Elderon Posted December 5, 2008 Posted December 5, 2008 hi guys, i always use these dyes : +3DEX -3CON , +2DEX -2STR , +4INT -4MEN what do u think about it?
Deanok Posted December 5, 2008 Posted December 5, 2008 hi guys, i always use these dyes : +3DEX -3CON , +2DEX -2STR , +4INT -4MEN what do u think about it? U should use +DEX - 3CON, +2dex - 2STR, +2INT -2MEN, the (+2INT) is because MEN is needed for WindRider 'cause of a lots of Manacosts which skills takes.
Dillion20ghet Posted December 5, 2008 Posted December 5, 2008 Horrible lol.. Men effects M.def. You need M.def...
Elderon Posted December 5, 2008 Author Posted December 5, 2008 yes but the curse rate is too low and bluff is 1 of the most usefull skill of a dagger
Dillion20ghet Posted December 5, 2008 Posted December 5, 2008 How bout - Wit? I never thought of +'n Int for bluff.. Meh.. I don't think M.atk has anything to do with bluff does it?
Deanok Posted December 5, 2008 Posted December 5, 2008 bluff is a debuff Not really - after Interlude(Im not sure) all the skills has been put into categories, so Psychycal and Magical skills are not the same - so INT will work only for Magical and STR only for Psychycial
sufferwounds Posted December 5, 2008 Posted December 5, 2008 god dager no need p atack only if u do /atack so i sugest dex + 4 str -4 dex + 1 str -1 con + 4 str - 4
t1takos Posted December 5, 2008 Posted December 5, 2008 i recently tried on gracia client dyes with a th. i had +dex -str and was making like 500 dmg on robes. then i tried and went for +5 str and the dmg was like 1.5~2k lol. dunno what changed >.>
GrisoM Posted December 6, 2008 Posted December 6, 2008 god dager no need p atack only if u do /atack so i sugest dex + 4 str -4 dex + 1 str -1 con + 4 str - 4 Thats the main idea .. wind raider alredy have a lot of dex he just need +4 str and some con (always taking dex) Nothing else ^^
grimnosh Posted December 6, 2008 Posted December 6, 2008 '+3DEX -3CON , +2DEX -2STR , +4INT -4MEN' imho its good setup :)
Elderon Posted December 6, 2008 Author Posted December 6, 2008 Thats the main idea .. wind raider alredy have a lot of dex he just need +4 str and some con (always taking dex) Nothing else ^^ look at this page http://lineage.pmfun.com/list/stat it seems it's more convenient adding DEX
Aster Posted December 6, 2008 Posted December 6, 2008 omg NO NO NO ! never -con or + str (for pvp) +4 DEX -4 STR / +4 CON -4 STR / +1 CON -1 STR is the best dyes for all dagger classes. +4 STR -4 CON / +2 DEX -2 CON for solo xp +4 STR -4 CON / +4 DEX -4 CON / +1 STR - 1 CON for group xp/raids
Elderon Posted December 6, 2008 Author Posted December 6, 2008 DEX affects lethal strike rate , isn't it ? Not really - after Interlude(Im not sure) all the skills has been put into categories, so Psychycal and Magical skills are not the same - so INT will work only for Magical and STR only for Psychycial what do u mean ? are all fighter's debuff considered phisical skill ?
Aster Posted December 6, 2008 Posted December 6, 2008 DEX affects lethal strike rate , isn't it ? nope,lethal strikes/x2 dmg = STR (when u take assasination passive)
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