a period arrives that looks like the message "Npcsocket closed" and the npcs disappear.
it still works but removes the npc from the game and reloads it again.
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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
izoo
a period arrives that looks like the message "Npcsocket closed" and the npcs disappear.
it still works but removes the npc from the game and reloads it again.
How to fix this?
Edited by izoo0 answers to this question
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