Jump to content

Recommended Posts

Posted

Where the reference to the effect is indicated: LineageEffect.e_u093_a - this is move click
I want to change it but can't find where, I'll think on nwindow.dll?

Posted
36 minutes ago, Nakein23 said:

Where the reference to the effect is indicated: LineageEffect.e_u093_a - this is move click
I want to change it but can't find where, I'll think on nwindow.dll?

e_u093_a:

LineageEffectsTextures.utx - here you can find textures for this move click.

 

It's editable, not easy, but possible.

Example of my works:

 

Posted
8 minutes ago, NevesOma said:

e_u093_a:

LineageEffectsTextures.utx - here you can find textures for this move click.

 

It's editable, not easy, but possible.

Example of my works:

 

THX but i search not textures. i have decompile lineageEffect. i wanna make new package .u with move click and add him in client, but dunno already where i can search him. 

Posted
5 minutes ago, Nakein23 said:

THX but i search not textures. i have decompile lineageEffect. i wanna make new package .u with move click and add him in client, but dunno already where i can search him. 


	Begin Object Class=SpriteEmitter Name=SpriteEmitter12
		UseDirectionAs=PTDU_Normal
		UseColorScale=true
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.471429,Color=(B=212,G=212,R=212,A=255))
		ColorScale(2)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		ColorScaleRepeats=100.0
		ColorMultiplierRange=(X=(Min=0.3,Max=0.3),Y=(Min=0.4,Max=0.4),Z=(Min=1.0,Max=1.0))
		Opacity=0.6
		MaxParticles=1
		Name="base1"
		StartLocationOffset=(X=0.0,Y=0.0,Z=1.0)
		SpinParticles=true
		SpinCCWorCW=(X=0.0,Y=0.5,Z=0.5)
		UseSizeScale=true
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=1.0)
		SizeScale(1)=(RelativeTime=0.46,RelativeSize=0.9)
		SizeScale(2)=(RelativeTime=1.0,RelativeSize=1.0)
		SizeScaleRepeats=99.0
		StartSizeRange=(X=(Min=7.0,Max=7.0),Y=(Min=7.0,Max=7.0),Z=(Min=7.0,Max=7.0))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0143'
		TextureUSubdivisions=1
		TextureVSubdivisions=2
		UseRandomSubdivision=true
		SubdivisionStart=1
		SubdivisionEnd=2
		LifetimeRange=(Min=100.0,Max=100.0)
	End Object
	Emitters(0)=SpriteEmitter'SpriteEmitter12'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter14
		UseDirectionAs=PTDU_Up
		Acceleration=(X=0.0,Y=0.0,Z=0.014)
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		Opacity=0.2
		FadeOutStartTime=1.0
		MaxParticles=1
		Name="dark"
		StartLocationRange=(X=(Min=0.0,Max=0.0),Y=(Min=0.0,Max=0.0),Z=(Min=13.5,Max=13.5))
		UseSizeScale=true
		UseRegularSizeScale=false
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=1.0)
		SizeScale(1)=(RelativeTime=0.14,RelativeSize=1.1)
		SizeScale(2)=(RelativeTime=1.0,RelativeSize=1.0)
		StartSizeRange=(X=(Min=5.4,Max=5.4),Y=(Min=8.0,Max=8.0),Z=(Min=5.6,Max=5.6))
		InitialParticlesPerSecond=10000.0
		AutomaticInitialSpawning=false
		DrawStyle=PTDS_Darken
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0154'
		LifetimeRange=(Min=1.0,Max=1.0)
		StartVelocityRange=(X=(Min=0.0,Max=0.0),Y=(Min=0.0,Max=0.0),Z=(Min=0.007,Max=0.007))
	End Object
	Emitters(1)=SpriteEmitter'SpriteEmitter14'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter15
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		Opacity=0.6
		MaxParticles=1
		Name="Lock"
		StartLocationOffset=(X=0.0,Y=0.0,Z=13.0)
		UniformSize=true
		StartSizeRange=(X=(Min=10.5,Max=10.5),Y=(Min=10.5,Max=10.5),Z=(Min=10.5,Max=10.5))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		DrawStyle=PTDS_Brighten
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0151'
		LifetimeRange=(Min=100.0,Max=100.0)
	End Object
	Emitters(2)=SpriteEmitter'SpriteEmitter15'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter16
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		Opacity=0.8
		MaxParticles=1
		Name="Core"
		StartLocationOffset=(X=0.0,Y=0.0,Z=13.0)
		SpinsPerSecondRange=(X=(Min=0.0,Max=0.2),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		StartSpinRange=(X=(Min=0.0,Max=1.0),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		UseSizeScale=true
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=1.0)
		SizeScale(1)=(RelativeTime=0.3,RelativeSize=0.95)
		SizeScale(2)=(RelativeTime=1.0,RelativeSize=1.0)
		SizeScaleRepeats=199.0
		StartSizeRange=(X=(Min=6.3,Max=6.3),Y=(Min=6.3,Max=6.3),Z=(Min=6.3,Max=6.3))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		DrawStyle=PTDS_Brighten
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0153'
		SubdivisionEnd=1
		LifetimeRange=(Min=100.0,Max=100.0)
	End Object
	Emitters(3)=SpriteEmitter'SpriteEmitter16'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter17
		UseColorScale=true
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.221429,Color=(B=207,G=132,R=48,A=255))
		ColorScale(2)=(RelativeTime=0.55,Color=(B=0,G=0,R=0,A=255))
		ColorScale(3)=(RelativeTime=1.0,Color=(B=0,G=0,R=0,A=255))
		Opacity=0.75
		FadeOutStartTime=1.0
		MaxParticles=1
		Name="Wave"
		StartLocationOffset=(X=0.0,Y=0.0,Z=13.0)
		SpinsPerSecondRange=(X=(Min=0.0,Max=0.2),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		StartSpinRange=(X=(Min=0.0,Max=1.0),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		UseSizeScale=true
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=0.8)
		SizeScale(1)=(RelativeTime=0.11,RelativeSize=1.5)
		SizeScale(2)=(RelativeTime=0.2,RelativeSize=1.9)
		SizeScale(3)=(RelativeTime=0.41,RelativeSize=2.2)
		SizeScale(4)=(RelativeTime=1.0,RelativeSize=2.5)
		StartSizeRange=(X=(Min=7.7,Max=7.7),Y=(Min=7.7,Max=7.7),Z=(Min=7.7,Max=7.7))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0152'
		LifetimeRange=(Min=1.0,Max=1.0)
	End Object
	Emitters(4)=SpriteEmitter'SpriteEmitter17'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter18
		UseDirectionAs=PTDU_Up
		Acceleration=(X=0.0,Y=0.0,Z=0.014)
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		Opacity=0.4
		FadeOutStartTime=1.0
		MaxParticles=1
		Name="Xtal"
		StartLocationRange=(X=(Min=0.0,Max=0.0),Y=(Min=0.0,Max=0.0),Z=(Min=13.5,Max=13.5))
		UseSizeScale=true
		UseRegularSizeScale=false
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=1.0)
		SizeScale(1)=(RelativeTime=0.14,RelativeSize=1.1)
		SizeScale(2)=(RelativeTime=1.0,RelativeSize=1.0)
		StartSizeRange=(X=(Min=4.5,Max=4.5),Y=(Min=6.5,Max=6.5),Z=(Min=5.6,Max=5.6))
		InitialParticlesPerSecond=10000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0154'
		LifetimeRange=(Min=1.0,Max=1.0)
		StartVelocityRange=(X=(Min=0.0,Max=0.0),Y=(Min=0.0,Max=0.0),Z=(Min=0.007,Max=0.007))
	End Object
	Emitters(5)=SpriteEmitter'SpriteEmitter18'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter19
		UseColorScale=true
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.125,Color=(B=207,G=132,R=48,A=255))
		ColorScale(2)=(RelativeTime=0.271429,Color=(B=0,G=0,R=0,A=255))
		ColorScale(3)=(RelativeTime=1.0,Color=(B=0,G=0,R=0,A=255))
		Opacity=0.6
		FadeOutStartTime=1.0
		MaxParticles=1
		Name="glow"
		StartLocationOffset=(X=0.0,Y=0.0,Z=13.0)
		SpinsPerSecondRange=(X=(Min=0.0,Max=0.2),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		StartSpinRange=(X=(Min=0.0,Max=1.0),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=0.8)
		SizeScale(1)=(RelativeTime=0.11,RelativeSize=1.5)
		SizeScale(2)=(RelativeTime=0.2,RelativeSize=1.9)
		SizeScale(3)=(RelativeTime=0.41,RelativeSize=2.2)
		SizeScale(4)=(RelativeTime=1.0,RelativeSize=2.5)
		StartSizeRange=(X=(Min=5.6,Max=5.6),Y=(Min=5.6,Max=5.6),Z=(Min=5.6,Max=5.6))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0143'
		TextureUSubdivisions=1
		TextureVSubdivisions=2
		SubdivisionStart=1
		SubdivisionEnd=2
		LifetimeRange=(Min=1.0,Max=1.0)
	End Object
	Emitters(6)=SpriteEmitter'SpriteEmitter19'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter20
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		Opacity=0.6
		FadeOutStartTime=0.5
		MaxParticles=1
		Name="Ring"
		StartLocationOffset=(X=0.0,Y=0.0,Z=13.0)
		SpinParticles=true
		SpinCCWorCW=(X=0.0,Y=0.5,Z=0.5)
		SpinsPerSecondRange=(X=(Min=0.02,Max=0.02),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=1.0)
		SizeScale(1)=(RelativeTime=0.3,RelativeSize=0.99)
		SizeScale(2)=(RelativeTime=1.0,RelativeSize=1.0)
		SizeScaleRepeats=49.0
		StartSizeRange=(X=(Min=10.5,Max=10.5),Y=(Min=10.5,Max=10.5),Z=(Min=10.5,Max=10.5))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		DrawStyle=PTDS_Brighten
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0150'
		SubdivisionEnd=1
		LifetimeRange=(Min=100.0,Max=100.0)
		UseVelocityScale=true
		VelocityScale(0)=(RelativeTime=0.0,RelativeVelocity=(X=0.0,Y=0.0,Z=1.0))
		VelocityScale(1)=(RelativeTime=0.5,RelativeVelocity=(X=0.0,Y=0.0,Z=-1.0))
		VelocityScale(2)=(RelativeTime=1.0,RelativeVelocity=(X=0.0,Y=0.0,Z=1.0))
	End Object
	Emitters(7)=SpriteEmitter'SpriteEmitter20'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter21
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.225,Color=(B=207,G=132,R=48,A=255))
		ColorScale(2)=(RelativeTime=0.557143,Color=(B=0,G=0,R=0,A=255))
		ColorScale(3)=(RelativeTime=1.0,Color=(B=0,G=0,R=0,A=255))
		Opacity=0.5
		FadeOutStartTime=0.06
		FadeOut=true
		MaxParticles=1
		RespawnDeadParticles=false
		Name="RingGlow"
		StartLocationOffset=(X=0.0,Y=0.0,Z=13.0)
		SpinsPerSecondRange=(X=(Min=0.0,Max=0.2),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		StartSpinRange=(X=(Min=0.0,Max=1.0),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=0.8)
		SizeScale(1)=(RelativeTime=0.11,RelativeSize=1.5)
		SizeScale(2)=(RelativeTime=0.2,RelativeSize=1.9)
		SizeScale(3)=(RelativeTime=0.41,RelativeSize=2.2)
		SizeScale(4)=(RelativeTime=1.0,RelativeSize=2.5)
		StartSizeRange=(X=(Min=10.5,Max=10.5),Y=(Min=10.5,Max=10.5),Z=(Min=10.5,Max=10.5))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0152'
		LifetimeRange=(Min=0.3,Max=0.3)
	End Object
	Emitters(8)=SpriteEmitter'SpriteEmitter21'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter22
		UseColorScale=true
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.471429,Color=(B=212,G=212,R=212,A=255))
		ColorScale(2)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		ColorScaleRepeats=100.0
		FadeOutStartTime=0.06
		FadeOut=true
		MaxParticles=1
		RespawnDeadParticles=false
		Name="point"
		StartLocationOffset=(X=0.0,Y=0.0,Z=2.0)
		SpinParticles=true
		SpinCCWorCW=(X=0.0,Y=0.5,Z=0.5)
		UseSizeScale=true
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=1.0)
		SizeScale(1)=(RelativeTime=0.39,RelativeSize=0.9)
		SizeScale(2)=(RelativeTime=1.0,RelativeSize=0.01)
		StartSizeRange=(X=(Min=5.0,Max=5.0),Y=(Min=5.0,Max=5.0),Z=(Min=5.0,Max=5.0))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0137'
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		UseRandomSubdivision=true
		SubdivisionEnd=1
		LifetimeRange=(Min=0.5,Max=0.5)
	End Object
	Emitters(9)=SpriteEmitter'SpriteEmitter22'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter23
		UseDirectionAs=PTDU_Normal
		UseColorScale=true
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.221429,Color=(B=207,G=132,R=48,A=255))
		ColorScale(2)=(RelativeTime=0.55,Color=(B=0,G=0,R=0,A=255))
		ColorScale(3)=(RelativeTime=1.0,Color=(B=0,G=0,R=0,A=255))
		FadeOutStartTime=1.0
		MaxParticles=1
		RespawnDeadParticles=false
		Name="BaseWave"
		StartLocationOffset=(X=0.0,Y=0.0,Z=2.0)
		SpinsPerSecondRange=(X=(Min=0.0,Max=0.2),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		StartSpinRange=(X=(Min=0.0,Max=1.0),Y=(Min=0.0,Max=0.0),Z=(Min=0.0,Max=0.0))
		UseSizeScale=true
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=0.8)
		SizeScale(1)=(RelativeTime=0.11,RelativeSize=1.5)
		SizeScale(2)=(RelativeTime=0.2,RelativeSize=1.9)
		SizeScale(3)=(RelativeTime=0.41,RelativeSize=2.2)
		SizeScale(4)=(RelativeTime=1.0,RelativeSize=2.5)
		StartSizeRange=(X=(Min=7.0,Max=7.0),Y=(Min=7.0,Max=7.0),Z=(Min=7.0,Max=7.0))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.etc.fx_m_t0152'
		LifetimeRange=(Min=0.8,Max=0.8)
	End Object
	Emitters(10)=SpriteEmitter'SpriteEmitter23'
	Begin Object Class=SpriteEmitter Name=SpriteEmitter24
		UseDirectionAs=PTDU_Normal
		ColorScale(0)=(RelativeTime=0.0,Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.471429,Color=(B=212,G=212,R=212,A=255))
		ColorScale(2)=(RelativeTime=1.0,Color=(B=255,G=255,R=255,A=255))
		ColorScaleRepeats=100.0
		ColorMultiplierRange=(X=(Min=0.3,Max=0.3),Y=(Min=0.4,Max=0.4),Z=(Min=1.0,Max=1.0))
		FadeOutStartTime=0.048
		FadeOut=true
		MaxParticles=1
		RespawnDeadParticles=false
		Name="base2"
		StartLocationOffset=(X=0.0,Y=0.0,Z=1.0)
		SpinParticles=true
		SpinCCWorCW=(X=0.0,Y=0.5,Z=0.5)
		UseRegularSizeScale=false
		UniformSize=true
		SizeScale(0)=(RelativeTime=0.0,RelativeSize=1.0)
		SizeScale(1)=(RelativeTime=0.46,RelativeSize=0.9)
		SizeScale(2)=(RelativeTime=1.0,RelativeSize=1.0)
		SizeScaleRepeats=99.0
		StartSizeRange=(X=(Min=10.0,Max=10.0),Y=(Min=10.0,Max=10.0),Z=(Min=10.0,Max=10.0))
		InitialParticlesPerSecond=1000.0
		AutomaticInitialSpawning=false
		Texture=Texture'LineageEffectsTextures.Particles.fx_m_t0143'
		TextureUSubdivisions=1
		TextureVSubdivisions=2
		UseRandomSubdivision=true
		SubdivisionStart=1
		SubdivisionEnd=2
		LifetimeRange=(Min=0.3,Max=0.3)
	End Object
	Emitters(11)=SpriteEmitter'SpriteEmitter24'
	bNoDelete=false
	LifeSpan=30.0
	Tag="Emitter"

 

Guest
This topic is now closed to further replies.
×
×
  • Create New...