I would like to ask, what animations does a java server enforce on npcs and monsters?
I'm aware that attack animations are handled by the client, my question is about the rest of them, such as social01, social02, spwait01, spwait02, etc.
I would also be grateful if you would point me to the appropriate scripts, so that I can have a look at it by myself.
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Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
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NoldorL2
Good evening,
I would like to ask, what animations does a java server enforce on npcs and monsters?
I'm aware that attack animations are handled by the client, my question is about the rest of them, such as social01, social02, spwait01, spwait02, etc.
I would also be grateful if you would point me to the appropriate scripts, so that I can have a look at it by myself.
Asking for interlude!
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