Jump to content
  • 0

Item keeped in inventory


Question

Posted

How i can make on l2jsunrise an item in inventory for effect?
Player just keep in inventory to get effect. (Without skill active/passive)
I have 

 <item id="22600" type="Armor" name="Tattoo of Brave Cat. 1">
		<set name="icon" val="icon.skill1326" />
		<set name="immediate_effect" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_depositable" val="false" />
	<for>
	   <add stat="mDef" val="500" />
	</for>
	</item>

Item appear in inventory, but effect from "mDef" not. What i miss? Thank you

3 answers to this question

Recommended Posts

  • 0
Posted

If I understood correctly, you want to add a defense stat to a custom item, but when it reaches the player's inventory, is it not appreciated? If this stat is added to the player's stats when he has it on, then to make it Visible in the item's tooltip, it would have to be added in the system's armorgrp.dat file, I don't know if that is the question

  • 0
Posted

I appreciate your time to post. I try all variants. Now i try a second variant. To add with skill passive, and it's working. Thank you! Can close topic, solved.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...