Jump to content

Recommended Posts

  • 4 months later...
Posted

Christmas Deal, Classic Release, New Update and Price Increase after Christmas Deal is over:

 

🎁 BUY 2 GET 1 FOR FREE - CHRISTMAS DEAL! 🎁

 

Make your friends happy by gifting them the third free Interface!

 

Event Ends on 05. 01. 2023 at 00:00 GMT+1.

 

After the Christmas Deal is over (after 05. 01. 2023 at 00:00 GMT+1) the price of the H5 Interface will increase to 29.99€, matching the price of the Classic Interface.

 

Inventory Macro Chat Commands Update:

 

 

Classic Interface - Release

The Classic Interface License is now available for Purchase! - 30€

Currently working only on Lineage2Dex, support for other servers will be added soon.

Features:  

🔹All Lineage 2 Dex Server Features  

🔹Enemy Buff Timers  

🔹On Screen Cooldowns  

🔹Inventory Macros  

🔹Cancel Information  

🔹Chat Commands

🔹Items and Skills show Class ID  

🔹Chat Spam Filter  

🔹Loop Macros

 

New features and fixes will be released on an almost daily basis, until all of the big features of the HighFive Interface have been added.

  • 2 weeks later...
Posted
On 12/29/2022 at 11:50 PM, Somik said:

Christmas Deal, Classic Release, New Update and Price Increase after Christmas Deal is over:

 

🎁 BUY 2 GET 1 FOR FREE - CHRISTMAS DEAL! 🎁

 

Make your friends happy by gifting them the third free Interface!

 

Event Ends on 05. 01. 2023 at 00:00 GMT+1.

 

After the Christmas Deal is over (after 05. 01. 2023 at 00:00 GMT+1) the price of the H5 Interface will increase to 29.99€, matching the price of the Classic Interface.

 

Inventory Macro Chat Commands Update:

 

 

Classic Interface - Release

The Classic Interface License is now available for Purchase! - 30€

Currently working only on Lineage2Dex, support for other servers will be added soon.

Features:  

🔹All Lineage 2 Dex Server Features  

🔹Enemy Buff Timers  

🔹On Screen Cooldowns  

🔹Inventory Macros  

🔹Cancel Information  

🔹Chat Commands

🔹Items and Skills show Class ID  

🔹Chat Spam Filter  

🔹Loop Macros

 

New features and fixes will be released on an almost daily basis, until all of the big features of the HighFive Interface have been added.

 

  • 5 months later...
Posted

UPDATE 1.3.0

 

Update Video:

 

 

H5 User and Server Interface:

Item Drop Window - Shows Item Drops and Quest Rewards On Screen.

 

Item Drop Window Settings

  • Show Item Names
  • Show Adena
  • Play Sound

Drop Animation - Shows Animations for Items on ground.

 

Target Circle- Shows a Yellow Circle around your current target. Chat Close - Ability to Close Chat, which leaves a chat icon.

 

On Target Damage - Shows damage, crits, evades, resists, debuffs on the target.

 

Fixes:

Fixed Default Position for Inventory Macro Window.

Various Small Optimizations and Improvements.

 

Server Interface:

New Customization Options: - Administrators can turn it ON/OFF

  • Olympiadstat and Enemy Class on Start
  • Olympiad Target Window Clickable
  • Olympiad Damage Counter
  • Olympiad Enemy Trigger Buffs
  • Next Target Long
  • Auto Play
  • Premium Only Auto Play
  • Premium Item Class ID - Sets which item should be used for Premium. Any feature can be linked to premium on request.

Daily Reward Window

Usage: Server sends Item ClassID and TimeRemaining to the client after entering the game.

 

Auto Play - Auto Farm Window.

Automatically Disables in Peace Zone.

Help Window - Explains how to use the feature in EN, RU and PT languages.

 

Auto Play Settings

  • Changing Target Range
  • Choose to Target from Player or Saved Position
  • Skills/Actions/Pet Skills/Pet Actions
  • Low Life Skills - Used when under 60% Health.
  • Self Buffs/Pet Buffs

Auto Play Options:

  • Premium Only - Can specify if the feature can be used only by players that currently have Premium.
  • Time Limit - Can set a Time Limit for how long the feature can be used for.
  • Somik changed the title to INTERFACE - SOMIK PATCH - H5 (New Update)
Posted

🎁 BUY 2 GET 1 FOR FREE - CHRISTMAS DEAL! 🎁

 

Make your friends happy by gifting them the third free Interface!

 

Event Ends on 05. 01. 2024 at 00:00 GMT+1.

 

New Update coming in the next few days, Merry Christmas!

  • 3 months later...
  • 1 month later...
  • 6 months later...
  • 1 year later...
  • 2 weeks later...
  • 4 weeks later...
Posted

I am customer of somic. He doing really good job he know how to work. But support level is kinda low. Not sure maybe big stun in real - life. If he have more customer maybe more support will come for us 🙂

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ============================================================               CLExt Classic Interlude: v7.80 ============================================================   01. Fixed ValidateLocation handling and player/client position synchronization. 02. Added protection against invalid coordinates and characters falling under the map. 03. Improved XY/Z position and heading validation. 04. Fixed MoveToLocation and MoveToPawn packet conversion and target validation. 05. Fixed TargetSelected, TargetUnselected and MyTargetSelected packet handling. 06. Improved GeoData Z-location handling and disabled unsafe PathNode modifications. 07. Added ExUserInfoInventoryWeight support. 08. Fixed inventory weight and maximum load synchronization. 09. Fixed incorrect 0% inventory weight after character login. 10. Added automatic inventory weight updates after EnterWorld and inventory changes. 11. Added inventory weight packet spam protection and safe weight caching. 12. Fixed BuyList and SellList inventory, slot and weight synchronization. 13. Improved NPC target and Buy/Sell packet validation. 14. Reworked mail attachment inventory and weight validation. 15. Added all-or-nothing mail attachment receiving and safe retry handling. 16. Fixed stackable mail attachment validation and INT_MAX overflow protection. 17. Improved COD Adena validation and post-mail inventory weight refresh. 18. Improved Warehouse Deposit and Withdraw validation. 19. Added protection against malformed warehouse item counts, DBIDs and amounts. 20. Added warehouse INT_MAX, CItem and pSID validation. 21. Improved warehouse anti-dupe protection. 22. Reworked the HTML Cache system for improved stability and memory usage. 23. Added lazy HTML loading instead of loading ~20,000 files during startup. 24. Fixed HTML Cache startup crashes with large HTML collections. 25. Added thread-safe HTML Cache access and Clear/Reload support. 26. Added bad allocation, invalid HTML and oversized HTML protection. 27. Reduced HTML Cache RAM usage, startup allocations and disk I/O. 28. Added HTML Caching ON/OFF with live HTM loading support. 29. Fixed ToggleCachingHook and added VS2005-compatible live HTML handling. 30. Fixed ShortcutInit processing and skill synchronization order. 31. Improved shortcut item validation, augmentation handling and va_list safety. 32. Added LiveMode Ability Point system. 33. Added inventory-item-based Ability Points with configurable pointItemId. 34. Preserved the original level-based Ability Point system as fallback. 35. Fixed incorrect Ability Point display and inventory synchronization. 36. Improved Ability skill learning and point validation. 37. Improved OfflineShopRestore loading and FakePC/DBID handling. 38. Added safer OfflineShopRestore socket limits and batch processing. 39. Prevented thousands of restore sockets from loading simultaneously. 40. Added delayed, non-blocking OfflineShopRestore after server startup. 41. Improved OnEnterWorld initialization order and stability. 42. Improved inventory weight, SkillList and acquired-skill initialization after login. 43. Added VIP integration to the EnterWorld process. 44. Added safe UserExtData initialization without modifying the native User structure. 45. Improved duplicate Bronch Jewel and equipped-slot protection. 46. Improved Bracelet, Belt, Bronch and general UseItem validation. 47. Improved general packet, UserSocket, User, pSD and Creature validation. 48. Added safer INT32/INT64 packet handling and malformed-packet protection. 49. Improved L2Server startup memory usage and lazy resource loading. 50. Reduced unnecessary startup allocations. 51. Improved account-only KeyEngine authentication and remote account validation. 52. Removed account expiration-time requirements. 53. Added updater/restart design without requiring CLExtUpdate.exe. 54. Improved CLIEXT HWID, shared-memory and client/server version validation. 55. Improved ReadFile/WriteFile hooks and MemoryProtector handling. 56. Added UoPilot and Extreme Injector detection handling. 57. Reworked VIP point loading, saving and database synchronization. 58. Fixed VIP Level 0 initialization and first VIP activation. 59. Fixed vip.htm activation after login and from party-shared points. 60. Fixed VIP points being incorrectly reset before successful activation. 61. Improved VIP progression from Level 1 through Level 7. 62. Added proper VIP Level 7 MAX/DONE behavior with no Level 8 requirement. 63. Disabled further VIP point collection after reaching maximum level. 64. Reworked VIP BonusInfo/ReceiveVipInfo packet synchronization. 65. Fixed VIP tier, points, duration and level requirement packet fields. 66. Added VIP duration, tier, point and User validation protections. 67. Added safer 64-bit VIP EXP and party EXP calculations. 68. Preserved subclass maximum EXP protection. 69. Improved ItemDataEx validation during character loading. 70. Fixed augmentation loss during login, relog and server restart. 71. Added safe restoration of augmentation IDs directly from the database. 72. Added CItem, pSID, pExItem and User validation during ItemDataEx loading. 73. Improved Shadow Item mana and item lifetime loading. 74. Preserved item protection timeout data during character loading. 75. Added augmentation loading diagnostics and protected valid augmentation data. 76. Preserved database value 0 for genuinely non-augmented items. 77. Added RaidBoss Status synchronization with the World Map. 78. Fixed alive/dead RaidBoss status updates after spawn and death. 79. Added RaidBossStatus as the source of truth for RaidBoss map packets. 80. Fixed RaidBoss map status synchronization after server/database loading.
    • 🚀 L2AQUILA — GRAND OPENING TOMORROW! Lineage 2 Gracia Final — Like L2 Pride, but fresh. The server you've been waiting for opens tomorrow, Saturday 19/09, 16:00 (Greek time) — No Wipe · 24/7 · Anti-DDoS. ⚔️ What's inside: • EXP 9300x · SP 3000x · Adena 5500x · High drop • Max enchant +20 · Safe +3 · 24 buffs / 3 debuffs • 20 free Custom Coins for every new player on day one! • Custom farming zones (Cave of Trials, Cemetery, Ruins of Despair + more) • PvP Events · Olympiads · Offline Trading · Weddings · Balanced classes • Starter + Dynasty shops in every town — playable from minute one 📥 Download: Client + Patch at https://l2aquila.com/index.html 💬 Discord: discord.gg/5ZyBRvG4k · Facebook: facebook.com/l2aquila Be there at opening hour — bring your squad. See you at the Grand Opening! 🔥
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..