How i can make on l2jsunrise an item in inventory for effect?
Player just keep in inventory to get effect. (Without skill active/passive)
I have
<itemid="22600"type="Armor"name="Tattoo of Brave Cat. 1"><setname="icon"val="icon.skill1326"/><setname="immediate_effect"val="1"/><setname="is_tradable"val="false"/><setname="is_dropable"val="false"/><setname="is_sellable"val="false"/><setname="is_depositable"val="false"/><for><addstat="mDef"val="500"/></for></item>
Item appear in inventory, but effect from "mDef" not. What i miss? Thank you
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Not any training model, i should fix that, just a very well done bot engine. As we use it on a local Internet Cafe spot and people join to test server, they don't seem to understand they are bots. Their behaviour is really well done. Many actions that other bots can't do are possible and the are complicated patterns that can be done due to structure of the engine such as Pick items of dead party pk member and later on trade them back to owner. So i'll fix later the title to Bot Engine rather than A.I.
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0flee
How i can make on l2jsunrise an item in inventory for effect?
Player just keep in inventory to get effect. (Without skill active/passive)
I have
Item appear in inventory, but effect from "mDef" not. What i miss? Thank you
3 answers to this question
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