HwoarangX Posted January 1, 2020 Posted January 1, 2020 /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.handler.itemhandlers; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.actor.L2Playable; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.item.instance.ItemInstance; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.network.serverpackets.ChooseInventoryItem; public class EnchantScrolls implements IItemHandler { @Override public void useItem(L2Playable playable, ItemInstance item, boolean forceUse) { if (!(playable instanceof L2PcInstance)) return; final L2PcInstance activeChar = (L2PcInstance) playable; if (activeChar.isCastingNow()) return; if (activeChar.getActiveEnchantItem() == null) activeChar.sendPacket(SystemMessageId.SELECT_ITEM_TO_ENCHANT); activeChar.setActiveEnchantItem(item); activeChar.sendPacket(new ChooseInventoryItem(item.getItemId())); } public int[] getItemIds() { int[] ITEM_IDS = null; return ITEM_IDS; } } i have added this and can you tell me what exactly i add or change? :D i know its seams stupid but maybe any1 know :D Quote
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