Well, I currently have an online server with JFrozen 1132 and have many players. But I have a small problem that I can't change. When the player uses a skill being of the type buff (dash, rapid shot, rapid fire, etc ...) or attack skills he stops attacking after using the skill. This for a PVP server is very complicated, the daggers cry a lot. I was wondering how do I disable or change this part of the code. I know it can be in L2Characters.java because I remove a part of the code and now the skills of the active type (vicious stance, accuracy, etc ...) do not interfere in the action of the char anymore.
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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
Question
Straw Hat
Well, I currently have an online server with JFrozen 1132 and have many players. But I have a small problem that I can't change. When the player uses a skill being of the type buff (dash, rapid shot, rapid fire, etc ...) or attack skills he stops attacking after using the skill. This for a PVP server is very complicated, the daggers cry a lot.
I was wondering how do I disable or change this part of the code. I know it can be in L2Characters.java because I remove a part of the code and now the skills of the active type (vicious stance, accuracy, etc ...) do not interfere in the action of the char anymore.
Can someone help me?
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