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AutoPotions to l2jsunrice


package handlers.voicedcommandhandlers;

import l2r.gameserver.handler.IItemHandler;
import l2r.gameserver.handler.IVoicedCommandHandler;
import l2r.gameserver.handler.ItemHandler;
import l2r.gameserver.model.actor.instance.L2PcInstance;
import l2r.gameserver.model.items.instance.L2ItemInstance;

import java.util.HashMap;

/**
 * @author root
 * @date: 20/01/2021 at 23:15
 * Description : autocp / automp / autohp item use.
 */
public class AutoPotion implements IVoicedCommandHandler {

    //*******Config Section*****************/
    //    *********************** Potion ItemID
    private static final int ID_HEAL_CP = 5592;
    private static final int ID_HEAL_MP = 728;
    private static final int ID_HEAL_HP = 1539;
    //*********************** USE FULL
    //Enable/Disable voicecoomand
    private static final boolean ACP_ON = true;
    //    Min lvl for use ACP
    private static final int ACP_MIN_LVL = 0;
    private static final int ACP_HP_LVL = 70;
    private static final int ACP_CP_LVL = 70;
    private static final int ACP_MP_LVL = 70;
    private static final int ACP_MILI_SECONDS_FOR_LOOP = 1000;
    //Only for premium user?
    private static final boolean ACP_PREMIUM = false;
    // Automatic regen : Default ACP/MP/HP
    private static final boolean ACP_CP = true;
    private static final boolean ACP_MP = true;
    private static final boolean ACP_HP = true;
    private static final HashMap<String, Thread> userAcpMap = new HashMap<String, Thread>();

    private static String[] _voicedCommands = {
                    "acpon",
                    "acpoff"
    };

    @Override
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params) {
        if (activeChar == null) {
            return false;
        }

        if (command.equals("acpon")) {
            if (!ACP_ON) {
                activeChar.sendMessage("The function is disabled on the server!");
                return false;
            } else {
                if (userAcpMap.containsKey(activeChar.toString())) {
                    activeChar.sendMessage("Already included!");
                } else {
                    activeChar.sendMessage("Acp enabled!");
                    Thread t = new Thread(new AcpHealer(activeChar));
                    userAcpMap.put(activeChar.toString(), t);
                    t.start();
                    return true;
                }
            }
        } else if (command.equals("acpoff")) {
            if (!userAcpMap.containsKey(activeChar.toString())) {
                activeChar.sendMessage("Was not included");
            } else {
                userAcpMap.remove(activeChar.toString()) //here we get thread and remove it from map
                        .interrupt(); //and interrupt it
                activeChar.sendMessage("Disabled");
            }
        }
        return false;
    }

    @Override
    public String[] getVoicedCommandList() {
        return _voicedCommands;
    }

    private class AcpHealer implements Runnable {

        L2PcInstance activeChar;

        public AcpHealer(L2PcInstance activeChar) {
            this.activeChar = activeChar;
        }

        @Override
        public void run() {
            try {
                while (true) {
//                  Checking the level
                    if (activeChar.getLevel() >= ACP_MIN_LVL) {
//                        We check if we need a premium
                        if (!(activeChar.isPremium() && ACP_PREMIUM)) {
//                            Checking if we have at least one can of something
                            L2ItemInstance cpBottle = activeChar.getInventory().getItemByItemId(ID_HEAL_CP);
                            L2ItemInstance hpBottle = activeChar.getInventory().getItemByItemId(ID_HEAL_HP);
                            L2ItemInstance mpBottle = activeChar.getInventory().getItemByItemId(ID_HEAL_MP);

                            if (hpBottle != null && hpBottle.getCount() > 0) {
//                               Checking our health
                                if ((activeChar.getStatus().getCurrentHp() / activeChar.getMaxHp()) * 100 < ACP_HP_LVL && ACP_HP) {
                                    IItemHandler handlerHP = ItemHandler.getInstance().getHandler(hpBottle.getEtcItem());
                                    if (handlerHP != null) {
                                        handlerHP.useItem(activeChar, hpBottle, true);
                                        activeChar.sendMessage("ACP: Restored HP");
                                    }
                                }
//                               Checking our CP level
                                if (cpBottle != null && cpBottle.getCount() > 0) {
                                    if ((activeChar.getStatus().getCurrentCp() / activeChar.getMaxCp()) * 100 < ACP_CP_LVL && ACP_CP) {
                                        IItemHandler handlerCP = ItemHandler.getInstance().getHandler(cpBottle.getEtcItem());
                                        if (handlerCP != null) {
                                            handlerCP.useItem(activeChar, cpBottle, true);
                                            activeChar.sendMessage("ACP: Restored CP");
                                        }
                                    }
                                }
//                              Checking our MP level
                                if (mpBottle != null && mpBottle.getCount() > 0) {
                                    if ((activeChar.getStatus().getCurrentMp() / activeChar.getMaxMp()) * 100 < ACP_MP_LVL && ACP_MP) {
                                        IItemHandler handlerMP = ItemHandler.getInstance().getHandler(mpBottle.getEtcItem());
                                        if (handlerMP != null) {
                                            handlerMP.useItem(activeChar, mpBottle, true);
                                            activeChar.sendMessage("ACP: Restored MP");
                                        }
                                    }
                                }
                            } else {
                                activeChar.sendMessage("[ACP] Incorrect item count");
                                return;
                            }
                        } else {
                            activeChar.sendMessage("Available only to premium characters!");
                            return;
                        }
                    } else {
                        activeChar.sendMessage("Available only " + ACP_MIN_LVL + " level!");
                        return;
                    }
                    Thread.sleep(ACP_MILI_SECONDS_FOR_LOOP);
                }
            } catch (InterruptedException e) {
                //nothing
            } catch (Exception e) {
                _log.warn(e.getMessage(), e);
                Thread.currentThread().interrupt();
            } finally {
                userAcpMap.remove(activeChar.toString());
            }
        }
    }
}


 

 

 

  • Thanks 1
  • 1 month later...
Posted (edited)
On 2/8/2021 at 10:11 PM, L2JC-Developer said:
  Hide contents

 

AutoPotions to l2jsunrice





package handlers.voicedcommandhandlers;

import l2r.gameserver.handler.IItemHandler;
import l2r.gameserver.handler.IVoicedCommandHandler;
import l2r.gameserver.handler.ItemHandler;
import l2r.gameserver.model.actor.instance.L2PcInstance;
import l2r.gameserver.model.items.instance.L2ItemInstance;

import java.util.HashMap;

/**
 * @author root
 * @date: 20/01/2021 at 23:15
 * Description : autocp / automp / autohp item use.
 */
public class AutoPotion implements IVoicedCommandHandler {

    //*******Config Section*****************/
    //    *********************** Potion ItemID
    private static final int ID_HEAL_CP = 5592;
    private static final int ID_HEAL_MP = 728;
    private static final int ID_HEAL_HP = 1539;
    //*********************** USE FULL
    //Enable/Disable voicecoomand
    private static final boolean ACP_ON = true;
    //    Min lvl for use ACP
    private static final int ACP_MIN_LVL = 0;
    private static final int ACP_HP_LVL = 70;
    private static final int ACP_CP_LVL = 70;
    private static final int ACP_MP_LVL = 70;
    private static final int ACP_MILI_SECONDS_FOR_LOOP = 1000;
    //Only for premium user?
    private static final boolean ACP_PREMIUM = false;
    // Automatic regen : Default ACP/MP/HP
    private static final boolean ACP_CP = true;
    private static final boolean ACP_MP = true;
    private static final boolean ACP_HP = true;
    private static final HashMap<String, Thread> userAcpMap = new HashMap<String, Thread>();

    private static String[] _voicedCommands = {
                    "acpon",
                    "acpoff"
    };

    @Override
    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params) {
        if (activeChar == null) {
            return false;
        }

        if (command.equals("acpon")) {
            if (!ACP_ON) {
                activeChar.sendMessage("The function is disabled on the server!");
                return false;
            } else {
                if (userAcpMap.containsKey(activeChar.toString())) {
                    activeChar.sendMessage("Already included!");
                } else {
                    activeChar.sendMessage("Acp enabled!");
                    Thread t = new Thread(new AcpHealer(activeChar));
                    userAcpMap.put(activeChar.toString(), t);
                    t.start();
                    return true;
                }
            }
        } else if (command.equals("acpoff")) {
            if (!userAcpMap.containsKey(activeChar.toString())) {
                activeChar.sendMessage("Was not included");
            } else {
                userAcpMap.remove(activeChar.toString()) //here we get thread and remove it from map
                        .interrupt(); //and interrupt it
                activeChar.sendMessage("Disabled");
            }
        }
        return false;
    }

    @Override
    public String[] getVoicedCommandList() {
        return _voicedCommands;
    }

    private class AcpHealer implements Runnable {

        L2PcInstance activeChar;

        public AcpHealer(L2PcInstance activeChar) {
            this.activeChar = activeChar;
        }

        @Override
        public void run() {
            try {
                while (true) {
//                  Checking the level
                    if (activeChar.getLevel() >= ACP_MIN_LVL) {
//                        We check if we need a premium
                        if (!(activeChar.isPremium() && ACP_PREMIUM)) {
//                            Checking if we have at least one can of something
                            L2ItemInstance cpBottle = activeChar.getInventory().getItemByItemId(ID_HEAL_CP);
                            L2ItemInstance hpBottle = activeChar.getInventory().getItemByItemId(ID_HEAL_HP);
                            L2ItemInstance mpBottle = activeChar.getInventory().getItemByItemId(ID_HEAL_MP);

                            if (hpBottle != null && hpBottle.getCount() > 0) {
//                               Checking our health
                                if ((activeChar.getStatus().getCurrentHp() / activeChar.getMaxHp()) * 100 < ACP_HP_LVL && ACP_HP) {
                                    IItemHandler handlerHP = ItemHandler.getInstance().getHandler(hpBottle.getEtcItem());
                                    if (handlerHP != null) {
                                        handlerHP.useItem(activeChar, hpBottle, true);
                                        activeChar.sendMessage("ACP: Restored HP");
                                    }
                                }
//                               Checking our CP level
                                if (cpBottle != null && cpBottle.getCount() > 0) {
                                    if ((activeChar.getStatus().getCurrentCp() / activeChar.getMaxCp()) * 100 < ACP_CP_LVL && ACP_CP) {
                                        IItemHandler handlerCP = ItemHandler.getInstance().getHandler(cpBottle.getEtcItem());
                                        if (handlerCP != null) {
                                            handlerCP.useItem(activeChar, cpBottle, true);
                                            activeChar.sendMessage("ACP: Restored CP");
                                        }
                                    }
                                }
//                              Checking our MP level
                                if (mpBottle != null && mpBottle.getCount() > 0) {
                                    if ((activeChar.getStatus().getCurrentMp() / activeChar.getMaxMp()) * 100 < ACP_MP_LVL && ACP_MP) {
                                        IItemHandler handlerMP = ItemHandler.getInstance().getHandler(mpBottle.getEtcItem());
                                        if (handlerMP != null) {
                                            handlerMP.useItem(activeChar, mpBottle, true);
                                            activeChar.sendMessage("ACP: Restored MP");
                                        }
                                    }
                                }
                            } else {
                                activeChar.sendMessage("[ACP] Incorrect item count");
                                return;
                            }
                        } else {
                            activeChar.sendMessage("Available only to premium characters!");
                            return;
                        }
                    } else {
                        activeChar.sendMessage("Available only " + ACP_MIN_LVL + " level!");
                        return;
                    }
                    Thread.sleep(ACP_MILI_SECONDS_FOR_LOOP);
                }
            } catch (InterruptedException e) {
                //nothing
            } catch (Exception e) {
                _log.warn(e.getMessage(), e);
                Thread.currentThread().interrupt();
            } finally {
                userAcpMap.remove(activeChar.toString());
            }
        }
    }
}

 

 

 

 

 

 

It has bugs.
 1st of all: thread.sleep is for all potions.
if loop=1000 then your hp pots (which need 15sec) will be like you trying t activated over and over as result if many char uses ".acpon" server will glitch.
And if loop=15000 then this code is useless for cp and mp pots

Edited by Irrelevant
  • 4 weeks later...

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+import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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