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Treasure chest open with Deluxe key


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Posted

Hello, what should i edit in TreasureChest.java to treasure chests on my server can be open with deluxe key? The can be opened just with maestro key and i dont want it..
Here is code:

/*
 * Copyright (C) 2004-2018 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.group_template;

import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;

import l2r.gameserver.model.actor.L2Npc;
import l2r.gameserver.model.actor.instance.L2ChestInstance;
import l2r.gameserver.model.actor.instance.L2PcInstance;
import l2r.gameserver.model.holders.ItemChanceHolder;
import l2r.gameserver.model.holders.SkillHolder;
import l2r.gameserver.model.skills.L2Skill;
import l2r.gameserver.network.SystemMessageId;

import ai.npc.AbstractNpcAI;

/**
 * Treasure Chest AI.
 * @author ivantotov
 */
public final class TreasureChest extends AbstractNpcAI
{
	private static final String TIMER_1 = "5001";
	private static final String TIMER_2 = "5002";
	private static final int MAX_SPAWN_TIME = 14400000;
	private static final int ATTACK_SPAWN_TIME = 5000;
	private static final int PLAYER_LEVEL_THRESHOLD = 78;
	private static final int MAESTROS_KEY_SKILL_ID = 22271;
	private static final SkillHolder[] TREASURE_BOMBS = new SkillHolder[]
	{
		new SkillHolder(4143, 1),
		new SkillHolder(4143, 2),
		new SkillHolder(4143, 3),
		new SkillHolder(4143, 4),
		new SkillHolder(4143, 5),
		new SkillHolder(4143, 6),
		new SkillHolder(4143, 7),
		new SkillHolder(4143, 8),
		new SkillHolder(4143, 9),
		new SkillHolder(4143, 10),
	};
	
	private static final Map<Integer, List<ItemChanceHolder>> DROPS = new HashMap<>();
	
	static
	{
		DROPS.put(18265, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 2703, 7), // Scroll of Escape
		new ItemChanceHolder(1061, 2365, 4), // Major Healing Potion
		new ItemChanceHolder(737, 3784, 4), // Scroll of Resurrection
		new ItemChanceHolder(10260, 1136, 1), // Haste Potion
		new ItemChanceHolder(10261, 1136, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 1136, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 1136, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 1136, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 1136, 1), // Evasion Juice
		new ItemChanceHolder(10266, 1136, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 1136, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 1136, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 2365, 6), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 1136, 1), // SP Scroll (Mid-grade)
		new ItemChanceHolder(10269, 1136, 1), // P. Def. Juice
		new ItemChanceHolder(10131, 4919, 1), // Transformation Scroll: Onyx Beast
		new ItemChanceHolder(10132, 4919, 1), // Transformation Scroll: Doom Wraith
		new ItemChanceHolder(10133, 4919, 1), // Transformation Scroll: Grail Apostle
		new ItemChanceHolder(1538, 3279, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 1230, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(68, 2617, 1), // Falchion
		new ItemChanceHolder(21747, 320, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18266, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 3159, 7), // Scroll of Escape
		new ItemChanceHolder(1061, 2764, 4), // Major Healing Potion
		new ItemChanceHolder(737, 4422, 4), // Scroll of Resurrection
		new ItemChanceHolder(10260, 1327, 1), // Haste Potion
		new ItemChanceHolder(10261, 1327, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 1327, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 1327, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 1327, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 1327, 1), // Evasion Juice
		new ItemChanceHolder(10266, 1327, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 1327, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 1327, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 2764, 6), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 1327, 1), // SP Scroll (Mid-grade)
		new ItemChanceHolder(10269, 1327, 1), // P. Def. Juice
		new ItemChanceHolder(10131, 5749, 1), // Transformation Scroll: Onyx Beast
		new ItemChanceHolder(10132, 5749, 1), // Transformation Scroll: Doom Wraith
		new ItemChanceHolder(10133, 5749, 1), // Transformation Scroll: Grail Apostle
		new ItemChanceHolder(1538, 3833, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 1438, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(68, 3058, 1), // Falchion
		new ItemChanceHolder(21747, 374, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18267, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 3651, 7), // Scroll of Escape
		new ItemChanceHolder(1061, 3194, 4), // Major Healing Potion
		new ItemChanceHolder(737, 5111, 4), // Scroll of Resurrection
		new ItemChanceHolder(10260, 1534, 1), // Haste Potion
		new ItemChanceHolder(10261, 1534, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 1534, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 1534, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 1534, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 1534, 1), // Evasion Juice
		new ItemChanceHolder(10266, 1534, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 1534, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 1534, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 3194, 6), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 1534, 1), // SP Scroll (Mid-grade)
		new ItemChanceHolder(10269, 1534, 1), // P. Def. Juice
		new ItemChanceHolder(10131, 6644, 1), // Transformation Scroll: Onyx Beast
		new ItemChanceHolder(10132, 6644, 1), // Transformation Scroll: Doom Wraith
		new ItemChanceHolder(10133, 6644, 1), // Transformation Scroll: Grail Apostle
		new ItemChanceHolder(1538, 4429, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 1661, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(68, 3534, 1), // Falchion
		new ItemChanceHolder(21747, 463, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18268, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 4200, 7), // Scroll of Escape
		new ItemChanceHolder(1061, 3675, 4), // Major Healing Potion
		new ItemChanceHolder(737, 5879, 4), // Scroll of Resurrection
		new ItemChanceHolder(10260, 1764, 1), // Haste Potion
		new ItemChanceHolder(10261, 1764, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 1764, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 1764, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 1764, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 1764, 1), // Evasion Juice
		new ItemChanceHolder(10266, 1764, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 1764, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 1764, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 3675, 6), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 1764, 1), // SP Scroll (Mid-grade)
		new ItemChanceHolder(10269, 1764, 1), // P. Def. Juice
		new ItemChanceHolder(10134, 5095, 1), // Transformation Scroll: Unicorn
		new ItemChanceHolder(10135, 5095, 1), // Transformation Scroll: Lilim Knight
		new ItemChanceHolder(10136, 5095, 1), // Transformation Scroll: Golem Guardian
		new ItemChanceHolder(1538, 5095, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 1911, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(69, 1543, 1), // Bastard Sword
		new ItemChanceHolder(21747, 498, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18269, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 5010, 7), // Scroll of Escape
		new ItemChanceHolder(1061, 4383, 4), // Major Healing Potion
		new ItemChanceHolder(737, 7013, 4), // Scroll of Resurrection
		new ItemChanceHolder(10260, 2104, 1), // Haste Potion
		new ItemChanceHolder(10261, 2104, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 2104, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 2104, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 2104, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 2104, 1), // Evasion Juice
		new ItemChanceHolder(10266, 2104, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 2104, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 2104, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 4383, 6), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 2104, 1), // SP Scroll (Mid-grade)
		new ItemChanceHolder(10269, 2104, 1), // P. Def. Juice
		new ItemChanceHolder(10134, 6078, 1), // Transformation Scroll: Unicorn
		new ItemChanceHolder(10135, 6078, 1), // Transformation Scroll: Lilim Knight
		new ItemChanceHolder(10136, 6078, 1), // Transformation Scroll: Golem Guardian
		new ItemChanceHolder(1538, 6078, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 2280, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(69, 1840, 1), // Bastard Sword
		new ItemChanceHolder(21747, 593, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18270, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 5894, 7), // Scroll of Escape
		new ItemChanceHolder(1061, 5157, 4), // Major Healing Potion
		new ItemChanceHolder(737, 8252, 4), // Scroll of Resurrection
		new ItemChanceHolder(10260, 2476, 1), // Haste Potion
		new ItemChanceHolder(10261, 2476, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 2476, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 2476, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 2476, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 2476, 1), // Evasion Juice
		new ItemChanceHolder(10266, 2476, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 2476, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 2476, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 5157, 6), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 2476, 1), // SP Scroll (Mid-grade)
		new ItemChanceHolder(10269, 2476, 1), // P. Def. Juice
		new ItemChanceHolder(10134, 7152, 1), // Transformation Scroll: Unicorn
		new ItemChanceHolder(10135, 7152, 1), // Transformation Scroll: Lilim Knight
		new ItemChanceHolder(10136, 7152, 1), // Transformation Scroll: Golem Guardian
		new ItemChanceHolder(1538, 7152, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 2682, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(69, 2165, 1), // Bastard Sword
		new ItemChanceHolder(21747, 698, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18271, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 6879, 7), // Scroll of Escape
		new ItemChanceHolder(1061, 6019, 4), // Major Healing Potion
		new ItemChanceHolder(737, 9630, 4), // Scroll of Resurrection
		new ItemChanceHolder(10260, 2889, 1), // Haste Potion
		new ItemChanceHolder(10261, 2889, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 2889, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 2889, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 2889, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 2889, 1), // Evasion Juice
		new ItemChanceHolder(10266, 2889, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 2889, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 2889, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 6019, 6), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 2889, 1), // SP Scroll (Mid-grade)
		new ItemChanceHolder(10269, 2889, 1), // P. Def. Juice
		new ItemChanceHolder(10134, 8346, 1), // Transformation Scroll: Unicorn
		new ItemChanceHolder(10135, 8346, 1), // Transformation Scroll: Lilim Knight
		new ItemChanceHolder(10136, 8346, 1), // Transformation Scroll: Golem Guardian
		new ItemChanceHolder(1538, 8346, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 3130, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(69, 2527, 1), // Bastard Sword
		new ItemChanceHolder(21747, 815, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18272, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 6668, 5), // Scroll of Escape
		new ItemChanceHolder(1061, 4168, 4), // Major Healing Potion
		new ItemChanceHolder(737, 2223, 3), // Scroll of Resurrection
		new ItemChanceHolder(1539, 6668, 5), // Major Healing Potion
		new ItemChanceHolder(8625, 3334, 2), // Elixir of Life (B-grade)
		new ItemChanceHolder(8631, 2874, 2), // Elixir of Mind (B-grade)
		new ItemChanceHolder(8637, 5557, 3), // Elixir of CP (B-grade)
		new ItemChanceHolder(8636, 5557, 4), // Elixir of CP (C-grade)
		new ItemChanceHolder(8630, 3832, 2), // Elixir of Mind (C-grade)
		new ItemChanceHolder(8624, 4631, 2), // Elixir of Life (C-grade)
		new ItemChanceHolder(10260, 5129, 1), // Haste Potion
		new ItemChanceHolder(10261, 5129, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 5129, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 5129, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 5129, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 5129, 1), // Evasion Juice
		new ItemChanceHolder(10266, 5129, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 5129, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 5129, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 7124, 9), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 6411, 2), // SP Scroll (Mid-grade)
		new ItemChanceHolder(5595, 642, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(10269, 5129, 1), // P. Def. Juice
		new ItemChanceHolder(10137, 5418, 1), // Transformation Scroll: Inferno Drake
		new ItemChanceHolder(10138, 5418, 1), // Transformation Scroll: Dragon Bomber
		new ItemChanceHolder(1538, 7223, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 2709, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(5577, 2167, 1), // Red Soul Crystal - Stage 11
		new ItemChanceHolder(5578, 2167, 1), // Green Soul Crystal - Stage 11
		new ItemChanceHolder(5579, 2167, 1), // Blue Soul Crystal - Stage 11
		new ItemChanceHolder(70, 1250, 1), // Claymore
		new ItemChanceHolder(21747, 940, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18273, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 7662, 5), // Scroll of Escape
		new ItemChanceHolder(1061, 4789, 4), // Major Healing Potion
		new ItemChanceHolder(737, 2554, 3), // Scroll of Resurrection
		new ItemChanceHolder(1539, 7662, 5), // Major Healing Potion
		new ItemChanceHolder(8625, 3831, 2), // Elixir of Life (B-grade)
		new ItemChanceHolder(8631, 3303, 2), // Elixir of Mind (B-grade)
		new ItemChanceHolder(8637, 6385, 3), // Elixir of CP (B-grade)
		new ItemChanceHolder(8636, 6385, 4), // Elixir of CP (C-grade)
		new ItemChanceHolder(8630, 4404, 2), // Elixir of Mind (C-grade)
		new ItemChanceHolder(8624, 5321, 2), // Elixir of Life (C-grade)
		new ItemChanceHolder(10260, 5894, 1), // Haste Potion
		new ItemChanceHolder(10261, 5894, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 5894, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 5894, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 5894, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 5894, 1), // Evasion Juice
		new ItemChanceHolder(10266, 5894, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 5894, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 5894, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 8186, 9), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 7367, 2), // SP Scroll (Mid-grade)
		new ItemChanceHolder(5595, 737, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(10269, 5894, 1), // P. Def. Juice
		new ItemChanceHolder(10137, 6226, 1), // Transformation Scroll: Inferno Drake
		new ItemChanceHolder(10138, 6226, 1), // Transformation Scroll: Dragon Bomber
		new ItemChanceHolder(1538, 8301, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 3113, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(5577, 2491, 1), // Red Soul Crystal - Stage 11
		new ItemChanceHolder(5578, 2491, 1), // Green Soul Crystal - Stage 11
		new ItemChanceHolder(5579, 2491, 1), // Blue Soul Crystal - Stage 11
		new ItemChanceHolder(70, 1437, 1), // Claymore
		new ItemChanceHolder(21747, 1080, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18274, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 8719, 5), // Scroll of Escape
		new ItemChanceHolder(1061, 5450, 4), // Major Healing Potion
		new ItemChanceHolder(737, 2907, 3), // Scroll of Resurrection
		new ItemChanceHolder(1539, 8719, 5), // Major Healing Potion
		new ItemChanceHolder(8625, 4360, 2), // Elixir of Life (B-grade)
		new ItemChanceHolder(8631, 3759, 2), // Elixir of Mind (B-grade)
		new ItemChanceHolder(8637, 7266, 3), // Elixir of CP (B-grade)
		new ItemChanceHolder(8636, 7266, 4), // Elixir of CP (C-grade)
		new ItemChanceHolder(8630, 5011, 2), // Elixir of Mind (C-grade)
		new ItemChanceHolder(8624, 6055, 2), // Elixir of Life (C-grade)
		new ItemChanceHolder(10260, 6707, 1), // Haste Potion
		new ItemChanceHolder(10261, 6707, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 6707, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 6707, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 6707, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 6707, 1), // Evasion Juice
		new ItemChanceHolder(10266, 6707, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 6707, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 6707, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 9315, 9), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 8384, 2), // SP Scroll (Mid-grade)
		new ItemChanceHolder(5595, 839, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(10269, 6707, 1), // P. Def. Juice
		new ItemChanceHolder(21180, 7084, 1), // Transformation Scroll: Heretic - Event
		new ItemChanceHolder(21181, 5668, 1), // Transformation Scroll: Veil Master - Event
		new ItemChanceHolder(1538, 9446, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 3542, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(5577, 2834, 1), // Red Soul Crystal - Stage 11
		new ItemChanceHolder(5578, 2834, 1), // Green Soul Crystal - Stage 11
		new ItemChanceHolder(5579, 2834, 1), // Blue Soul Crystal - Stage 11
		new ItemChanceHolder(135, 481, 1), // Samurai Long Sword
		new ItemChanceHolder(21747, 1229, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18275, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 9881, 5), // Scroll of Escape
		new ItemChanceHolder(1061, 6176, 4), // Major Healing Potion
		new ItemChanceHolder(737, 3294, 3), // Scroll of Resurrection
		new ItemChanceHolder(1539, 9881, 5), // Major Healing Potion
		new ItemChanceHolder(8625, 4941, 2), // Elixir of Life (B-grade)
		new ItemChanceHolder(8631, 4259, 2), // Elixir of Mind (B-grade)
		new ItemChanceHolder(8637, 8234, 3), // Elixir of CP (B-grade)
		new ItemChanceHolder(8636, 8234, 4), // Elixir of CP (C-grade)
		new ItemChanceHolder(8630, 5679, 2), // Elixir of Mind (C-grade)
		new ItemChanceHolder(8624, 6862, 2), // Elixir of Life (C-grade)
		new ItemChanceHolder(10260, 7601, 1), // Haste Potion
		new ItemChanceHolder(10261, 7601, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 7601, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 7601, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 7601, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 7601, 1), // Evasion Juice
		new ItemChanceHolder(10266, 7601, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 7601, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 7601, 1), // Wind Walk Juice
		new ItemChanceHolder(5593, 10557, 9), // SP Scroll (Low-grade)
		new ItemChanceHolder(5594, 9501, 2), // SP Scroll (Mid-grade)
		new ItemChanceHolder(5595, 951, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(10269, 7601, 1), // P. Def. Juice
		new ItemChanceHolder(21180, 8028, 1), // Transformation Scroll: Heretic - Event
		new ItemChanceHolder(21181, 6423, 1), // Transformation Scroll: Veil Master - Event
		new ItemChanceHolder(1538, 10704, 1), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 4014, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(5577, 3212, 1), // Red Soul Crystal - Stage 11
		new ItemChanceHolder(5578, 3212, 1), // Green Soul Crystal - Stage 11
		new ItemChanceHolder(5579, 3212, 1), // Blue Soul Crystal - Stage 11
		new ItemChanceHolder(135, 546, 1), // Samurai Long Sword
		new ItemChanceHolder(21747, 1393, 1))); // Novice Adventurer's Treasure Sack
		
		DROPS.put(18276, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 7727, 8), // Scroll of Escape
		new ItemChanceHolder(1061, 7727, 4), // Major Healing Potion
		new ItemChanceHolder(737, 4121, 3), // Scroll of Resurrection
		new ItemChanceHolder(8625, 6182, 2), // Elixir of Life (B-grade)
		new ItemChanceHolder(8631, 5329, 2), // Elixir of Mind (B-grade)
		new ItemChanceHolder(8637, 7727, 4), // Elixir of CP (B-grade)
		new ItemChanceHolder(8638, 8242, 3), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 4293, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 4945, 2), // Elixir of Life (A-grade)
		new ItemChanceHolder(10260, 4451, 1), // Haste Potion
		new ItemChanceHolder(10261, 4451, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 4451, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 4451, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 4451, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 4451, 1), // Evasion Juice
		new ItemChanceHolder(10266, 4451, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 4451, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 4451, 1), // Wind Walk Juice
		new ItemChanceHolder(5594, 5563, 2), // SP Scroll (Mid-grade)
		new ItemChanceHolder(5595, 557, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(10269, 4451, 1), // P. Def. Juice
		new ItemChanceHolder(8736, 6439, 1), // Mid-grade Life Stone - Lv. 55
		new ItemChanceHolder(8737, 5563, 1), // Mid-grade Life Stone - Lv. 58
		new ItemChanceHolder(8738, 4636, 1), // Mid-grade Life Stone - Lv. 61
		new ItemChanceHolder(21182, 5786, 1), // Transformation Scroll: Saber Tooth Tiger - Event
		new ItemChanceHolder(21183, 4822, 1), // Transformation Scroll: Oel Mahum - Event
		new ItemChanceHolder(1538, 4822, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 3616, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9648, 670, 1), // Transformation Sealbook: Onyx Beast
		new ItemChanceHolder(9649, 804, 1), // Transformation Sealbook: Doom Wraith
		new ItemChanceHolder(5580, 145, 1), // Red Soul Crystal - Stage 12
		new ItemChanceHolder(5581, 145, 1), // Green Soul Crystal - Stage 12
		new ItemChanceHolder(5582, 145, 1), // Blue Soul Crystal - Stage 12
		new ItemChanceHolder(142, 217, 1), // Keshanberk
		new ItemChanceHolder(21748, 92, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18277, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 8657, 8), // Scroll of Escape
		new ItemChanceHolder(1061, 8657, 4), // Major Healing Potion
		new ItemChanceHolder(737, 4617, 3), // Scroll of Resurrection
		new ItemChanceHolder(8625, 6926, 2), // Elixir of Life (B-grade)
		new ItemChanceHolder(8631, 5971, 2), // Elixir of Mind (B-grade)
		new ItemChanceHolder(8637, 8657, 4), // Elixir of CP (B-grade)
		new ItemChanceHolder(8638, 9234, 3), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 4810, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 5541, 2), // Elixir of Life (A-grade)
		new ItemChanceHolder(10260, 4987, 1), // Haste Potion
		new ItemChanceHolder(10261, 4987, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 4987, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 4987, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 4987, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 4987, 1), // Evasion Juice
		new ItemChanceHolder(10266, 4987, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 4987, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 4987, 1), // Wind Walk Juice
		new ItemChanceHolder(5594, 6233, 2), // SP Scroll (Mid-grade)
		new ItemChanceHolder(5595, 624, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(10269, 4987, 1), // P. Def. Juice
		new ItemChanceHolder(8736, 7214, 1), // Mid-grade Life Stone - Lv. 55
		new ItemChanceHolder(8737, 6233, 1), // Mid-grade Life Stone - Lv. 58
		new ItemChanceHolder(8738, 5195, 1), // Mid-grade Life Stone - Lv. 61
		new ItemChanceHolder(21183, 5402, 1), // Transformation Scroll: Oel Mahum - Event
		new ItemChanceHolder(21184, 5402, 1), // Transformation Scroll: Doll Blader - Event
		new ItemChanceHolder(1538, 5402, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 4052, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9648, 751, 1), // Transformation Sealbook: Onyx Beast
		new ItemChanceHolder(9649, 901, 1), // Transformation Sealbook: Doom Wraith
		new ItemChanceHolder(5580, 163, 1), // Red Soul Crystal - Stage 12
		new ItemChanceHolder(5581, 163, 1), // Green Soul Crystal - Stage 12
		new ItemChanceHolder(5582, 163, 1), // Blue Soul Crystal - Stage 12
		new ItemChanceHolder(79, 161, 1), // Damascus Sword
		new ItemChanceHolder(21748, 103, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18278, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(736, 9646, 8), // Scroll of Escape
		new ItemChanceHolder(1061, 9646, 4), // Major Healing Potion
		new ItemChanceHolder(737, 5145, 3), // Scroll of Resurrection
		new ItemChanceHolder(8625, 7717, 2), // Elixir of Life (B-grade)
		new ItemChanceHolder(8631, 6652, 2), // Elixir of Mind (B-grade)
		new ItemChanceHolder(8637, 9646, 4), // Elixir of CP (B-grade)
		new ItemChanceHolder(8638, 10289, 3), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 5359, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 6173, 2), // Elixir of Life (A-grade)
		new ItemChanceHolder(10260, 5556, 1), // Haste Potion
		new ItemChanceHolder(10261, 5556, 1), // Accuracy Juice
		new ItemChanceHolder(10262, 5556, 1), // Critical Damage Juice
		new ItemChanceHolder(10263, 5556, 1), // Critical Rate Juice
		new ItemChanceHolder(10264, 5556, 1), // Casting Spd. Juice
		new ItemChanceHolder(10265, 5556, 1), // Evasion Juice
		new ItemChanceHolder(10266, 5556, 1), // M. Atk. Juice
		new ItemChanceHolder(10267, 5556, 1), // P. Atk. Potion
		new ItemChanceHolder(10268, 5556, 1), // Wind Walk Juice
		new ItemChanceHolder(5594, 6945, 2), // SP Scroll (Mid-grade)
		new ItemChanceHolder(5595, 695, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(10269, 5556, 1), // P. Def. Juice
		new ItemChanceHolder(8736, 8038, 1), // Mid-grade Life Stone - Lv. 55
		new ItemChanceHolder(8737, 6945, 1), // Mid-grade Life Stone - Lv. 58
		new ItemChanceHolder(8738, 5788, 1), // Mid-grade Life Stone - Lv. 61
		new ItemChanceHolder(21183, 6019, 1), // Transformation Scroll: Oel Mahum - Event
		new ItemChanceHolder(21184, 6019, 1), // Transformation Scroll: Doll Blader - Event
		new ItemChanceHolder(1538, 6019, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 4514, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9648, 836, 1), // Transformation Sealbook: Onyx Beast
		new ItemChanceHolder(9649, 1004, 1), // Transformation Sealbook: Doom Wraith
		new ItemChanceHolder(5580, 181, 1), // Red Soul Crystal - Stage 12
		new ItemChanceHolder(5581, 181, 1), // Green Soul Crystal - Stage 12
		new ItemChanceHolder(5582, 181, 1), // Blue Soul Crystal - Stage 12
		new ItemChanceHolder(79, 179, 1), // Damascus Sword
		new ItemChanceHolder(21748, 115, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18279, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 5714, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 5102, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 5714, 5), // Elixir of CP (S-grade)
		new ItemChanceHolder(8638, 5714, 6), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 5953, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 4572, 3), // Elixir of Life (A-grade)
		new ItemChanceHolder(729, 96, 1), // Scroll: Enchant Weapon (A-grade)
		new ItemChanceHolder(730, 715, 1), // Scroll: Enchant Armor (A-grade)
		new ItemChanceHolder(1540, 4286, 4), // Quick Healing Potion
		new ItemChanceHolder(10260, 1929, 3), // Haste Potion
		new ItemChanceHolder(10261, 1929, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 1929, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 1929, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 1929, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 1929, 3), // Evasion Juice
		new ItemChanceHolder(10266, 1929, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 1929, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 1929, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 724, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 724, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(10269, 1929, 3), // P. Def. Juice
		new ItemChanceHolder(8739, 4822, 1), // Mid-grade Life Stone - Lv. 64
		new ItemChanceHolder(8740, 4018, 1), // Mid-grade Life Stone - Lv. 67
		new ItemChanceHolder(8741, 3349, 1), // Mid-grade Life Stone - Lv. 70
		new ItemChanceHolder(8742, 3014, 1), // Mid-grade Life Stone - Lv. 76
		new ItemChanceHolder(21180, 9117, 1), // Transformation Scroll: Heretic - Event
		new ItemChanceHolder(21181, 7294, 1), // Transformation Scroll: Veil Master - Event
		new ItemChanceHolder(21182, 7294, 1), // Transformation Scroll: Saber Tooth Tiger - Event
		new ItemChanceHolder(1538, 6078, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 4559, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9654, 845, 1), // Transformation Sealbook: Inferno Drake
		new ItemChanceHolder(9655, 845, 1), // Transformation Sealbook: Dragon Bomber
		new ItemChanceHolder(5580, 183, 1), // Red Soul Crystal - Stage 12
		new ItemChanceHolder(5581, 183, 1), // Green Soul Crystal - Stage 12
		new ItemChanceHolder(5582, 183, 1), // Blue Soul Crystal - Stage 12
		new ItemChanceHolder(80, 130, 1), // Tallum Blade
		new ItemChanceHolder(21748, 128, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18280, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 6323, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 5646, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 6323, 5), // Elixir of CP (S-grade)
		new ItemChanceHolder(8638, 6323, 6), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 6587, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 5059, 3), // Elixir of Life (A-grade)
		new ItemChanceHolder(729, 106, 1), // Scroll: Enchant Weapon (A-grade)
		new ItemChanceHolder(730, 791, 1), // Scroll: Enchant Armor (A-grade)
		new ItemChanceHolder(1540, 4742, 4), // Quick Healing Potion
		new ItemChanceHolder(10260, 2134, 3), // Haste Potion
		new ItemChanceHolder(10261, 2134, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 2134, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 2134, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 2134, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 2134, 3), // Evasion Juice
		new ItemChanceHolder(10266, 2134, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 2134, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 2134, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 801, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 801, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(10269, 2134, 3), // P. Def. Juice
		new ItemChanceHolder(8739, 5335, 1), // Mid-grade Life Stone - Lv. 64
		new ItemChanceHolder(8740, 4446, 1), // Mid-grade Life Stone - Lv. 67
		new ItemChanceHolder(8741, 3705, 1), // Mid-grade Life Stone - Lv. 70
		new ItemChanceHolder(8742, 3335, 1), // Mid-grade Life Stone - Lv. 76
		new ItemChanceHolder(21180, 10088, 1), // Transformation Scroll: Heretic - Event
		new ItemChanceHolder(21181, 8070, 1), // Transformation Scroll: Veil Master - Event
		new ItemChanceHolder(21182, 8070, 1), // Transformation Scroll: Saber Tooth Tiger - Event
		new ItemChanceHolder(1538, 6725, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 5044, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9654, 935, 1), // Transformation Sealbook: Inferno Drake
		new ItemChanceHolder(9655, 935, 1), // Transformation Sealbook: Dragon Bomber
		new ItemChanceHolder(5580, 202, 1), // Red Soul Crystal - Stage 12
		new ItemChanceHolder(5581, 202, 1), // Green Soul Crystal - Stage 12
		new ItemChanceHolder(5582, 202, 1), // Blue Soul Crystal - Stage 12
		new ItemChanceHolder(80, 144, 1), // Tallum Blade
		new ItemChanceHolder(21748, 141, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18281, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 6967, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 6220, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 6967, 5), // Elixir of CP (S-grade)
		new ItemChanceHolder(8638, 6967, 6), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 7257, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 5573, 3), // Elixir of Life (A-grade)
		new ItemChanceHolder(729, 117, 1), // Scroll: Enchant Weapon (A-grade)
		new ItemChanceHolder(730, 871, 1), // Scroll: Enchant Armor (A-grade)
		new ItemChanceHolder(1540, 5225, 4), // Quick Healing Potion
		new ItemChanceHolder(10260, 2352, 3), // Haste Potion
		new ItemChanceHolder(10261, 2352, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 2352, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 2352, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 2352, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 2352, 3), // Evasion Juice
		new ItemChanceHolder(10266, 2352, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 2352, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 2352, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 882, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 882, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(10269, 2352, 3), // P. Def. Juice
		new ItemChanceHolder(8739, 5878, 1), // Mid-grade Life Stone - Lv. 64
		new ItemChanceHolder(8740, 4899, 1), // Mid-grade Life Stone - Lv. 67
		new ItemChanceHolder(8741, 4082, 1), // Mid-grade Life Stone - Lv. 70
		new ItemChanceHolder(8742, 3674, 1), // Mid-grade Life Stone - Lv. 76
		new ItemChanceHolder(21183, 7410, 1), // Transformation Scroll: Oel Mahum - Event
		new ItemChanceHolder(21184, 7410, 1), // Transformation Scroll: Doll Blader - Event
		new ItemChanceHolder(21185, 3705, 1), // Transformation Scroll: Zaken - Event
		new ItemChanceHolder(1538, 7410, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 5558, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9654, 1030, 1), // Transformation Sealbook: Inferno Drake
		new ItemChanceHolder(9655, 1030, 1), // Transformation Sealbook: Dragon Bomber
		new ItemChanceHolder(5908, 112, 1), // Red Soul Crystal: Stage 13
		new ItemChanceHolder(5911, 112, 1), // Green Soul Crystal - Stage 13
		new ItemChanceHolder(5914, 112, 1), // Blue Soul Crystal: Stage 13
		new ItemChanceHolder(6364, 52, 1), // Forgotten Blade
		new ItemChanceHolder(21748, 156, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18282, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 7649, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 6829, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 7649, 5), // Elixir of CP (S-grade)
		new ItemChanceHolder(8638, 7649, 6), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 7968, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 6119, 3), // Elixir of Life (A-grade)
		new ItemChanceHolder(729, 128, 1), // Scroll: Enchant Weapon (A-grade)
		new ItemChanceHolder(730, 957, 1), // Scroll: Enchant Armor (A-grade)
		new ItemChanceHolder(1540, 5737, 4), // Quick Healing Potion
		new ItemChanceHolder(10260, 2582, 3), // Haste Potion
		new ItemChanceHolder(10261, 2582, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 2582, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 2582, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 2582, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 2582, 3), // Evasion Juice
		new ItemChanceHolder(10266, 2582, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 2582, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 2582, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 968, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 968, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(10269, 2582, 3), // P. Def. Juice
		new ItemChanceHolder(8739, 6454, 1), // Mid-grade Life Stone - Lv. 64
		new ItemChanceHolder(8740, 5378, 1), // Mid-grade Life Stone - Lv. 67
		new ItemChanceHolder(8741, 4482, 1), // Mid-grade Life Stone - Lv. 70
		new ItemChanceHolder(8742, 4034, 1), // Mid-grade Life Stone - Lv. 76
		new ItemChanceHolder(21183, 8136, 1), // Transformation Scroll: Oel Mahum - Event
		new ItemChanceHolder(21184, 8136, 1), // Transformation Scroll: Doll Blader - Event
		new ItemChanceHolder(21185, 4068, 1), // Transformation Scroll: Zaken - Event
		new ItemChanceHolder(1538, 8136, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 6102, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9654, 1130, 1), // Transformation Sealbook: Inferno Drake
		new ItemChanceHolder(9655, 1130, 1), // Transformation Sealbook: Dragon Bomber
		new ItemChanceHolder(5908, 123, 1), // Red Soul Crystal: Stage 13
		new ItemChanceHolder(5911, 123, 1), // Green Soul Crystal - Stage 13
		new ItemChanceHolder(5914, 123, 1), // Blue Soul Crystal: Stage 13
		new ItemChanceHolder(6364, 58, 1), // Forgotten Blade
		new ItemChanceHolder(21748, 171, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18283, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 8366, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 7470, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 8366, 5), // Elixir of CP (S-grade)
		new ItemChanceHolder(8638, 8366, 6), // Elixir of CP (A-grade)
		new ItemChanceHolder(8632, 8715, 2), // Elixir of Mind (A-grade)
		new ItemChanceHolder(8626, 6693, 3), // Elixir of Life (A-grade)
		new ItemChanceHolder(729, 140, 1), // Scroll: Enchant Weapon (A-grade)
		new ItemChanceHolder(730, 1046, 1), // Scroll: Enchant Armor (A-grade)
		new ItemChanceHolder(1540, 6275, 4), // Quick Healing Potion
		new ItemChanceHolder(10260, 2824, 3), // Haste Potion
		new ItemChanceHolder(10261, 2824, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 2824, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 2824, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 2824, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 2824, 3), // Evasion Juice
		new ItemChanceHolder(10266, 2824, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 2824, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 2824, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 1059, 1), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 1059, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(10269, 2824, 3), // P. Def. Juice
		new ItemChanceHolder(8739, 7059, 1), // Mid-grade Life Stone - Lv. 64
		new ItemChanceHolder(8740, 5883, 1), // Mid-grade Life Stone - Lv. 67
		new ItemChanceHolder(8741, 4902, 1), // Mid-grade Life Stone - Lv. 70
		new ItemChanceHolder(8742, 4412, 1), // Mid-grade Life Stone - Lv. 76
		new ItemChanceHolder(21183, 8898, 1), // Transformation Scroll: Oel Mahum - Event
		new ItemChanceHolder(21184, 8898, 1), // Transformation Scroll: Doll Blader - Event
		new ItemChanceHolder(21185, 4449, 1), // Transformation Scroll: Zaken - Event
		new ItemChanceHolder(1538, 8898, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 6674, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9654, 1236, 1), // Transformation Sealbook: Inferno Drake
		new ItemChanceHolder(9655, 1236, 1), // Transformation Sealbook: Dragon Bomber
		new ItemChanceHolder(5908, 134, 1), // Red Soul Crystal: Stage 13
		new ItemChanceHolder(5911, 134, 1), // Green Soul Crystal - Stage 13
		new ItemChanceHolder(5914, 134, 1), // Blue Soul Crystal: Stage 13
		new ItemChanceHolder(6364, 63, 1), // Forgotten Blade
		new ItemChanceHolder(21748, 187, 1))); // Experienced Adventurer's Treasure Sack
		
		DROPS.put(18284, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 6836, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 6103, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 10000, 4), // Elixir of CP (S-grade)
		new ItemChanceHolder(9546, 821, 1), // Fire Stone
		new ItemChanceHolder(9547, 821, 1), // Water Stone
		new ItemChanceHolder(9548, 821, 1), // Earth Stone
		new ItemChanceHolder(9549, 821, 1), // Wind Stone
		new ItemChanceHolder(9550, 821, 1), // Dark Stone
		new ItemChanceHolder(9551, 821, 1), // Holy Stone
		new ItemChanceHolder(959, 42, 1), // Scroll: Enchant Weapon (S-grade)
		new ItemChanceHolder(960, 411, 1), // Scroll: Enchant Armor (S-grade)
		new ItemChanceHolder(14701, 2051, 2), // Superior Quick Healing Potion
		new ItemChanceHolder(10260, 3076, 3), // Haste Potion
		new ItemChanceHolder(10261, 3076, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 3076, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 3076, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 3076, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 3076, 3), // Evasion Juice
		new ItemChanceHolder(10266, 3076, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 3076, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 3076, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 577, 2), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 231, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(17185, 116, 1), // Scroll: 10,000 SP
		new ItemChanceHolder(10269, 3076, 3), // P. Def. Juice
		new ItemChanceHolder(9574, 4006, 1), // Mid-grade Life Stone - Lv. 80
		new ItemChanceHolder(10484, 3338, 1), // Mid-grade Life Stone - Lv. 82
		new ItemChanceHolder(14167, 2783, 1), // Mid-grade Life Stone - Lv. 84
		new ItemChanceHolder(21185, 2539, 1), // Transformation Scroll: Zaken - Event
		new ItemChanceHolder(21186, 1524, 1), // Transformation Scroll: Anakim - Event
		new ItemChanceHolder(21187, 2177, 1), // Transformation Scroll: Venom - Event
		new ItemChanceHolder(21188, 2177, 1), // Transformation Scroll: Gordon - Event
		new ItemChanceHolder(21189, 2177, 1), // Transformation Scroll: Ranku - Event
		new ItemChanceHolder(21190, 2177, 1), // Transformation Scroll: Kechi - Event
		new ItemChanceHolder(21191, 2177, 1), // Transformation Scroll: Demon Prince - Event
		new ItemChanceHolder(9552, 191, 1), // Fire Crystal
		new ItemChanceHolder(9553, 191, 1), // Water Crystal
		new ItemChanceHolder(9554, 191, 1), // Earth Crystal
		new ItemChanceHolder(9555, 191, 1), // Wind Crystal
		new ItemChanceHolder(9556, 191, 1), // Dark Crystal
		new ItemChanceHolder(9557, 191, 1), // Holy Crystal
		new ItemChanceHolder(6622, 3047, 1), // Lesser Giant's Codex
		new ItemChanceHolder(9627, 191, 1), // Lesser Giant's Codex - Mastery
		new ItemChanceHolder(1538, 5078, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 3809, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(9570, 39, 1), // Red Soul Crystal - Stage 14
		new ItemChanceHolder(9572, 39, 1), // Green Soul Crystal - Stage 14
		new ItemChanceHolder(9571, 39, 1), // Blue Soul Crystal - Stage 14
		new ItemChanceHolder(9442, 21, 1), // Dynasty Sword
		new ItemChanceHolder(21749, 25, 1))); // Great Adventurer's Treasure Sack
		
		DROPS.put(18285, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 7420, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 6625, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 10000, 4), // Elixir of CP (S-grade)
		new ItemChanceHolder(9546, 891, 1), // Fire Stone
		new ItemChanceHolder(9547, 891, 1), // Water Stone
		new ItemChanceHolder(9548, 891, 1), // Earth Stone
		new ItemChanceHolder(9549, 891, 1), // Wind Stone
		new ItemChanceHolder(9550, 891, 1), // Dark Stone
		new ItemChanceHolder(9551, 891, 1), // Holy Stone
		new ItemChanceHolder(959, 45, 1), // Scroll: Enchant Weapon (S-grade)
		new ItemChanceHolder(960, 446, 1), // Scroll: Enchant Armor (S-grade)
		new ItemChanceHolder(14701, 2226, 2), // Superior Quick Healing Potion
		new ItemChanceHolder(10260, 3339, 3), // Haste Potion
		new ItemChanceHolder(10261, 3339, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 3339, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 3339, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 3339, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 3339, 3), // Evasion Juice
		new ItemChanceHolder(10266, 3339, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 3339, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 3339, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 627, 2), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 251, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(17185, 126, 1), // Scroll: 10,000 SP
		new ItemChanceHolder(10269, 3339, 3), // P. Def. Juice
		new ItemChanceHolder(9574, 4348, 1), // Mid-grade Life Stone - Lv. 80
		new ItemChanceHolder(10484, 3623, 1), // Mid-grade Life Stone - Lv. 82
		new ItemChanceHolder(14167, 3021, 1), // Mid-grade Life Stone - Lv. 84
		new ItemChanceHolder(21185, 2756, 1), // Transformation Scroll: Zaken - Event
		new ItemChanceHolder(21186, 1654, 1), // Transformation Scroll: Anakim - Event
		new ItemChanceHolder(21187, 2363, 1), // Transformation Scroll: Venom - Event
		new ItemChanceHolder(21188, 2363, 1), // Transformation Scroll: Gordon - Event
		new ItemChanceHolder(21189, 2363, 1), // Transformation Scroll: Ranku - Event
		new ItemChanceHolder(21190, 2363, 1), // Transformation Scroll: Kechi - Event
		new ItemChanceHolder(21191, 2363, 1), // Transformation Scroll: Demon Prince - Event
		new ItemChanceHolder(9552, 207, 1), // Fire Crystal
		new ItemChanceHolder(9553, 207, 1), // Water Crystal
		new ItemChanceHolder(9554, 207, 1), // Earth Crystal
		new ItemChanceHolder(9555, 207, 1), // Wind Crystal
		new ItemChanceHolder(9556, 207, 1), // Dark Crystal
		new ItemChanceHolder(9557, 207, 1), // Holy Crystal
		new ItemChanceHolder(6622, 3308, 1), // Lesser Giant's Codex
		new ItemChanceHolder(9627, 207, 1), // Lesser Giant's Codex - Mastery
		new ItemChanceHolder(1538, 5512, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 4134, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(10480, 21, 1), // Red Soul Crystal - Stage 15
		new ItemChanceHolder(10482, 21, 1), // Green Soul Crystal - Stage 15
		new ItemChanceHolder(10481, 21, 1), // Blue Soul Crystal - Stage 15
		new ItemChanceHolder(10215, 16, 1), // Icarus Sawsword
		new ItemChanceHolder(21749, 27, 1))); // Great Adventurer's Treasure Sack
		
		DROPS.put(18286, Arrays.asList( // Treasure Chest
		new ItemChanceHolder(8627, 8005, 2), // Elixir of Life (S-grade)
		new ItemChanceHolder(8633, 7147, 2), // Elixir of Mind (S-grade)
		new ItemChanceHolder(8639, 10000, 4), // Elixir of CP (S-grade)
		new ItemChanceHolder(9546, 961, 1), // Fire Stone
		new ItemChanceHolder(9547, 961, 1), // Water Stone
		new ItemChanceHolder(9548, 961, 1), // Earth Stone
		new ItemChanceHolder(9549, 961, 1), // Wind Stone
		new ItemChanceHolder(9550, 961, 1), // Dark Stone
		new ItemChanceHolder(9551, 961, 1), // Holy Stone
		new ItemChanceHolder(959, 49, 1), // Scroll: Enchant Weapon (S-grade)
		new ItemChanceHolder(960, 481, 1), // Scroll: Enchant Armor (S-grade)
		new ItemChanceHolder(14701, 2402, 2), // Superior Quick Healing Potion
		new ItemChanceHolder(10260, 3602, 3), // Haste Potion
		new ItemChanceHolder(10261, 3602, 3), // Accuracy Juice
		new ItemChanceHolder(10262, 3602, 3), // Critical Damage Juice
		new ItemChanceHolder(10263, 3602, 3), // Critical Rate Juice
		new ItemChanceHolder(10264, 3602, 3), // Casting Spd. Juice
		new ItemChanceHolder(10265, 3602, 3), // Evasion Juice
		new ItemChanceHolder(10266, 3602, 3), // M. Atk. Juice
		new ItemChanceHolder(10267, 3602, 3), // P. Atk. Potion
		new ItemChanceHolder(10268, 3602, 3), // Wind Walk Juice
		new ItemChanceHolder(5595, 676, 2), // SP Scroll (High-grade)
		new ItemChanceHolder(9898, 271, 1), // SP Scroll (Top-grade)
		new ItemChanceHolder(17185, 136, 1), // Scroll: 10,000 SP
		new ItemChanceHolder(10269, 3602, 3), // P. Def. Juice
		new ItemChanceHolder(9574, 4690, 1), // Mid-grade Life Stone - Lv. 80
		new ItemChanceHolder(10484, 3909, 1), // Mid-grade Life Stone - Lv. 82
		new ItemChanceHolder(14167, 3259, 1), // Mid-grade Life Stone - Lv. 84
		new ItemChanceHolder(21185, 2973, 1), // Transformation Scroll: Zaken - Event
		new ItemChanceHolder(21186, 1784, 1), // Transformation Scroll: Anakim - Event
		new ItemChanceHolder(21187, 2549, 1), // Transformation Scroll: Venom - Event
		new ItemChanceHolder(21188, 2549, 1), // Transformation Scroll: Gordon - Event
		new ItemChanceHolder(21189, 2549, 1), // Transformation Scroll: Ranku - Event
		new ItemChanceHolder(21190, 2549, 1), // Transformation Scroll: Kechi - Event
		new ItemChanceHolder(21191, 2549, 1), // Transformation Scroll: Demon Prince - Event
		new ItemChanceHolder(9552, 223, 1), // Fire Crystal
		new ItemChanceHolder(9553, 223, 1), // Water Crystal
		new ItemChanceHolder(9554, 223, 1), // Earth Crystal
		new ItemChanceHolder(9555, 223, 1), // Wind Crystal
		new ItemChanceHolder(9556, 223, 1), // Dark Crystal
		new ItemChanceHolder(9557, 223, 1), // Holy Crystal
		new ItemChanceHolder(6622, 3568, 1), // Lesser Giant's Codex
		new ItemChanceHolder(9627, 223, 1), // Lesser Giant's Codex - Mastery
		new ItemChanceHolder(1538, 5946, 2), // Blessed Scroll of Escape
		new ItemChanceHolder(3936, 4460, 1), // Blessed Scroll of Resurrection
		new ItemChanceHolder(13071, 12, 1), // Red Soul Crystal - Stage 16
		new ItemChanceHolder(13073, 12, 1), // Green Soul Crystal - Stage 16
		new ItemChanceHolder(13072, 12, 1), // Blue Soul Crystal - Stage 16
		new ItemChanceHolder(13457, 13, 1), // Vesper Cutter
		new ItemChanceHolder(21749, 29, 1))); // Great Adventurer's Treasure Sack
	}
	
	public TreasureChest()
	{
		super(TreasureChest.class.getSimpleName(), "ai/group_template");
		
		addSpawnId(DROPS.keySet());
		addAttackId(DROPS.keySet());
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		switch (event)
		{
			case TIMER_1:
			case TIMER_2:
			{
				npc.deleteMe();
				break;
			}
		}
		return super.onAdvEvent(event, npc, player);
	}
	
	@Override
	public String onSpawn(L2Npc npc)
	{
		L2ChestInstance chest = (L2ChestInstance) npc;
		chest.disableCoreAI(true);
		chest.setIsNoRndWalk(true);
		chest.setMustRewardExpSp(false);
		chest.enableItemDrop(false);
		chest.resetInteract();
		
		npc.getVariables().set("MAESTRO_SKILL_USED", 0);
		startQuestTimer(TIMER_2, MAX_SPAWN_TIME, npc, null);
		return super.onSpawn(npc);
	}
	
	@Override
	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill)
	{
		if (attacker.getLevel() < PLAYER_LEVEL_THRESHOLD)
		{
			npc.getVariables().set("MAX_LEVEL_DIFFERENCE", 6);
		}
		else
		{
			npc.getVariables().set("MAX_LEVEL_DIFFERENCE", 5);
		}
		
		if (npc.getVariables().getInt("MAESTRO_SKILL_USED") == 0)
		{
			if ((skill != null) && (skill.getId() == MAESTROS_KEY_SKILL_ID))
			{
				npc.getVariables().set("MAESTRO_SKILL_USED", 1);
				startQuestTimer(TIMER_1, ATTACK_SPAWN_TIME, npc, null);
				
				if ((npc.getLevel() - npc.getVariables().getInt("MAX_LEVEL_DIFFERENCE")) > attacker.getLevel())
				{
					addSkillCastDesire(npc, attacker, TREASURE_BOMBS[npc.getLevel() / 10], 1000000);
				}
				else
				{
					if (getRandom(100) < 10)
					{
						npc.doDie(null);
						
						final List<ItemChanceHolder> items = DROPS.get(npc.getId());
						if (items == null)
						{
							_log.warn("Tresure Chest ID " + npc.getId() + " doesn't have a drop list!");
						}
						else
						{
							for (ItemChanceHolder item : items)
							{
								if (getRandom(10000) < item.getChance())
								{
									npc.dropItem(attacker, item.getId(), item.getCount());
								}
							}
						}
					}
					else
					{
						addSkillCastDesire(npc, attacker, TREASURE_BOMBS[npc.getLevel() / 10], 1000000);
					}
				}
			}
			else
			{
				if (getRandom(100) < 30)
				{
					attacker.sendPacket(SystemMessageId.IF_YOU_HAVE_A_MAESTROS_KEY_YOU_CAN_USE_IT_TO_OPEN_THE_TREASURE_CHEST);
				}
			}
		}
		return super.onAttack(npc, attacker, damage, isSummon);
	}
}

by the way - thanks for any help. loleknos

8 answers to this question

Recommended Posts

  • 0
Posted

Usually deluxe keys have item skill 2229 which is Treasure Chest Key skill. You need an item handler (if you dont have) to catch the item while in this handler you will add all the conditions like target instanceof TreasureChest etc... and then use the skill. In your code you just have to add one more 'if' to check the skill id and add your chances

  • 0
Posted (edited)

about the code you posted above you have only to edit 3 lines and define the skill id. 

	private static final int ATTACK_SPAWN_TIME = 5000;
	private static final int PLAYER_LEVEL_THRESHOLD = 78;
	private static final int MAESTROS_KEY_SKILL_ID = 22271;
+	private static final int SKILL_DELUXE_KEY = 2229;


		else
		{
			npc.getVariables().set("MAX_LEVEL_DIFFERENCE", 5);
		}

-		if (npc.getVariables().getInt("MAESTRO_SKILL_USED") == 0)
+		if (npc.getVariables().getInt("MAESTRO_SKILL_USED") == 0 || npc.getVariables().getInt("DELUXE_KEY") == 0)
		{
-			if ((skill != null) && (skill.getId() == MAESTROS_KEY_SKILL_ID))
+			if (skill != null && (skill.getId() == MAESTROS_KEY_SKILL_ID || skill.getId() == SKILL_DELUXE_KEY))
			{
-				npc.getVariables().set("MAESTRO_SKILL_USED", 1);
+				npc.getVariables().set(skill.getId() == MAESTROS_KEY_SKILL_ID ? "MAESTRO_SKILL_USED" : "DELUXE_KEY" , 1);

Take care about chances. if you want different chance on deluxe key you have to edit more things

 

now about the item handler part, you have to create it by your own. you didnt even mention your sources name.

Edited by Creamy G Colin
  • 0
Posted (edited)

Big thanks for the code!! :) What means about item handler? just explain me, i will do it myself probably. You'r awsome, thanks for advice :) (if you need my source code from anything, i will post it). Just need to know what exactly you need see :wink:

And i have this error when starting server..
when i delete "," it show another error, i think it should be as you type, thats right. but when start server, i cant mark any npc and not work gm commands // etc.

error.JPG

Edited by loleknos
  • 0
Posted
4 hours ago, loleknos said:

Big thanks for the code!! :) What means about item handler? just explain me, i will do it myself probably. You'r awsome, thanks for advice :) (if you need my source code from anything, i will post it). Just need to know what exactly you need see :wink:

And i have this error when starting server..
when i delete "," it show another error, i think it should be as you type, thats right. but when start server, i cant mark any npc and not work gm commands // etc.

error.JPG

replace again the line with the one i updated. 

 

About the item handler just see arround the other handlers how they are working and do your own. As i can see "l2r" sources, ive never work on those before

  • 0
Posted (edited)

Ok, script now working.. but treasure chest wont open neither attack me.. even with maestros key. Where should be problem? iam visible and mortal when using key. Key normally disappear but nothing happen. 

Edited by loleknos
  • 0
Posted (edited)
51 minutes ago, loleknos said:

Ok, script now working.. but treasure chest wont open neither attack me.. even with maestros key. Where should be problem? iam visible and mortal when using key. Key normally disappear but nothing happen. 

its because you missing the item handler as i told you

 

the item handler will launch the skill (deluxe key)

Edited by Creamy G Colin
  • 0
Posted (edited)

You mean this?
xml\stats\item  .. xml file

	<skill id="2229" levels="8" name="Treasure Chest Key">
		<set name="castRange" val="40" />
		<set name="effectRange" val="400" />
		<set name="hitTime" val="500" />
		<set name="isMagic" val="2" /> <!-- Static Skill -->
		<set name="itemConsumeCount" val="1" />
		<set name="offensive" val="true" />
		<set name="operateType" val="A1" />
		<set name="reuseDelay" val="8000" />
		<set name="targetType" val="ONE" />
		<cond msgId="109">
			<target npcType="L2ChestInstance" />
		</cond>
		<for>
			<effect name="OpenChest" noicon="1" />
		</for>
	</skill>



 <!-- OR --> 



	<skill id="22271" levels="1" name="Maestro's Key">
		<!-- High Five Skill -->
		<set name="blockedInOlympiad" val="true" />
		<set name="castRange" val="40" />
		<set name="effectRange" val="400" />
		<set name="hitTime" val="500" />
		<set name="isMagic" val="2" /> <!-- Static Skill -->
		<set name="itemConsumeCount" val="1" />
		<set name="itemConsumeId" val="21746" /> <!-- Maestro's Key -->
		<set name="magicLvl" val="85" />
		<set name="offensive" val="true" />
		<set name="operateType" val="A1" />
		<set name="reuseDelay" val="8000" />
		<set name="targetType" val="ONE" />
		<cond msgId="109">
			<target npcType="L2ChestInstance" />
		</cond>
		<for>
			<effect name="OpenChest" noicon="1" />
		</for>
	</skill>

xml\stats\skills ..xml file
 

	<item id="21746" type="EtcItem" name="Maestro's Key">
		<!-- High Five Item -->
		<set name="icon" val="icon.etc_old_key_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<set name="weight" val="10" />
		<set name="price" val="1800" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="item_skill" val="22271-1" />
		<cond msgId="113" addName="1">
			<target levelRange="21;85" />
		</cond>
	</item>

 

Edited by loleknos

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