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Posted

Mr Zero

 

All of those things are easily baypassable and only hasle to "real players". You do that on a low server (TT recs) and you'll see nothing but npc as the economy will go to the trash bin..

 

And you need to decide what you ask.

A. Ways to make bots irrelevant or

B. Ways to limit bots

2 very different questions.

And choose a rate bcz everything you change affects the game 1 way or another.. This closes down TT market for example. Leaving epics being even more desirable as you can't ++ TT. So what can you do to balance that? Etc etc etc

 

But to answer to anything you need 1 question. Not 2. Pick one. As you write now I see you have them confused and try to find ways to limit them without antibot. Not the question you asked "ways to make them irrelevant". And all of those things so far mentioned are easily baypassable..

Posted (edited)

B since A seems unrealistic, and mostly via features, not standard protection. 

 

Anything between x20-x100 seems more appropriate for including customized mechanics. So typical mid-rate I suppose.  

Edited by mr zero
Posted

Discussions like this one are pointless for several reasons.

The first discussion should be about the parasite servers and how exactly forums like this one will promote skilled developers/admins.

Nowadays servers last for like 3 weeks with borderline "decent" files and no changes before reopening.People know that the server wont exist after that point.

Why would you grind in a server like this one? Do you have Stockholm syndrome?

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