.text:0000000000402C10; DATA XREF:.pdata:0000000000405258↓o ....text:0000000000402C10 sub rsp,28h.text:0000000000402C14 call sub_401620
.text:0000000000402C19 xor eax, eax
.text:0000000000402C1B add rsp,28h.text:0000000000402C1F retn
.text:0000000000402C1F main endp
.text:0000000000402C1F.text:0000000000401620 sub_401620 proc near ; CODE XREF: sub_401180+215↑p
.text:0000000000401620; main+4↓p
.text:0000000000401620 mov eax, cs:dword_407040
.text:0000000000401626 test eax, eax
.text:0000000000401628 jz short loc_401630
.text:000000000040162A retn
only now i am see that sum not have a return, i even not know as it have been compiled
what do u mean i want to change the normal weapons some weapons are working perftect some not getting th effect and the arcana has the effect above the weapons as u see ... i dont what is the probkenm
Stop paying for files that are already public and free.
Here you can download a fully working Interlude server with C4-like gameplay, including source code so you can compile it yourself and verify everything.
People will try to convince you that free releases are “broken”, “full of backdoors”, etc.
That’s exactly why I’m also providing the SVN with the full source – so you can:
Review the code yourself
Remove / modify whatever you don’t like
Compile your own binaries
What’s included
GX-EXT Interlude server (C4-style gameplay) – L2Off
Client Interlude tweaked for C4 gameplay
Public SVN with source code
Downloads:
Server GX-EXT:
https://www.mediafire.com/file/q5ipkjd36tnhfxv/L2OFF_C4_C4_ACU_GXEXT.rar/file
Client Interlude C4 Gameplay:
https://www.mediafire.com/file/rdkfc8wwau042oh/Cliente_Interlude_Jugabilidad_C4.rar/file
SVN (source code, delayed a couple of months to avoid reselling fresh work):
https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE
User: gx
Pass: gx
How to compile
To compile the source you will need:
Visual Studio 2005 (x64 toolset)
(Classic L2Off toolchain – yes, it’s old, but that’s what the original server uses.)
Use this as you want: learn, test, open your own server, or just audit the code.
But please, stop buying the same leaked/resold files over and over when you can get them here for free, with source, and actually know what you’re running.
hello guys im facing a problem with the weapons .. i want to add hero glow on s weapons arcana ,dragonic bow etc.. some weapons are work peftect .. some not for example i add the line
LineageEffect.e_u092_h for fists and didnt work didnt even get the hero glow.. and the arcana the glow is on the top of weapon not down side like hero zeus mace any ideas?.. or does anybody has the weapongrp.dat file ready ?
Question
Naelson
i have this code set up on vsd 2005, thefore i cannot find it into IDA the function sum, second people answer my ask in previous community, this was optimize by compiler. can there is any config for it, to don't optimize samples things?
only now i am see that sum not have a return, i even not know as it have been compiled
Edited by Naelson2 answers to this question
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