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Posted

I think that is depends of lvl, class, and server. Dimensional rift is good but I prefer up with warlord in one place that have many mobs, four spulcher (in mini game, second room) or forge of gods.

Posted

1 lvl killing keltirs till' you reach 9 or 10 lvl then you go to gludin otside theres a bears and lizardmans..stay there untill you get 20 lvl then get your proffesion and go around Cruma for leveling..when you make 32 lvl you can go to hardins private academy till you get 40 lvl..from 40 to 48 go to the aligator islands..then from 48 to 56 in front of Lair of Antharas when you reach 56 you can go inside LOA stay there untill you get 68 lvl  and then you can level at the Catacomb of Dark Omen thats what i do. Good luck ;)

Posted

1-7 off the gremlins

7-13 oblisk of victory

13-20 Cave of trails

20-30 Execution grounds

30-40 hardins private acadamy or death pass

40-52 DVC (careful of the bloody queens)

52-61 Forbiddion gateway

61-70 inside DVC

70-76 Sastako nest not sure but no one will ever bug u so free lvling ftw?

76-80 Forge of the gods

80-85 Primeval islands or pagans with a bishop <3

Posted

1-7 off the gremlins

7-13 oblisk of victory

13-20 Northen Coat

20-30 outside dion

30-40 ousite cruma tower

40-55 dragon valley

55-65 dragon valley cave

65-70 outisede goddard

70-76 monstery of silence

76-80 lost nest..

 

Good Luck!!

Posted

if you play low rate and have no buffs or only clanbuffs or pp buffs ( not not fullbuff) and you are 45-57 go cementary

57-67 fg , 67-76 forest of dead at vamp place

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    • L2 Editor is a desktop tool for editing Lineage 2 server and client data side by side. It opens L2J Mobius server XML (NPCs, skills, classes, zones, drops, experience), reads and writes the encrypted client data files for skills, NPC names, hunting zones, the minimap, and more, and renders the world map by stitching the client's radar textures and overlaying real zone polygons and NPC spawn points — both of which you can edit by dragging on the map. The NPC editor exposes every field as a structured form with enum dropdowns and includes a 3D point-cloud viewer of the NPC's model decoded straight from the client. The editor is chronicle-aware across 42 builds from Prelude to Orc Village: it decrypts every supported client format, derives which client files exist per chronicle at runtime, and shows a structured drift indicator that names exactly which fields disagree when server and client data drift apart. Built with Tauri, Rust, and React.   I am open to adding support for other server packs as well, if you are interested, send me a message on discord and send me the xml & xsd files   https://github.com/RumDum3/l2-editor    
    • I tried it, very neat work. Just keep improving it, there's potential.
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